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482 行
18 KiB
482 行
18 KiB
using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Runtime.InteropServices;
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using UnityEngine;
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using UnityEditor;
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using UnityEngine.Experimental.Rendering;
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using UnityEditor.IMGUI.Controls;
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using UnityEditor.SceneManagement;
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using UnityEngine.Events;
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namespace UnityEngine.Experimental.Rendering
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{
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public class TestResultWindow : EditorWindow
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{
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private Texture2D templateImage;
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private Texture2D resultImage;
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private string tmpPath;
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private Material diffMaterial;
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private float minDiff = 0.45f;
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private float maxDiff = 0.55f;
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private int diffStyle = 5;
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private string[] diffStylesList = new string[] {"Red", "Green", "Blue", "RGB", "Greyscale", "Heatmap"};
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private int[] diffStylesValues = new int[] {0, 1, 2, 3, 4, 5};
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private int topBarHeight = 20;
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private int leftBarWidth = 300;
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private bool testOKOrNotRun = false;
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private UnityEngine.Object sceneAsset;
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private string templateLocation;
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private string misMatchLocationResult;
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private string misMatchLocationTemplate;
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private GUIContent reloadContent = new GUIContent() {text = "Reload 🗘", tooltip = "Reload results."};
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private GUIContent wipeResultContent = new GUIContent() {text = "Wipe ⎚", tooltip = "Wipe results."};
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private GUIContent deleteTemplateContent = new GUIContent() {text = "Delete 🗑", tooltip = "Delete template."};
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// pouet
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private TestResultTreeView _testResultTreeView;
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private TestResultTreeView testResultTreeView
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{
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get
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{
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if (_testResultTreeView == null)
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{
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_testResultTreeView = new TestResultTreeView(new TreeViewState());
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_testResultTreeView.onSceneSelect += Reload;
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}
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return _testResultTreeView;
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}
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}
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[MenuItem("Internal/GraphicTest Tools/Result Window")]
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public static void OpenWindow()
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{
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OpenWindow(null);
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}
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public static void OpenWindow(SceneAsset _sceneAsset)
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{
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TestResultWindow window = GetWindow<TestResultWindow>();
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window.minSize = new Vector2(800f, 800f);
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window.Reload(_sceneAsset);
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}
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public static SceneAsset FindScene(string name)
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{
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string[] guids = AssetDatabase.FindAssets(name.Remove(name.Length - 6, 6));
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if (guids.Length < 1)
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{
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return null;
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}
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else
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{
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SceneAsset scene = null;
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int i = 0;
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while ((scene == null) && (i < guids.Length))
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{
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string path = AssetDatabase.GUIDToAssetPath(guids[i]);
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scene = AssetDatabase.LoadAssetAtPath<SceneAsset>(path);
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i++;
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}
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return scene;
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}
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}
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private void Reload(string name)
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{
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Reload(FindScene(name));
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}
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private void CheckDataObjects()
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{
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if (diffMaterial == null) GetDiffMaterial();
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if (templateImage == null) GetTemplateImage();
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if (resultImage == null) GetResultImage();
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}
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private void GetTemplateImage()
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{
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if (sceneAsset != null)
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{
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templateImage = TestFrameworkTools.GetTemplateImage(sceneAsset, ref tmpPath);
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templateImage.filterMode = FilterMode.Point;
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templateImage.mipMapBias = -10;
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templateImage.hideFlags = HideFlags.HideAndDontSave;
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DontDestroyOnLoad(templateImage);
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}
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else
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templateImage = Texture2D.whiteTexture;
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}
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private void GetResultImage()
