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15 行
384 B
15 行
384 B
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class RotateAround : MonoBehaviour
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{
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public Transform m_RotationPivot;
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public float m_DegreePerSecond;
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public void Update()
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{
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float step = m_DegreePerSecond * Time.deltaTime;
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transform.RotateAround(m_RotationPivot.transform.position, Vector3.up, step);
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}
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}
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