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Filip Iliescu a820aee0 add a test for 2 directional lights and shadows on both opaque and transparent objects 8 年前
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Editor create new branch from stable place of classicDeferredMobile and cherry pick all previous commits since history got corrupted somewhere 8 年前
GraphicsTests create new branch from stable place of classicDeferredMobile and cherry pick all previous commits since history got corrupted somewhere 8 年前
LegacyLayered Merge pull request #306 from Unity-Technologies/Branch_LayeredPhoto-FixUV2 8 年前
Plugins Removed the now uncessary legacy MGD files. Unity can now load libMGD if it is in the correct folder. 8 年前
ScriptableRenderPipeline fix indexing shadow bug for point and directional lights as well and add a test for them. 8 年前
TestScenes add a test for 2 directional lights and shadows on both opaque and transparent objects 8 年前
Textures fix shadows after updating to latest shadow code. was not using Additonal Lighting Data script on lights in project and indexing wrong in script. 8 年前
Editor.meta Shader generator 8 年前
GraphicsTests.meta Initial pass at embedded gfx test framework for 8 年前
LegacyLayered.meta - Added port of layered shader to legacy (quick and dirty, not supposed to be used/maintained) 8 年前
Plugins.meta Added MGD interceptor library and manifest to use Mali Graphics Debugger. 8 年前
ScriptableRenderPipeline.meta New SceneSettingsManager based on a stack. Also commited updated .meta since last folder rename. 8 年前
TestScenes.meta Initial ScriptableRenderLoop 9 年前
Textures.meta adding a skydome 8 年前