您最多选择25个主题
主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
95 行
4.2 KiB
95 行
4.2 KiB
using UnityEditorInternal;
|
|
using UnityEngine;
|
|
using UnityEngine.Experimental.Rendering.HDPipeline;
|
|
|
|
namespace UnityEditor.Experimental.Rendering.HDPipeline
|
|
{
|
|
partial class HDReflectionProbeEditor
|
|
{
|
|
static Mesh sphere;
|
|
static Material material;
|
|
|
|
[DrawGizmo(GizmoType.Active)]
|
|
static void RenderGizmo(ReflectionProbe reflectionProbe, GizmoType gizmoType)
|
|
{
|
|
var e = GetEditorFor(reflectionProbe);
|
|
if (e == null || !e.sceneViewEditing)
|
|
return;
|
|
|
|
var reflectionData = reflectionProbe.GetComponent<HDAdditionalReflectionData>();
|
|
var mat = Matrix4x4.TRS(reflectionProbe.transform.position, reflectionProbe.transform.rotation, Vector3.one);
|
|
|
|
switch (EditMode.editMode)
|
|
{
|
|
// Influence editing
|
|
case EditMode.SceneViewEditMode.ReflectionProbeBox:
|
|
InfluenceVolumeUI.DrawGizmos(e.m_UIState.influenceVolume, reflectionData.influenceVolume, mat, InfluenceVolumeUI.HandleType.Base, InfluenceVolumeUI.HandleType.All);
|
|
break;
|
|
// Influence fade editing
|
|
case EditMode.SceneViewEditMode.GridBox:
|
|
InfluenceVolumeUI.DrawGizmos(e.m_UIState.influenceVolume, reflectionData.influenceVolume, mat, InfluenceVolumeUI.HandleType.Influence, InfluenceVolumeUI.HandleType.All);
|
|
break;
|
|
// Influence normal fade editing
|
|
case EditMode.SceneViewEditMode.Collider:
|
|
InfluenceVolumeUI.DrawGizmos(e.m_UIState.influenceVolume, reflectionData.influenceVolume, mat, InfluenceVolumeUI.HandleType.InfluenceNormal, InfluenceVolumeUI.HandleType.All);
|
|
break;
|
|
default:
|
|
InfluenceVolumeUI.DrawGizmos(e.m_UIState.influenceVolume, reflectionData.influenceVolume, mat, InfluenceVolumeUI.HandleType.None, InfluenceVolumeUI.HandleType.Base);
|
|
break;
|
|
}
|
|
}
|
|
|
|
[DrawGizmo(GizmoType.Selected)]
|
|
static void DrawSelectedGizmo(ReflectionProbe reflectionProbe, GizmoType gizmoType)
|
|
{
|
|
var e = GetEditorFor(reflectionProbe);
|
|
if (e == null)
|
|
return;
|
|
|
|
var reflectionData = reflectionProbe.GetComponent<HDAdditionalReflectionData>();
|
|
Gizmos_CapturePoint(reflectionProbe, reflectionData, e);
|
|
var mat = Matrix4x4.TRS(reflectionProbe.transform.position, reflectionProbe.transform.rotation, Vector3.one);
|
|
InfluenceVolumeUI.DrawGizmos(e.m_UIState.influenceVolume, reflectionData.influenceVolume, mat, InfluenceVolumeUI.HandleType.None, InfluenceVolumeUI.HandleType.Base);
|
|
|
|
if (!e.sceneViewEditing)
|
|
return;
|
|
|
|
|
|
|
|
DrawVerticalRay(reflectionProbe.transform);
|
|
}
|
|
|
|
static void DrawVerticalRay(Transform transform)
|
|
{
|
|
Ray ray = new Ray(transform.position, Vector3.down);
|
|
RaycastHit hit;
|
|
if (Physics.Raycast(ray, out hit))
|
|
{
|
|
Handles.color = Color.green;
|
|
Handles.zTest = UnityEngine.Rendering.CompareFunction.LessEqual;
|
|
Handles.DrawLine(transform.position - Vector3.up * 0.5f, hit.point);
|
|
Handles.DrawWireDisc(hit.point, hit.normal, 0.5f);
|
|
|
|
Handles.color = Color.red;
|
|
Handles.zTest = UnityEngine.Rendering.CompareFunction.Greater;
|
|
Handles.DrawLine(transform.position, hit.point);
|
|
Handles.DrawWireDisc(hit.point, hit.normal, 0.5f);
|
|
}
|
|
}
|
|
|
|
static void Gizmos_CapturePoint(ReflectionProbe p, HDAdditionalReflectionData a, HDReflectionProbeEditor e)
|
|
{
|
|
if(sphere == null)
|
|
{
|
|
sphere = Resources.GetBuiltinResource<Mesh>("New-Sphere.fbx");
|
|
}
|
|
if(material == null)
|
|
{
|
|
material = new Material(Shader.Find("Debug/ReflectionProbePreview"));
|
|
}
|
|
material.SetTexture("_Cubemap", e.GetTexture());
|
|
material.SetPass(0);
|
|
Graphics.DrawMeshNow(sphere, Matrix4x4.TRS(p.transform.position, Quaternion.identity, Vector3.one));
|
|
}
|
|
}
|
|
}
|