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220 行
9.3 KiB
220 行
9.3 KiB
using System;
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using UnityEngine.Rendering;
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namespace UnityEngine.Experimental.Rendering.HDPipeline
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{
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public abstract class ProbeWrapper
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{
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public static ProbeWrapper Wrap(VisibleReflectionProbe probe, PlanarReflectionProbe planarProbe)
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{
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if (probe.probe != null)
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return new VisibleReflectionProbeWrapper(probe);
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if (planarProbe != null)
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return new PlanarReflectionProbeWrapper(planarProbe);
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throw new ArgumentException();
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}
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protected static EnvShapeType ConvertShape(InfluenceShape shape)
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{
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switch (shape)
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{
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default:
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case InfluenceShape.Box:
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return EnvShapeType.Box;
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case InfluenceShape.Sphere:
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return EnvShapeType.Sphere;
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}
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}
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protected static EnvShapeType ConvertShape(ProxyShape shape)
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{
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switch (shape)
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{
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case ProxyShape.Box:
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return EnvShapeType.Box;
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default:
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case ProxyShape.Infinite:
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case ProxyShape.Sphere:
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return EnvShapeType.Sphere;
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}
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}
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public ReflectionProbe reflectionProbe { get; protected set; }
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public PlanarReflectionProbe planarReflectionProbe { get; protected set; }
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public abstract ReflectionProbeMode mode { get; }
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public abstract Texture texture { get; }
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// Position of the center of the probe in capture space
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public abstract float weight { get; }
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public abstract float multiplier { get; }
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public abstract Matrix4x4 influenceToWorld { get; }
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public abstract EnvShapeType influenceShapeType { get; }
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public abstract Vector3 influenceExtents { get; }
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public abstract Vector3 blendNormalDistancePositive { get; }
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public abstract Vector3 blendNormalDistanceNegative { get; }
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public abstract Vector3 blendDistancePositive { get; }
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public abstract Vector3 blendDistanceNegative { get; }
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public abstract Vector3 boxSideFadePositive { get; }
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public abstract Vector3 boxSideFadeNegative { get; }
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public abstract EnvShapeType proxyShapeType { get; }
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public abstract Matrix4x4 proxyToWorld { get; }
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public abstract Vector3 proxyExtents { get; }
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public abstract bool infiniteProjection { get; }
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}
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class VisibleReflectionProbeWrapper : ProbeWrapper
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{
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VisibleReflectionProbe probe;
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HDAdditionalReflectionData additional;
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public VisibleReflectionProbeWrapper(VisibleReflectionProbe probe)
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{
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this.probe = probe;
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additional = GetHDAdditionalReflectionData(probe);
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reflectionProbe = probe.probe;
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}
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static HDAdditionalReflectionData GetHDAdditionalReflectionData(VisibleReflectionProbe probe)
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{
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var add = probe.probe.GetComponent<HDAdditionalReflectionData>();
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if (add == null)
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{
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add = HDUtils.s_DefaultHDAdditionalReflectionData;
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if (add.influenceVolume == null)
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{
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add.Awake(); // We need to init the 'default' data if it isn't
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}
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Vector3 distance = Vector3.one * probe.blendDistance;
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add.influenceVolume.boxBlendDistancePositive = distance;
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add.influenceVolume.boxBlendDistanceNegative = distance;
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add.influenceVolume.shape= InfluenceShape.Box;
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}
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return add;
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}
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public override Matrix4x4 influenceToWorld
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{
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get
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{
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return Matrix4x4.TRS(
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(Vector3)probe.localToWorld.GetColumn(3) + probe.center,
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probe.localToWorld.rotation,
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Vector3.one
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);
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}
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}
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public override Texture texture
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{
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get
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{
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if(additional.mode == ReflectionProbeMode.Realtime)
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{
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return additional.realtimeTexture;
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}
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else
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{
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return probe.texture;
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}
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}
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}
