您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
 
 
 
 

1 行
12 KiB

{"m_SerializableNodes":[{"typeInfo":{"fullName":"UnityEngine.MaterialGraph.UVNode","assemblyName":"Assembly-CSharp"},"JSONnodeData":"{\n \"m_GuidSerialized\": \"b94ca075-6d02-4587-a3ec-c2a9f83dbbbe\",\n \"m_Name\": \"UV\",\n \"m_DrawState\": {\n \"m_Expanded\": true,\n \"m_Position\": {\n \"serializedVersion\": \"2\",\n \"x\": -4.735442161560059,\n \"y\": -187.97633361816407,\n \"width\": 279.0,\n \"height\": 271.0\n }\n },\n \"m_SerializableSlots\": [\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEngine.MaterialGraph.MaterialSlot\",\n \"assemblyName\": \"Assembly-CSharp\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 0,\\n \\\"m_DisplayName\\\": \\\"UV\\\",\\n \\\"m_SlotType\\\": 1,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_ValueType\\\": 2,\\n \\\"m_DefaultValue\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0,\\n \\\"z\\\": 0.0,\\n \\\"w\\\": 0.0\\n },\\n \\\"m_CurrentValue\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0,\\n \\\"z\\\": 0.0,\\n \\\"w\\\": 0.0\\n },\\n \\\"m_ConcreteValueType\\\": 4,\\n \\\"m_ShaderOutputName\\\": \\\"UV\\\",\\n \\\"m_ShowValue\\\": true\\n}\"\n }\n ],\n \"m_OutputChannel\": 0\n}"},{"typeInfo":{"fullName":"UnityEngine.MaterialGraph.CustomCodeNode","assemblyName":"Assembly-CSharp"},"JSONnodeData":"{\n \"m_GuidSerialized\": \"c7d28a81-cb6b-40f1-89c6-c4a94d591b15\",\n \"m_Name\": \"CustomCode\",\n \"m_DrawState\": {\n \"m_Expanded\": true,\n \"m_Position\": {\n \"serializedVersion\": \"2\",\n \"x\": 309.6038818359375,\n \"y\": -158.4381561279297,\n \"width\": 290.0,\n \"height\": 122.0\n }\n },\n \"m_SerializableSlots\": [\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEngine.MaterialGraph.MaterialSlot\",\n \"assemblyName\": \"Assembly-CSharp\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 1,\\n \\\"m_DisplayName\\\": \\\"a\\\",\\n \\\"m_SlotType\\\": 0,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_ValueType\\\": 5,\\n \\\"m_DefaultValue\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0,\\n \\\"z\\\": 0.0,\\n \\\"w\\\": 0.0\\n },\\n \\\"m_CurrentValue\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0,\\n \\\"z\\\": 0.0,\\n \\\"w\\\": 0.0\\n },\\n \\\"m_ConcreteValueType\\\": 1,\\n \\\"m_ShaderOutputName\\\": \\\"a\\\",\\n \\\"m_ShowValue\\\": true\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEngine.MaterialGraph.MaterialSlot\",\n \"assemblyName\": \"Assembly-CSharp\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 2,\\n \\\"m_DisplayName\\\": \\\"b\\\",\\n \\\"m_SlotType\\\": 0,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_ValueType\\\": 5,\\n \\\"m_DefaultValue\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0,\\n \\\"z\\\": 0.0,\\n \\\"w\\\": 0.0\\n },\\n \\\"m_CurrentValue\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0,\\n \\\"z\\\": 0.0,\\n \\\"w\\\": 0.0\\n },\\n \\\"m_ConcreteValueType\\\": 1,\\n \\\"m_ShaderOutputName\\\": \\\"b\\\",\\n \\\"m_ShowValue\\\": true\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEngine.MaterialGraph.MaterialSlot\",\n \"assemblyName\": \"Assembly-CSharp\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": -1,\\n \\\"m_DisplayName\\\": \\\"c\\\",\\n \\\"m_SlotType\\\": 1,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_ValueType\\\": 5,\\n \\\"m_DefaultValue\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0,\\n \\\"z\\\": 0.0,\\n \\\"w\\\": 0.0\\n },\\n \\\"m_CurrentValue\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0,\\n \\\"z\\\": 0.0,\\n \\\"w\\\": 0.0\\n },\\n \\\"m_ConcreteValueType\\\": 1,\\n \\\"m_ShaderOutputName\\\": \\\"c\\\",\\n \\\"m_ShowValue\\\": true\\n}\"\n }\n ],\n \"m_code\": \"//Write your function below.