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442 行
18 KiB
442 行
18 KiB
using System;
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using UnityEditor.IMGUI.Controls;
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using UnityEditorInternal;
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using UnityEngine;
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using UnityEngine.Experimental.Rendering;
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using UnityEngine.Rendering;
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namespace UnityEditor.Experimental.Rendering
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{
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partial class HDReflectionProbeEditor
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{
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enum InfluenceType
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{
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Standard,
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Normal
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}
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internal static Color k_GizmoThemeColorExtent = new Color(255f / 255f, 229f / 255f, 148f / 255f, 80f / 255f);
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internal static Color k_GizmoThemeColorExtentFace = new Color(255f / 255f, 229f / 255f, 148f / 255f, 45f / 255f);
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internal static Color k_GizmoThemeColorInfluenceBlend = new Color(83f / 255f, 255f / 255f, 95f / 255f, 75f / 255f);
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internal static Color k_GizmoThemeColorInfluenceBlendFace = new Color(83f / 255f, 255f / 255f, 95f / 255f, 17f / 255f);
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internal static Color k_GizmoThemeColorInfluenceNormalBlend = new Color(0f / 255f, 229f / 255f, 255f / 255f, 80f / 255f);
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internal static Color k_GizmoThemeColorInfluenceNormalBlendFace = new Color(0f / 255f, 229f / 255f, 255f / 255f, 36f / 255f);
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internal static Color k_GizmoThemeColorProjection = new Color(0x00 / 255f, 0xE5 / 255f, 0xFF / 255f, 0x20 / 255f);
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internal static Color k_GizmoThemeColorProjectionFace = new Color(0x00 / 255f, 0xE5 / 255f, 0xFF / 255f, 0x20 / 255f);
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internal static Color k_GizmoThemeColorDisabled = new Color(0x99 / 255f, 0x89 / 255f, 0x59 / 255f, 0x10 / 255f);
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internal static Color k_GizmoThemeColorDisabledFace = new Color(0x99 / 255f, 0x89 / 255f, 0x59 / 255f, 0x10 / 255f);
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void OnSceneGUI()
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{
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var s = m_UIState;
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var p = m_SerializedReflectionProbe;
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var o = this;
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BakeRealtimeProbeIfPositionChanged(s, p, o);
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DoShortcutKey(p, o);
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if (!s.sceneViewEditing)
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return;
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EditorGUI.BeginChangeCheck();
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switch (EditMode.editMode)
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{
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// Influence editing
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case EditMode.SceneViewEditMode.ReflectionProbeBox:
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Handle_InfluenceEditing(s, p, o);
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break;
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// Influence fade editing
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case EditMode.SceneViewEditMode.GridBox:
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Handle_InfluenceFadeEditing(s, p, o, InfluenceType.Standard);
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break;
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// Influence normal fade editing
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case EditMode.SceneViewEditMode.Collider:
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Handle_InfluenceFadeEditing(s, p, o, InfluenceType.Normal);
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break;
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// Origin editing
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case EditMode.SceneViewEditMode.ReflectionProbeOrigin:
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Handle_OriginEditing(s, p, o);
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break;
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}
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if (EditorGUI.EndChangeCheck())
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Repaint();
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}
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static void Handle_InfluenceFadeEditing(UIState s, SerializedReflectionProbe sp, Editor o, InfluenceType influenceType)
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{
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BoxBoundsHandle blendBox;
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SphereBoundsHandle sphereHandle;
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Vector3 probeBlendDistancePositive, probeBlendDistanceNegative;
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Color color;
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switch (influenceType)
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{
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default:
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case InfluenceType.Standard:
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{
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blendBox = s.boxBlendHandle;
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sphereHandle = s.sphereBlendHandle;
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probeBlendDistancePositive = sp.targetData.blendDistancePositive;
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probeBlendDistanceNegative = sp.targetData.blendDistanceNegative;
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color = k_GizmoThemeColorInfluenceBlend;
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break;
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}
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case InfluenceType.Normal:
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{
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blendBox = s.boxBlendNormalHandle;
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sphereHandle = s.sphereBlendNormalHandle;
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probeBlendDistancePositive = sp.targetData.blendNormalDistancePositive;
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probeBlendDistanceNegative = sp.targetData.blendNormalDistanceNegative;
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color = k_GizmoThemeColorInfluenceNormalBlend;
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break;
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}
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}
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var mat = Handles.matrix;
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var col = Handles.color;
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Handles.matrix = GetLocalSpace(sp.target);
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switch ((ReflectionInfluenceShape)sp.influenceShape.enumValueIndex)
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{
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case ReflectionInfluenceShape.Box:
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{
