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Evgenii Golubev 00676317 Introduce the VolumetricLightingController component 7 年前
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HDAdditionalCameraData.cs Add FullscreenPassthrough render mode 7 年前
HDAdditionalCameraData.cs.meta HDRenderPipeline: Add AdditionalCameraData to have choice of rendering path 7 年前
HDCamera.cs Introduce the VolumetricLightingController component 7 年前
HDCamera.cs.meta HDRenderPipeline: Create Camera directory and move HDCamera so a separte file 7 年前
HDCameraFrameHistoryType.cs wip buffered RTHandle system for cameras 7 年前
HDCameraFrameHistoryType.cs.meta wip buffered RTHandle system for cameras 7 年前