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public override ReflectionProbeMode mode { get { return probe.probe.mode; } }
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public override EnvShapeType influenceShapeType { get { return ConvertShape(additional.influenceVolume.shape); } }
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public override float weight { get { return additional.weight; } }
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public override float multiplier { get { return additional.multiplier; } }
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public override Vector3 influenceExtents
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{
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get
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{
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switch (additional.influenceVolume.shape)
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{
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default:
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case InfluenceShape.Box:
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return probe.bounds.extents;
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case InfluenceShape.Sphere:
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return Vector3.one * additional.influenceVolume.sphereRadius;
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}
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}
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}
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public override Vector3 blendNormalDistancePositive { get { return additional.influenceVolume.boxBlendNormalDistancePositive; } }
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public override Vector3 blendNormalDistanceNegative { get { return additional.influenceVolume.boxBlendNormalDistanceNegative; } }
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public override Vector3 blendDistancePositive { get { return additional.influenceVolume.boxBlendDistancePositive; } }
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public override Vector3 blendDistanceNegative { get { return additional.influenceVolume.boxBlendDistanceNegative; } }
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public override Vector3 boxSideFadePositive { get { return additional.influenceVolume.boxSideFadePositive; } }
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public override Vector3 boxSideFadeNegative { get { return additional.influenceVolume.boxSideFadeNegative; } }
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public override EnvShapeType proxyShapeType
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{
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get
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{
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return additional.proxyVolume != null
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? ConvertShape(additional.proxyVolume.proxyVolume.shape)
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: influenceShapeType;
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}
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}
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public override Vector3 proxyExtents
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{
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get
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{
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return additional.proxyVolume != null
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? additional.proxyVolume.proxyVolume.extents
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: influenceExtents;
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}
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}
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public override bool infiniteProjection { get { return additional.infiniteProjection; } }
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public override Matrix4x4 proxyToWorld
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{
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get
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{
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return additional.proxyVolume != null
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? Matrix4x4.TRS(additional.proxyVolume.transform.position, additional.proxyVolume.transform.rotation, Vector3.one)
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: influenceToWorld;
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}
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}
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}
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class PlanarReflectionProbeWrapper : ProbeWrapper
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{
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public PlanarReflectionProbeWrapper(PlanarReflectionProbe probe)
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{
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planarReflectionProbe = probe;
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}
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public override Matrix4x4 influenceToWorld { get { return planarReflectionProbe.influenceToWorld; } }
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public override Texture texture { get { return planarReflectionProbe.texture; } }
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public override EnvShapeType influenceShapeType { get { return ConvertShape(planarReflectionProbe.influenceVolume.shape); } }
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public override float weight { get { return planarReflectionProbe.weight; } }
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public override float multiplier { get { return planarReflectionProbe.multiplier; } }
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public override Vector3 influenceExtents
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{
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get
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{
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switch (planarReflectionProbe.influenceVolume.shape)
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{
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default:
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case InfluenceShape.Box:
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return planarReflectionProbe.influenceVolume.boxSize * 0.5f;
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case InfluenceShape.Sphere:
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return planarReflectionProbe.influenceVolume.sphereRadius * Vector3.one;
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}
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}
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}
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public override Vector3 blendNormalDistancePositive { get { return planarReflectionProbe.influenceVolume.boxBlendNormalDistancePositive; } }
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public override Vector3 blendNormalDistanceNegative { get { return planarReflectionProbe.influenceVolume.boxBlendNormalDistanceNegative; } }
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public override Vector3 blendDistancePositive { get { return planarReflectionProbe.influenceVolume.boxBlendDistancePositive; } }
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public override Vector3 blendDistanceNegative { get { return planarReflectionProbe.influenceVolume.boxBlendDistanceNegative; } }
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public override Vector3 boxSideFadePositive { get { return planarReflectionProbe.influenceVolume.boxSideFadePositive; } }
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public override Vector3 boxSideFadeNegative { get { return planarReflectionProbe.influenceVolume.boxSideFadeNegative; } }
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public override EnvShapeType proxyShapeType { get { return ConvertShape(planarReflectionProbe.proxyShape); } }
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public override Vector3 proxyExtents { get { return planarReflectionProbe.proxyExtents; } }
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public override bool infiniteProjection { get { return planarReflectionProbe.infiniteProjection; } }
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public override ReflectionProbeMode mode { get { return planarReflectionProbe.mode; } }
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public override Matrix4x4 proxyToWorld { get { return planarReflectionProbe.proxyToWorld; } }
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}
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}
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