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blendBox.center = sp.target.center - (probeBlendDistancePositive - probeBlendDistanceNegative) * 0.5f;
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blendBox.size = sp.target.size - probeBlendDistancePositive - probeBlendDistanceNegative;
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Handles.color = k_GizmoThemeColorExtent;
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EditorGUI.BeginChangeCheck();
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Handles.color = color;
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blendBox.DrawHandle();
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if (EditorGUI.EndChangeCheck())
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{
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Undo.RecordObject(sp.target, "Modified Reflection Probe Influence");
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Undo.RecordObject(sp.targetData, "Modified Reflection Probe Influence");
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var center = sp.target.center;
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var influenceSize = sp.target.size;
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var diff = 2 * (blendBox.center - center);
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var sum = influenceSize - blendBox.size;
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var positive = (sum - diff) * 0.5f;
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var negative = (sum + diff) * 0.5f;
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var blendDistancePositive = Vector3.Max(Vector3.zero, Vector3.Min(positive, influenceSize));
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var blendDistanceNegative = Vector3.Max(Vector3.zero, Vector3.Min(negative, influenceSize));
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probeBlendDistancePositive = blendDistancePositive;
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probeBlendDistanceNegative = blendDistanceNegative;
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ApplyConstraintsOnTargets(s, sp, o);
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EditorUtility.SetDirty(sp.target);
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EditorUtility.SetDirty(sp.targetData);
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}
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break;
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}
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case ReflectionInfluenceShape.Sphere:
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{
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sphereHandle.center = sp.target.center;
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sphereHandle.radius = Mathf.Clamp(sp.targetData.influenceSphereRadius - probeBlendDistancePositive.x, 0, sp.targetData.influenceSphereRadius);
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Handles.color = k_GizmoThemeColorExtent;
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EditorGUI.BeginChangeCheck();
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Handles.color = color;
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sphereHandle.DrawHandle();
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if (EditorGUI.EndChangeCheck())
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{
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Undo.RecordObject(sp.target, "Modified Reflection influence volume");
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Undo.RecordObject(sp.targetData, "Modified Reflection influence volume");
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var influenceRadius = sp.targetData.influenceSphereRadius;
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var blendRadius = sphereHandle.radius;
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var blendDistance = Mathf.Clamp(influenceRadius - blendRadius, 0, influenceRadius);
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probeBlendDistancePositive = Vector3.one * blendDistance;
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probeBlendDistanceNegative = probeBlendDistancePositive;
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ApplyConstraintsOnTargets(s, sp, o);
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EditorUtility.SetDirty(sp.target);
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EditorUtility.SetDirty(sp.targetData);
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}
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break;
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}
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}
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Handles.matrix = mat;
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Handles.color = col;
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switch (influenceType)
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{
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default:
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case InfluenceType.Standard:
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{
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sp.targetData.blendDistancePositive = probeBlendDistancePositive;
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sp.targetData.blendDistanceNegative = probeBlendDistanceNegative;
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break;
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}
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case InfluenceType.Normal:
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{
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sp.targetData.blendNormalDistancePositive = probeBlendDistancePositive;
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sp.targetData.blendNormalDistanceNegative = probeBlendDistanceNegative;
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break;
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}
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}
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}
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static void Handle_InfluenceEditing(UIState s, SerializedReflectionProbe sp, Editor o)
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{
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var mat = Handles.matrix;
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var col = Handles.color;
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Handles.matrix = GetLocalSpace(sp.target);
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switch ((ReflectionInfluenceShape)sp.influenceShape.enumValueIndex)
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{
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case ReflectionInfluenceShape.Box:
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{
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s.boxInfluenceHandle.center = sp.target.center;
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s.boxInfluenceHandle.size = sp.target.size;
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Handles.color = k_GizmoThemeColorExtent;
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EditorGUI.BeginChangeCheck();
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s.boxInfluenceHandle.DrawHandle();
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if (EditorGUI.EndChangeCheck())
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{
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Undo.RecordObject(sp.target, "Modified Reflection Probe AABB");
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Undo.RecordObject(sp.targetData, "Modified Reflection Probe AABB");
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var center = s.boxInfluenceHandle.center;
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var size = s.boxInfluenceHandle.size;
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ValidateAABB(sp.target, ref center, ref size);
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sp.target.center = center;
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sp.target.size = size;