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{
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var failedPath = Path.Combine(Directory.GetParent(Application.dataPath).ToString(), "SRP_Failed");
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misMatchLocationResult = Path.Combine(failedPath, string.Format("{0}.unity.png", sceneAsset.name));
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misMatchLocationTemplate = misMatchLocationResult.Insert(misMatchLocationResult.Length - 10, ".template");
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if (resultImage != null && resultImage != Texture2D.blackTexture) DestroyImmediate(resultImage);
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if (File.Exists(misMatchLocationResult))
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{
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resultImage = new Texture2D(templateImage.width, templateImage.height, TextureFormat.ARGB32, false);
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resultImage.filterMode = FilterMode.Point;
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resultImage.mipMapBias = -10;
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resultImage.hideFlags = HideFlags.HideAndDontSave;
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DontDestroyOnLoad(resultImage);
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byte[] resultBytes = File.ReadAllBytes(misMatchLocationResult);
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resultImage.LoadImage(resultBytes);
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testOKOrNotRun = false;
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minDiff = 0.45f;
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maxDiff = 0.55f;
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}
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else
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{
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testOKOrNotRun = true;
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resultImage = Texture2D.blackTexture;
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minDiff = 1f;
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maxDiff = 1f;
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}
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}
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private void GetDiffMaterial()
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{
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if (diffMaterial == null)
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{
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diffMaterial = new Material(Shader.Find("GraphicTests/ComparerShader"));
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diffMaterial.hideFlags = HideFlags.HideAndDontSave;
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switch(TestFrameworkTools.comparisonMethod)
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{
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case TestFrameworkTools.ComparisonMethod.RMSE:
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diffMaterial.EnableKeyword("Comparison_RGB");
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diffMaterial.DisableKeyword("Comparison_Lab");
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diffMaterial.DisableKeyword("Comparison_Jab");
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break;
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case TestFrameworkTools.ComparisonMethod.Lab:
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diffMaterial.DisableKeyword("Comparison_RGB");
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diffMaterial.EnableKeyword("Comparison_Lab");
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diffMaterial.DisableKeyword("Comparison_Jab");
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break;
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case TestFrameworkTools.ComparisonMethod.Jzazbz:
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diffMaterial.DisableKeyword("Comparison_RGB");
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diffMaterial.DisableKeyword("Comparison_Lab");
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diffMaterial.EnableKeyword("Comparison_Jab");
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break;
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}
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DontDestroyOnLoad(diffMaterial);
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}
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}
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private void Reload(SceneAsset _sceneAsset = null)
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{
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sceneAsset = _sceneAsset;
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if (sceneAsset == null) return;
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if (templateImage != null && templateImage != Texture2D.whiteTexture) DestroyImmediate(templateImage);
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tmpPath = "";
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GetTemplateImage();
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string templatePath = Path.Combine( TestFrameworkTools.s_RootPath, "ImageTemplates");
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templateLocation = Path.Combine(templatePath, string.Format("{0}.{1}", tmpPath, "png"));
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GetDiffMaterial();
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// Search for fail image if it exists.
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GetResultImage();
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diffMaterial.SetTexture("_CompareTex", resultImage);
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ApplyValues();
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testResultTreeView.Reload();
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}
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private void OnDisable()
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{
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if (templateImage != null && templateImage != Texture2D.whiteTexture) DestroyImmediate(templateImage);
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if (resultImage != null && resultImage != Texture2D.blackTexture) DestroyImmediate(resultImage);
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DestroyImmediate(diffMaterial);
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}
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private void OnGUI()
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{
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// tree view
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testResultTreeView.OnGUI(new Rect(0, 0, leftBarWidth, position.height));
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if (sceneAsset == null)
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{
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GUI.Label(new Rect(leftBarWidth, 0, position.width - leftBarWidth, position.height), "Select a test to display");
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}
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else
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{
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// result view
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GUILayout.BeginArea(new Rect(leftBarWidth, 0, position.width - leftBarWidth, position.height));
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{
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EditorGUI.BeginChangeCheck();
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GUILayout.BeginHorizontal(GUILayout.Height(topBarHeight));
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{
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if (GUILayout.Button(reloadContent))
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Reload(sceneAsset.name+".unity");
