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GitHub cda0e4a3 - Changed ExecuteBeforeCameraRender callback to pass pipeline instance instead of pipeline settings and renderer. (#1919) 6 年前
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BeginXRRenderingPass.cs Lw/api review v2 (#1892) 6 年前
BeginXRRenderingPass.cs.meta Draft/lw/callbacks (#1646) 6 年前
CopyColorPass.cs Lw/api review v2 (#1892) 6 年前
CopyColorPass.cs.meta Draft/lw/callbacks (#1646) 6 年前
CopyDepthPass.cs Lw/api review v2 (#1892) 6 年前
CopyDepthPass.cs.meta Draft/lw/callbacks (#1646) 6 年前
CreateLightweightRenderTexturesPass.cs Lw/api review v2 (#1892) 6 年前
CreateLightweightRenderTexturesPass.cs.meta Draft/lw/callbacks (#1646) 6 年前
DepthOnlyPass.cs Merge branch 'master' into lw/no_front_to_back_sorting_of_opaques_on_gpu_with_hsr 6 年前
DepthOnlyPass.cs.meta Created ScriptableRenderPass class to abstract passes. Ported DepthOnlyPass to new SRP. 7 年前
DirectionalShadowsPass.cs Lw/api review v2 (#1892) 6 年前
DirectionalShadowsPass.cs.meta Moved shadow related code from LightweightPipeline.cs into a proper shadow pass class 7 年前
DrawSkyboxPass.cs Lw/api review v2 (#1892) 6 年前
DrawSkyboxPass.cs.meta Draft/lw/callbacks (#1646) 6 年前
EndXRRenderingPass.cs Lw/api review v2 (#1892) 6 年前
EndXRRenderingPass.cs.meta Draft/lw/callbacks (#1646) 6 年前
FinalBlitPass.cs Lw/api review v2 (#1892) 6 年前
FinalBlitPass.cs.meta Draft/lw/callbacks (#1646) 6 年前
LocalShadowsPass.cs Lw/api review v2 (#1892) 6 年前
LocalShadowsPass.cs.meta Moved most content to LightweightForwardRenderer. Created passes to encapsulate logic. Currently passes are selected based on primitive feature/capabilities/frame settings. 7 年前
OpaquePostProcessPass.cs Lw/api review v2 (#1892) 6 年前
OpaquePostProcessPass.cs.meta Draft/lw/callbacks (#1646) 6 年前
RenderOpaqueForwardPass.cs Merge branch 'master' into lw/no_front_to_back_sorting_of_opaques_on_gpu_with_hsr 6 年前
RenderOpaqueForwardPass.cs.meta Draft/lw/callbacks (#1646) 6 年前
RenderTransparentForwardPass.cs Lw/api review v2 (#1892) 6 年前
RenderTransparentForwardPass.cs.meta Draft/lw/callbacks (#1646) 6 年前
SceneViewDepthCopy.cs Lw/api review v2 (#1892) 6 年前
SceneViewDepthCopy.cs.meta Draft/lw/callbacks (#1646) 6 年前
ScreenSpaceShadowResolvePass.cs - Changed ExecuteBeforeCameraRender callback to pass pipeline instance instead of pipeline settings and renderer. (#1919) 6 年前
ScreenSpaceShadowResolvePass.cs.meta Moved most content to LightweightForwardRenderer. Created passes to encapsulate logic. Currently passes are selected based on primitive feature/capabilities/frame settings. 7 年前
ScriptableRenderPass.cs Lw/api review v2 (#1892) 6 年前
ScriptableRenderPass.cs.meta Created ScriptableRenderPass class to abstract passes. Ported DepthOnlyPass to new SRP. 7 年前
SetupForwardRenderingPass.cs Lw/api review v2 (#1892) 6 年前
SetupForwardRenderingPass.cs.meta Draft/lw/callbacks (#1646) 6 年前
SetupLightweightConstanstPass.cs Removed unused light cookied code. (#1917) 6 年前
SetupLightweightConstanstPass.cs.meta Draft/lw/callbacks (#1646) 6 年前
TransparentPostProcessPass.cs Lw/api review v2 (#1892) 6 年前
TransparentPostProcessPass.cs.meta Draft/lw/callbacks (#1646) 6 年前