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ApplyConstraintsOnTargets(s, sp, o);
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EditorUtility.SetDirty(sp.target);
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EditorUtility.SetDirty(sp.targetData);
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}
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break;
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}
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case ReflectionInfluenceShape.Sphere:
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{
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s.sphereInfluenceHandle.center = sp.target.center;
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s.sphereInfluenceHandle.radius = sp.targetData.influenceSphereRadius;
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Handles.color = k_GizmoThemeColorExtent;
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EditorGUI.BeginChangeCheck();
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s.sphereInfluenceHandle.DrawHandle();
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if (EditorGUI.EndChangeCheck())
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{
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Undo.RecordObject(sp.target, "Modified Reflection Probe AABB");
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Undo.RecordObject(sp.targetData, "Modified Reflection Probe AABB");
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var center = sp.target.center;
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var influenceRadius = s.sphereInfluenceHandle.radius;
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var radius = Vector3.one * influenceRadius;
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ValidateAABB(sp.target, ref center, ref radius);
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influenceRadius = radius.x;
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sp.targetData.influenceSphereRadius = influenceRadius;
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ApplyConstraintsOnTargets(s, sp, o);
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EditorUtility.SetDirty(sp.target);
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EditorUtility.SetDirty(sp.targetData);
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}
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break;
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}
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}
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Handles.matrix = mat;
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Handles.color = col;
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}
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static void Handle_OriginEditing(UIState s, SerializedReflectionProbe sp, Editor o)
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{
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var p = (ReflectionProbe)sp.so.targetObject;
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var transformPosition = p.transform.position;
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var size = p.size;
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EditorGUI.BeginChangeCheck();
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var newPostion = Handles.PositionHandle(transformPosition, GetLocalSpaceRotation(p));
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var changed = EditorGUI.EndChangeCheck();
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if (changed || s.oldLocalSpace != GetLocalSpace(p))
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{
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var localNewPosition = s.oldLocalSpace.inverse.MultiplyPoint3x4(newPostion);
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var b = new Bounds(p.center, size);
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localNewPosition = b.ClosestPoint(localNewPosition);
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Undo.RecordObject(p.transform, "Modified Reflection Probe Origin");
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p.transform.position = s.oldLocalSpace.MultiplyPoint3x4(localNewPosition);
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Undo.RecordObject(p, "Modified Reflection Probe Origin");
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p.center = GetLocalSpace(p).inverse.MultiplyPoint3x4(s.oldLocalSpace.MultiplyPoint3x4(p.center));
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EditorUtility.SetDirty(p);
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s.UpdateOldLocalSpace(p);
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}
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}
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[DrawGizmo(GizmoType.Active)]
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static void RenderGizmo(ReflectionProbe reflectionProbe, GizmoType gizmoType)
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{
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var e = GetEditorFor(reflectionProbe);
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if (e == null || !e.sceneViewEditing)
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return;
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var reflectionData = reflectionProbe.GetComponent<HDAdditionalReflectionData>();
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switch (EditMode.editMode)
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{
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// Influence editing
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case EditMode.SceneViewEditMode.ReflectionProbeBox:
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Gizmos_Influence(reflectionProbe, reflectionData, e, true);
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break;
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// Influence fade editing
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case EditMode.SceneViewEditMode.GridBox:
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Gizmos_InfluenceFade(reflectionProbe, reflectionData, e, InfluenceType.Standard, true);
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break;
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// Influence normal fade editing
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case EditMode.SceneViewEditMode.Collider:
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Gizmos_InfluenceFade(reflectionProbe, reflectionData, e, InfluenceType.Normal, true);
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break;
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}
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}
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[DrawGizmo(GizmoType.Selected)]
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static void DrawSelectedGizmo(ReflectionProbe reflectionProbe, GizmoType gizmoType)
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{
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var reflectionData = reflectionProbe.GetComponent<HDAdditionalReflectionData>();
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Gizmos_Influence(reflectionProbe, reflectionData, null, false);
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Gizmos_InfluenceFade(reflectionProbe, reflectionData, null, InfluenceType.Standard, false);
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Gizmos_InfluenceFade(reflectionProbe, reflectionData, null, InfluenceType.Normal, false);
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DrawVerticalRay(reflectionProbe.transform);
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ChangeVisibility(reflectionProbe, true);
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}
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[DrawGizmo(GizmoType.NonSelected)]
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static void DrawNonSelectedGizmo(ReflectionProbe reflectionProbe, GizmoType gizmoType)
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{
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var reflectionData = reflectionProbe.GetComponent<HDAdditionalReflectionData>();