\\r\\nvoid test(float a, float b, out float c)\\r\\n{\\r\\n\\tc = a + 1.0;\\r\\n}\\r\\n\"\n}"},{"typeInfo":{"fullName":"UnityEngine.MaterialGraph.MetallicMasterNode","assemblyName":"Assembly-CSharp"},"JSONnodeData":"{\n \"m_GuidSerialized\": \"03d3397c-17d2-4809-80ea-f1a4ccbaa0ff\",\n \"m_Name\": \"MetallicMasterNode\",\n \"m_DrawState\": {\n \"m_Expanded\": true,\n \"m_Position\": {\n \"serializedVersion\": \"2\",\n \"x\": 642.6539306640625,\n \"y\": -198.687255859375,\n \"width\": 216.0,\n \"height\": 480.0\n }\n },\n \"m_SerializableSlots\": [\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEngine.MaterialGraph.MaterialSlot\",\n \"assemblyName\": \"Assembly-CSharp\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 0,\\n \\\"m_DisplayName\\\": \\\"Albedo\\\",\\n \\\"m_SlotType\\\": 0,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_ValueType\\\": 3,\\n \\\"m_DefaultValue\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0,\\n \\\"z\\\": 0.0,\\n \\\"w\\\": 0.0\\n },\\n \\\"m_CurrentValue\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0,\\n \\\"z\\\": 0.0,\\n \\\"w\\\": 0.0\\n },\\n \\\"m_ConcreteValueType\\\": 3,\\n \\\"m_ShaderOutputName\\\": \\\"Albedo\\\",\\n \\\"m_ShowValue\\\": true\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEngine.MaterialGraph.MaterialSlot\",\n \"assemblyName\": \"Assembly-CSharp\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 1,\\n \\\"m_DisplayName\\\": \\\"Normal\\\",\\n \\\"m_SlotType\\\": 0,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_ValueType\\\": 3,\\n \\\"m_DefaultValue\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0,\\n \\\"z\\\": 0.0,\\n \\\"w\\\": 0.0\\n },\\n \\\"m_CurrentValue\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0,\\n \\\"z\\\": 0.0,\\n \\\"w\\\": 0.0\\n },\\n \\\"m_ConcreteValueType\\\": 3,\\n \\\"m_ShaderOutputName\\\": \\\"Normal\\\",\\n \\\"m_ShowValue\\\": true\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEngine.MaterialGraph.MaterialSlot\",\n \"assemblyName\": \"Assembly-CSharp\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 3,\\n \\\"m_DisplayName\\\": \\\"Emission\\\",\\n \\\"m_SlotType\\\": 0,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_ValueType\\\": 3,\\n \\\"m_DefaultValue\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0,\\n \\\"z\\\": 0.0,\\n \\\"w\\\": 0.0\\n },\\n \\\"m_CurrentValue\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0,\\n \\\"z\\\": 0.0,\\n \\\"w\\\": 0.0\\n },\\n \\\"m_ConcreteValueType\\\": 3,\\n \\\"m_ShaderOutputName\\\": \\\"Emission\\\",\\n \\\"m_ShowValue\\\": true\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEngine.MaterialGraph.MaterialSlot\",\n \"assemblyName\": \"Assembly-CSharp\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 2,\\n \\\"m_DisplayName\\\": \\\"Metallic\\\",\\n \\\"m_SlotType\\\": 0,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_ValueType\\\": 5,\\n \\\"m_DefaultValue\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0,\\n \\\"z\\\": 0.0,\\n \\\"w\\\": 0.0\\n },\\n \\\"m_CurrentValue\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0,\\n \\\"z\\\": 0.0,\\n \\\"w\\\": 0.0\\n },\\n \\\"m_ConcreteValueType\\\": 1,\\n \\\"m_ShaderOutputName\\\": \\\"Metallic\\\",\\n \\\"m_ShowValue\\\": true\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEngine.MaterialGraph.MaterialSlot\",\n \"assemblyName\": \"Assembly-CSharp\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 4,\\n \\\"m_DisplayName\\\": \\\"Smoothness\\\",\\n \\\"m_SlotType\\\": 0,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_ValueType\\\": 5,\\n \\\"m_DefaultValue\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0,\\n \\\"z\\\": 0.0,\\n \\\"w\\\": 0.0\\n },\\n \\\"m_CurrentValue\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0,\\n \\\"z\\\": 0.0,\\n \\\"w\\\": 0.0\\n },\\n \\\"m_ConcreteValueType\\\": 1,\\n \\\"m_ShaderOutputName\\\": \\\"Smoothness\\\",\\n \\\"m_ShowValue\\\": true\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEngine.MaterialGraph.MaterialSlot\",\n \"assemblyName\": \"Assembly-CSharp\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 5,\\n \\\"m_DisplayName\\\": \\\"Occlusion\\\",\\n \\\"m_SlotType\\\": 0,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_ValueType\\\": 5,\\n \\\"m_DefaultValue\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0,\\n \\\"z\\\": 0.0,\\n \\\"w\\\": 0.0\\n },\\n \\\"m_CurrentValue\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0,\\n \\\"z\\\": 0.0,\\n \\\"w\\\": 0.0\\n },\\n \\\"m_ConcreteValueType\\\": 1,\\n \\\"m_ShaderOutputName\\\": \\\"Occlusion\\\",\\n \\\"m_ShowValue\\\": true\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEngine.MaterialGraph.MaterialSlot\",\n \"assemblyName\": \"Assembly-CSharp\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 6,\\n \\\"m_DisplayName\\\": \\\"Alpha\\\",\\n \\\"m_SlotType\\\": 0,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_ValueType\\\": 5,\\n \\\"m_DefaultValue\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0,\\n \\\"z\\\": 0.0,\\n \\\"w\\\": 0.0\\n },\\n \\\"m_CurrentValue\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0,\\n \\\"z\\\": 0.0,\\n \\\"w\\\": 0.0\\n },\\n \\\"m_ConcreteValueType\\\": 1,\\n \\\"m_ShaderOutputName\\\": \\\"Alpha\\\",\\n \\\"m_ShowValue\\\": true\\n}\"\n }\n ],\n \"m_MaterialOptions\": {\n \"m_SrcBlend\": 0,\n \"m_DstBlend\": 1,\n \"m_CullMode\": 0,\n \"m_ZTest\": 2,\n \"m_ZWrite\": 0,\n \"m_RenderQueue\": 1,\n \"m_RenderType\": 0,\n \"m_ShadowPass\": false,\n \"m_FullForwardShadows\": false,\n \"m_NoAmbient\": false,\n \"m_NoVertexLights\": false,\n \"m_NoLightmaps\": false,\n \"m_NoDirLightmap\": false,\n \"m_NoForwardAdd\": false,\n \"m_ApproxView\": false,\n \"m_HalfAsView\": false,\n \"m_LOD\": 200,\n \"m_Expanded\": false\n }\n}"}],"m_SerializableEdges":[{"typeInfo":{"fullName":"UnityEngine.Graphing.Edge","assemblyName":"Assembly-CSharp"},"JSONnodeData":"{\n \"m_OutputSlot\": {\n \"m_SlotId\": 0,\n \"m_NodeGUIDSerialized\": \"b94ca075-6d02-4587-a3ec-c2a9f83dbbbe\"\n },\n \"m_InputSlot\": {\n \"m_SlotId\": 1,\n \"m_NodeGUIDSerialized\": \"c7d28a81-cb6b-40f1-89c6-c4a94d591b15\"\n }\n}"},{"typeInfo":{"fullName":"UnityEngine.Graphing.Edge","assemblyName":"Assembly-CSharp"},"JSONnodeData":"{\n \"m_OutputSlot\": {\n \"m_SlotId\": -1,\n \"m_NodeGUIDSerialized\": \"c7d28a81-cb6b-40f1-89c6-c4a94d591b15\"\n },\n \"m_InputSlot\": {\n \"m_SlotId\": 0,\n \"m_NodeGUIDSerialized\": \"03d3397c-17d2-4809-80ea-f1a4ccbaa0ff\"\n }\n}"}],"m_ActiveMasterNodeGUIDSerialized":"28e91f13-b804-49e1-a4ef-b0cf2b227b76"}