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Tim Cooper d0d60781 Texture asset is now a real asset type... 7 年前
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Editor Texture asset is now a real asset type... 7 年前
ChannelBlendNode.cs Porting more nodes to not be function nodes 8 年前
ChannelBlendNode.cs.meta Adding ChannelBlend node 8 年前
ConstantType.cs Adding constants node and corresponding presenter Adding Negate Node Adding UVPanner Node 8 年前
ConstantType.cs.meta Adding constants node and corresponding presenter Adding Negate Node Adding UVPanner Node 8 年前
ConstantsNode.cs Fixed PI, added a few example graphs 8 年前
ConstantsNode.cs.meta Adding constants node and corresponding presenter Adding Negate Node Adding UVPanner Node 8 年前
Editor.meta Moved presenter cs file to an editor folder. 8 年前
EduardoTestGraph.ShaderGraph Fixing Height to Normal 8 年前
EduardoTestGraph.ShaderGraph.meta Adding Mandelbrot fractal node. Not perfect, but it's there 8 年前
EduardoTestMat.mat Adding more output variations to voronoi noise 8 年前
EduardoTestMat.mat.meta Adding Vertex position to master node and vertex position input node 8 年前
FunctionNAddNode.cs Texture asset is now a real asset type... 7 年前
FunctionNAddNode.cs.meta Adding the Add node with dynamic inputs and respective presenter (W.I.P) 8 年前
FunctionNInNOut.cs Texture asset is now a real asset type... 7 年前
FunctionNInNOut.cs.meta Adding dynamic size function wrapper 8 年前
HeightToNormalNode.cs Porting more nodes to not be function nodes 8 年前
HeightToNormalNode.cs.meta Adding Heightmap to Normalmap node. Fixing some bugs with function N 8 年前
ReciprocalSqrtNode.cs Remove function 1 input and function 4 input 8 年前
ReciprocalSqrtNode.cs.meta Adding Reciprocal square root 8 年前
VertexNormalNode.cs Adding vertex normal input node 8 年前
VertexNormalNode.cs.meta Adding vertex normal input node 8 年前
VertexPositionNode.cs Adding Vertex position to master node and vertex position input node 8 年前
VertexPositionNode.cs.meta Adding Vertex position to master node and vertex position input node 8 年前
eduardoScene.unity Adding Vertex position to master node and vertex position input node 8 年前
eduardoScene.unity.meta Adding Vertex position to master node and vertex position input node 8 年前