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if (reflectionData != null)
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ChangeVisibility(reflectionProbe, false);
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}
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static void Gizmos_InfluenceFade(ReflectionProbe p, HDAdditionalReflectionData a, Editor e, InfluenceType type, bool isEdit)
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{
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var col = Gizmos.color;
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var mat = Gizmos.matrix;
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Vector3 boxCenterOffset;
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Vector3 boxSizeOffset;
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float sphereRadiusOffset;
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Color color;
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switch (type)
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{
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default:
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case InfluenceType.Standard:
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{
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boxCenterOffset = a.boxBlendCenterOffset;
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boxSizeOffset = a.boxBlendSizeOffset;
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sphereRadiusOffset = a.sphereBlendRadiusOffset;
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color = isEdit ? k_GizmoThemeColorInfluenceBlendFace : k_GizmoThemeColorInfluenceBlend;
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break;
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}
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case InfluenceType.Normal:
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{
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boxCenterOffset = a.boxBlendNormalCenterOffset;
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boxSizeOffset = a.boxBlendNormalSizeOffset;
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sphereRadiusOffset = a.sphereBlendNormalRadiusOffset;
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color = isEdit ? k_GizmoThemeColorInfluenceNormalBlendFace : k_GizmoThemeColorInfluenceNormalBlend;
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break;
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}
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}
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Gizmos.matrix = GetLocalSpace(p);
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switch (a.influenceShape)
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{
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case ReflectionInfluenceShape.Box:
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{
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Gizmos.color = color;
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if (isEdit)
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Gizmos.DrawCube(p.center + boxCenterOffset, p.size + boxSizeOffset);
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else
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Gizmos.DrawWireCube(p.center + boxCenterOffset, p.size + boxSizeOffset);
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break;
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}
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case ReflectionInfluenceShape.Sphere:
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{
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Gizmos.color = color;
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if (isEdit)
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Gizmos.DrawSphere(p.center, a.influenceSphereRadius + sphereRadiusOffset);
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else
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Gizmos.DrawWireSphere(p.center, a.influenceSphereRadius + sphereRadiusOffset);
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break;
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}
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}
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Gizmos.matrix = mat;
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Gizmos.color = col;
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}
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static void Gizmos_Influence(ReflectionProbe p, HDAdditionalReflectionData a, Editor e, bool isEdit)
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{
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var col = Gizmos.color;
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var mat = Gizmos.matrix;
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Gizmos.matrix = GetLocalSpace(p);
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switch (a.influenceShape)
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{
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case ReflectionInfluenceShape.Box:
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{
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Gizmos.color = isEdit ? k_GizmoThemeColorExtentFace : k_GizmoThemeColorExtent;
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if (isEdit)
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Gizmos.DrawCube(p.center, p.size);
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else
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Gizmos.DrawWireCube(p.center, p.size);
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break;
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}
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case ReflectionInfluenceShape.Sphere:
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{
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Gizmos.color = k_GizmoThemeColorExtentFace;
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if (isEdit)
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Gizmos.DrawSphere(p.center, a.influenceSphereRadius);
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else
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Gizmos.DrawWireSphere(p.center, a.influenceSphereRadius);
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break;
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}
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}
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Gizmos.matrix = mat;
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Gizmos.color = col;
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}
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static void DrawVerticalRay(Transform transform)
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{
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Ray ray = new Ray(transform.position, Vector3.down);
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RaycastHit hit;
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if (Physics.Raycast(ray, out hit))
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{
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Handles.color = Color.green;
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Handles.zTest = UnityEngine.Rendering.CompareFunction.LessEqual;
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Handles.DrawLine(transform.position - Vector3.up * 0.5f, hit.point);
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Handles.DrawWireDisc(hit.point, hit.normal, 0.5f);
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Handles.color = Color.red;
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Handles.zTest = UnityEngine.Rendering.CompareFunction.Greater;
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Handles.DrawLine(transform.position, hit.point);
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Handles.DrawWireDisc(hit.point, hit.normal, 0.5f);
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}
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}
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}
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}
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