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if (GUILayout.Button(wipeResultContent))
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{
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if (File.Exists(misMatchLocationResult))
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File.Delete(misMatchLocationResult);
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if (File.Exists(misMatchLocationTemplate))
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File.Delete(misMatchLocationTemplate);
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}
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if (GUILayout.Button(deleteTemplateContent))
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{
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if (File.Exists(templateLocation))
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{
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File.Delete(templateLocation);
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AssetDatabase.Refresh();
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}
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}
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GUILayout.FlexibleSpace();
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if (testOKOrNotRun)
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{
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GUI.enabled = false;
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GUI.color = Color.green;
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GUILayout.Label("Test OK or not run.");
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GUI.color = Color.white;
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GUILayout.FlexibleSpace();
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}
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if (GUILayout.Button("Quick Switch"))
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{
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if (maxDiff > 0f)
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{
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minDiff = 0f;
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maxDiff = 0f;
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}
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else
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{
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minDiff = 1f;
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maxDiff = 1f;
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}
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ApplyValues();
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}
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if (GUILayout.Button("Reset"))
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{
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minDiff = 0.45f;
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maxDiff = 0.55f;
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ApplyValues();
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}
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GUILayout.FlexibleSpace();
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bool b = GUI.enabled;
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GUI.enabled = true;
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if (GUILayout.Button("Open Scene"))
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{
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EditorSceneManager.SaveCurrentModifiedScenesIfUserWantsTo();
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EditorSceneManager.OpenScene(AssetDatabase.GetAssetPath(sceneAsset), OpenSceneMode.Single);
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}
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GUI.enabled = b;
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GUILayout.FlexibleSpace();
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GUILayout.Label("Diff. type: ");
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diffStyle = EditorGUILayout.IntPopup(diffStyle, diffStylesList, diffStylesValues,
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GUILayout.Width(200f));
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}
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GUILayout.EndHorizontal();
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EditorGUILayout.MinMaxSlider(ref minDiff, ref maxDiff, 0f, 1f, GUILayout.Height(topBarHeight));
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if (EditorGUI.EndChangeCheck()) ApplyValues();
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// template / diff / result visualisation
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float w = position.width - leftBarWidth;
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Color c = GUI.color;
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Rect rect1 = new Rect(0, topBarHeight * 2, w * minDiff, topBarHeight);
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Rect rect2 = new Rect(rect1.max.x, rect1.y, w * (maxDiff - minDiff), topBarHeight);
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Rect rect3 = new Rect(rect2.max.x, rect2.y, w * (1f - maxDiff), topBarHeight);
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GUI.color = Color.green;
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if (rect1.width > 0) GUI.Box(rect1, "Template");
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GUI.color = Color.black;
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if (rect2.width > 0) GUI.Box(rect2, "Diff" );
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GUI.color = Color.blue;
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if (rect3.width > 0) GUI.Box(rect3, "Result");
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GUI.color = c;
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}
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GUILayout.EndArea();
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Rect textureRect = new Rect(leftBarWidth, topBarHeight * 3, position.width - leftBarWidth,position.height - topBarHeight * 3);
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GUI.enabled = true;
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CheckDataObjects();
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EditorGUI.DrawPreviewTexture(textureRect, templateImage, diffMaterial, ScaleMode.ScaleToFit, 0, 0);
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}
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}
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private void ApplyValues()
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{
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float resultSplit = maxDiff - minDiff;
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float split = (minDiff + maxDiff) / 2f;
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split = (split - 0.5f * resultSplit) / (1 - resultSplit); // inverse the lerp used in the shader
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diffMaterial.SetFloat("_Split", split);
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diffMaterial.SetFloat("_ResultSplit", resultSplit);
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diffMaterial.SetInt("_Mode", diffStyle);
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diffMaterial.SetFloat("_CorrectGamma", 1f);
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diffMaterial.SetFloat("_FlipV2", 0f);
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}
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public class TestResultTreeView : TreeView
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{
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public delegate void OnSceneSelect(string name);
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public OnSceneSelect onSceneSelect;
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public TestResultTreeView(TreeViewState state) : base(state)
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{
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Reload();
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}
