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0004_Camera_TargetTexture
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Start conversion of the graphic test scene from LTRP to HDRP
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7 年前 |
0005_LitBakedEmission
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Merge branch 'Unity-2017.3' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Unity-2017.3
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7 年前 |
0006_LitShaderLightProbes
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Finished converting graphic tests from LTRP to HDRP : results may not be "good", but all tests pass and are working
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7 年前 |
0007_LitShaderMaps
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Start conversion of the graphic test scene from LTRP to HDRP
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7 年前 |
0017_Lighting_Scene_DirectionalBaked
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Continued conversion of graphic tests form LTRP to HDRP
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7 年前 |
0018_Lighting_Scene_DirectionalBakedIndirect
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Continued conversion of graphic tests form LTRP to HDRP
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7 年前 |
0019_Lighting_Scene_PointLights
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Continued conversion of graphic tests form LTRP to HDRP
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7 年前 |
0023_Lighting_Mixed
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Continued conversion of graphic tests form LTRP to HDRP
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7 年前 |
0024_Shader_PBRvalidation_Specular
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Continued conversion of graphic tests form LTRP to HDRP
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7 年前 |
0025_Shader_PBRvalidation_Metallic
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Continued conversion of graphic tests form LTRP to HDRP
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7 年前 |
0026_Shader_PBRscene
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Continued conversion of graphic tests form LTRP to HDRP
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7 年前 |
0001-SkyReflection.unity
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Finished converting graphic tests from LTRP to HDRP : results may not be "good", but all tests pass and are working
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7 年前 |
0001-SkyReflection.unity.meta
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GraphicTest - Add 0001 Sky Reflection
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8 年前 |
0001_HDRP_SimpleCube.unity
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Finished converting graphic tests from LTRP to HDRP : results may not be "good", but all tests pass and are working
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7 年前 |
0001_HDRP_SimpleCube.unity.meta
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Start conversion of the graphic test scene from LTRP to HDRP
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7 年前 |
0002-Subsurface scattering.unity
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Finished converting graphic tests from LTRP to HDRP : results may not be "good", but all tests pass and are working
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7 年前 |
0002-Subsurface scattering.unity.meta
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HDRenderPipeline: Update graphic test asset + Add a graphic test for SSS
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8 年前 |
0002_Camera_Clip.unity
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Finished converting graphic tests from LTRP to HDRP : results may not be "good", but all tests pass and are working
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7 年前 |
0002_Camera_Clip.unity.meta
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Start conversion of the graphic test scene from LTRP to HDRP
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7 年前 |
0003_Camera_Ortho.unity
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Add missing light informations in HDRP Tests
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7 年前 |
0003_Camera_Ortho.unity.meta
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Start conversion of the graphic test scene from LTRP to HDRP
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7 年前 |
0004_Camera_TargetTexture.meta
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Start conversion of the graphic test scene from LTRP to HDRP
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7 年前 |
0004_Camera_TargetTexture.unity
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Add missing light informations in HDRP Tests
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7 年前 |
0004_Camera_TargetTexture.unity.meta
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Start conversion of the graphic test scene from LTRP to HDRP
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7 年前 |
0005_LitBakedEmission.meta
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Start conversion of the graphic test scene from LTRP to HDRP
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7 年前 |
0005_LitBakedEmission.unity
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Add missing light informations in HDRP Tests
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7 年前 |
0005_LitBakedEmission.unity.meta
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Start conversion of the graphic test scene from LTRP to HDRP
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7 年前 |
0006_LitShaderLightProbes.meta
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Finished converting graphic tests from LTRP to HDRP : results may not be "good", but all tests pass and are working
|
7 年前 |
0006_LitShaderLightProbes.unity
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Add missing light informations in HDRP Tests
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7 年前 |
0006_LitShaderLightProbes.unity.meta
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Start conversion of the graphic test scene from LTRP to HDRP
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7 年前 |
0007_LitShaderMaps.meta
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Start conversion of the graphic test scene from LTRP to HDRP
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7 年前 |
0007_LitShaderMaps.unity
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Finished converting graphic tests from LTRP to HDRP : results may not be "good", but all tests pass and are working
