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sebastienlagarde acd11ee0 HDRenderLoop Rename DisneyGGX to Li and convert to whitesapce convention 8 年前
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Lighting.hlsl HDRenderLoop Rename DisneyGGX to Li and convert to whitesapce convention 8 年前
Lighting.hlsl.meta Very minimal loop done, display red shader 8 年前
LightingDeferred.shader HDRenderLoop Rename DisneyGGX to Li and convert to whitesapce convention 8 年前
LightingDeferred.shader.meta Update a bit the code for deferred + some notation update 8 年前
LightingForward.hlsl HDRenderLoop Rename DisneyGGX to Li and convert to whitesapce convention 8 年前
LightingForward.hlsl.meta Change UnityStandard to HDRenderLoop 8 年前