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protected override TreeViewItem BuildRoot()
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{
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TreeViewItem root = new TreeViewItem(0, -1, "Root");
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int nextID = 1;
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TreeViewItem hdrpParent = new TreeViewItem(nextID, 0, "HDRP");
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++nextID;
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root.AddChild(hdrpParent);
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TreeViewItem lwrpParent = new TreeViewItem(nextID, 0, "LWRP");
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++nextID;
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root.AddChild(lwrpParent);
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Dictionary<string, TreeViewItem> hdrpFolders = new Dictionary<string, TreeViewItem>();
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foreach (TestFrameworkTools.TestInfo info in TestFrameworkTools.CollectScenes.HDRP)
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{
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TreeViewItem parent = hdrpParent;
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string folder = Path.GetDirectoryName( info.templatePath ).Split("\\"[0]).Last();
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if (hdrpFolders.ContainsKey(folder))
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{
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parent = hdrpFolders[folder];
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}
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else
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{
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parent = new TreeViewItem(nextID, 0, folder);
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nextID++;
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hdrpParent.AddChild(parent);
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hdrpFolders.Add(folder, parent);
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}
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var prjRelativeGraphsPath = TestFrameworkTools.s_Path.Aggregate(TestFrameworkTools.s_RootPath, Path.Combine);
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var filePath = Path.Combine(prjRelativeGraphsPath, info.relativePath);
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filePath = string.Format("Assets{0}", filePath.Replace(Application.dataPath, "") );
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SceneAsset sceneObject = AssetDatabase.LoadAssetAtPath<SceneAsset>(filePath);
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TestResultViewItem item = new TestResultViewItem(nextID, 0, info.name, sceneObject);
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nextID++;
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parent.AddChild(item);
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}
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Dictionary<string, TreeViewItem> lwrpFolders = new Dictionary<string, TreeViewItem>();
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foreach (TestFrameworkTools.TestInfo info in TestFrameworkTools.CollectScenes.LWRP)
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{
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TreeViewItem parent = lwrpParent;
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string folder = Path.GetDirectoryName( info.templatePath ).Split("\\"[0]).Last();
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if (lwrpFolders.ContainsKey(folder))
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{
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parent = lwrpFolders[folder];
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}
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else
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{
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parent = new TreeViewItem(nextID, 0, folder);
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nextID++;
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lwrpParent.AddChild(parent);
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lwrpFolders.Add(folder, parent);
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}
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var prjRelativeGraphsPath = TestFrameworkTools.s_Path.Aggregate(TestFrameworkTools.s_RootPath, Path.Combine);
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var filePath = Path.Combine(prjRelativeGraphsPath, info.relativePath);
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filePath = string.Format("Assets{0}", filePath.Replace(Application.dataPath, ""));
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SceneAsset sceneObject = AssetDatabase.LoadAssetAtPath<SceneAsset>(filePath);
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TestResultViewItem item = new TestResultViewItem(nextID, 0, info.name, sceneObject);
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nextID++;
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parent.AddChild(item);
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}
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SetupDepthsFromParentsAndChildren(root);
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return root;
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}
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protected override bool CanMultiSelect(TreeViewItem item) { return false; }
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protected override void SelectionChanged(IList<int> selectedIds)
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{
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if (selectedIds.Count < 1 ) return;
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TreeViewItem item = FindItem(selectedIds[0], rootItem);
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if ( item.hasChildren ) return; // not a scene (final) item
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//TestResultViewItem testItem = (TestResultViewItem)item;
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//if (testItem!=null) Debug.Log(item.displayName+" : "+testItem.sceneObject);
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onSceneSelect(item.displayName);
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}
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protected override void DoubleClickedItem(int id)
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{
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EditorSceneManager.SaveCurrentModifiedScenesIfUserWantsTo();
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EditorSceneManager.OpenScene(AssetDatabase.GetAssetPath(FindScene(FindItem(id, rootItem).displayName)), OpenSceneMode.Single);
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}
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}
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[Serializable]
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public class TestResultViewItem : TreeViewItem
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{
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public SceneAsset sceneObject;
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public TestResultViewItem(int id, int depth, string displayName, SceneAsset sceneObject)
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{
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this.id = id;
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this.depth = depth;
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this.displayName = displayName;
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this.sceneObject = sceneObject;
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}
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}
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}
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}
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