|
7 年前 |
0007_LitShaderMaps.unity.meta
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Start conversion of the graphic test scene from LTRP to HDRP
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7 年前 |
0012_PBS_EnvironmentBRDF_Spheres.unity
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Finished converting graphic tests from LTRP to HDRP : results may not be "good", but all tests pass and are working
|
7 年前 |
0012_PBS_EnvironmentBRDF_Spheres.unity.meta
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Continued conversion of graphic tests form LTRP to HDRP
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7 年前 |
0016_Lighting_Scene_Directional.unity
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Finished converting graphic tests from LTRP to HDRP : results may not be "good", but all tests pass and are working
|
7 年前 |
0016_Lighting_Scene_Directional.unity.meta
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Continued conversion of graphic tests form LTRP to HDRP
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7 年前 |
0017_Lighting_Scene_DirectionalBaked.meta
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Continued conversion of graphic tests form LTRP to HDRP
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7 年前 |
0017_Lighting_Scene_DirectionalBaked.unity
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Add missing light informations in HDRP Tests
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7 年前 |
0017_Lighting_Scene_DirectionalBaked.unity.meta
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Continued conversion of graphic tests form LTRP to HDRP
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7 年前 |
0018_Lighting_Scene_DirectionalBakedIndirect.meta
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Continued conversion of graphic tests form LTRP to HDRP
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7 年前 |
0018_Lighting_Scene_DirectionalBakedIndirect.unity
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Finished converting graphic tests from LTRP to HDRP : results may not be "good", but all tests pass and are working
|
7 年前 |
0018_Lighting_Scene_DirectionalBakedIndirect.unity.meta
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Continued conversion of graphic tests form LTRP to HDRP
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7 年前 |
0019_Lighting_Scene_PointLights.meta
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Continued conversion of graphic tests form LTRP to HDRP
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7 年前 |
0019_Lighting_Scene_PointLights.unity
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Finished converting graphic tests from LTRP to HDRP : results may not be "good", but all tests pass and are working
|
7 年前 |
0019_Lighting_Scene_PointLights.unity.meta
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Continued conversion of graphic tests form LTRP to HDRP
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7 年前 |
0020_Lighting_BasicDirectional.unity
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Add missing light informations in HDRP Tests
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7 年前 |
0020_Lighting_BasicDirectional.unity.meta
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Continued conversion of graphic tests form LTRP to HDRP
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7 年前 |
0021_Lighting_BasicPoint.unity
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Finished converting graphic tests from LTRP to HDRP : results may not be "good", but all tests pass and are working
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7 年前 |
0021_Lighting_BasicPoint.unity.meta
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Continued conversion of graphic tests form LTRP to HDRP
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7 年前 |
0022_Lighting_BasicSpot.unity
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Add missing light informations in HDRP Tests
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7 年前 |
0022_Lighting_BasicSpot.unity.meta
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Continued conversion of graphic tests form LTRP to HDRP
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7 年前 |
0023_Lighting_Mixed.meta
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Continued conversion of graphic tests form LTRP to HDRP
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7 年前 |
0023_Lighting_Mixed.unity
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Finished converting graphic tests from LTRP to HDRP : results may not be "good", but all tests pass and are working
|
7 年前 |
0023_Lighting_Mixed.unity.meta
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Continued conversion of graphic tests form LTRP to HDRP
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7 年前 |
0024_Shader_PBRvalidation_Specular.meta
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Continued conversion of graphic tests form LTRP to HDRP
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7 年前 |
0024_Shader_PBRvalidation_Specular.unity
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Finished converting graphic tests from LTRP to HDRP : results may not be "good", but all tests pass and are working
|
7 年前 |
0024_Shader_PBRvalidation_Specular.unity.meta
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Continued conversion of graphic tests form LTRP to HDRP
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7 年前 |
0025_Shader_PBRvalidation_Metallic.meta
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Continued conversion of graphic tests form LTRP to HDRP
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7 年前 |
0025_Shader_PBRvalidation_Metallic.unity
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Add missing light informations in HDRP Tests
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7 年前 |
0025_Shader_PBRvalidation_Metallic.unity.meta
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Continued conversion of graphic tests form LTRP to HDRP
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7 年前 |
0026_Shader_PBRscene.meta
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Continued conversion of graphic tests form LTRP to HDRP
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7 年前 |
0026_Shader_PBRscene.unity
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Add missing light informations in HDRP Tests
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7 年前 |
0026_Shader_PBRscene.unity.meta
|
Continued conversion of graphic tests form LTRP to HDRP
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7 年前 |