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Filip Iliescu babb5307 enable vulkan and es3 on FPTL and in common.hlsl for other pipelines 7 年前
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Editor Merge branch 'master' into OnTileDeferred 8 年前
GraphicsTests merged master 7 年前
Plugins Removed the now uncessary legacy MGD files. Unity can now load libMGD if it is in the correct folder. 8 年前
ScriptableRenderPipeline enable vulkan and es3 on FPTL and in common.hlsl for other pipelines 7 年前
TestScenes rename pipeline to OnTileDeferred since its not officially the mobile pipeline until deemed so 7 年前
Textures merge in OnTileDeferredBranch after merging in master to it 7 年前
Editor.meta Shader generator 8 年前
GraphicsTests.meta Initial pass at embedded gfx test framework for 8 年前
Plugins.meta Added MGD interceptor library and manifest to use Mali Graphics Debugger. 8 年前
ScriptableRenderPipeline.meta New SceneSettingsManager based on a stack. Also commited updated .meta since last folder rename. 8 年前
TestScenes.meta Initial ScriptableRenderLoop 9 年前
Textures.meta adding a skydome 9 年前