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4.2 KiB

using UnityEditorInternal;
using UnityEngine;
using UnityEngine.Experimental.Rendering.HDPipeline;
namespace UnityEditor.Experimental.Rendering.HDPipeline
{
partial class HDReflectionProbeEditor
{
static Mesh sphere;
static Material material;
[DrawGizmo(GizmoType.Active)]
static void RenderGizmo(ReflectionProbe reflectionProbe, GizmoType gizmoType)
{
var e = GetEditorFor(reflectionProbe);
if (e == null || !e.sceneViewEditing)
return;
var reflectionData = reflectionProbe.GetComponent<HDAdditionalReflectionData>();
var mat = Matrix4x4.TRS(reflectionProbe.transform.position, reflectionProbe.transform.rotation, Vector3.one);
switch (EditMode.editMode)
{
// Influence editing
case EditMode.SceneViewEditMode.ReflectionProbeBox:
InfluenceVolumeUI.DrawGizmos(e.m_UIState.influenceVolume, reflectionData.influenceVolume, mat, InfluenceVolumeUI.HandleType.Base, InfluenceVolumeUI.HandleType.All);
break;
// Influence fade editing
case EditMode.SceneViewEditMode.GridBox:
InfluenceVolumeUI.DrawGizmos(e.m_UIState.influenceVolume, reflectionData.influenceVolume, mat, InfluenceVolumeUI.HandleType.Influence, InfluenceVolumeUI.HandleType.All);
break;
// Influence normal fade editing
case EditMode.SceneViewEditMode.Collider:
InfluenceVolumeUI.DrawGizmos(e.m_UIState.influenceVolume, reflectionData.influenceVolume, mat, InfluenceVolumeUI.HandleType.InfluenceNormal, InfluenceVolumeUI.HandleType.All);
break;
default:
InfluenceVolumeUI.DrawGizmos(e.m_UIState.influenceVolume, reflectionData.influenceVolume, mat, InfluenceVolumeUI.HandleType.None, InfluenceVolumeUI.HandleType.Base);
break;
}
}
[DrawGizmo(GizmoType.Selected)]
static void DrawSelectedGizmo(ReflectionProbe reflectionProbe, GizmoType gizmoType)
{
var e = GetEditorFor(reflectionProbe);
if (e == null)
return;
var reflectionData = reflectionProbe.GetComponent<HDAdditionalReflectionData>();
Gizmos_CapturePoint(reflectionProbe, reflectionData, e);
var mat = Matrix4x4.TRS(reflectionProbe.transform.position, reflectionProbe.transform.rotation, Vector3.one);
InfluenceVolumeUI.DrawGizmos(e.m_UIState.influenceVolume, reflectionData.influenceVolume, mat, InfluenceVolumeUI.HandleType.None, InfluenceVolumeUI.HandleType.Base);
if (!e.sceneViewEditing)
return;
DrawVerticalRay(reflectionProbe.transform);
}
static void DrawVerticalRay(Transform transform)
{
Ray ray = new Ray(transform.position, Vector3.down);
RaycastHit hit;
if (Physics.Raycast(ray, out hit))
{
Handles.color = Color.green;
Handles.zTest = UnityEngine.Rendering.CompareFunction.LessEqual;
Handles.DrawLine(transform.position - Vector3.up * 0.5f, hit.point);
Handles.DrawWireDisc(hit.point, hit.normal, 0.5f);
Handles.color = Color.red;
Handles.zTest = UnityEngine.Rendering.CompareFunction.Greater;
Handles.DrawLine(transform.position, hit.point);
Handles.DrawWireDisc(hit.point, hit.normal, 0.5f);
}
}
static void Gizmos_CapturePoint(ReflectionProbe p, HDAdditionalReflectionData a, HDReflectionProbeEditor e)
{
if(sphere == null)
{
sphere = Resources.GetBuiltinResource<Mesh>("New-Sphere.fbx");
}
if(material == null)
{
material = new Material(Shader.Find("Debug/ReflectionProbePreview"));
}
material.SetTexture("_Cubemap", p.texture);
material.SetPass(0);
Graphics.DrawMeshNow(sphere, Matrix4x4.TRS(p.transform.position, Quaternion.identity, Vector3.one));
}
}
}