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目录树:
8ec89a38
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/Add-support-for-light-specular-color-tint
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/feature-runtimeTextureCache
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/lw-tangentspacelightingtest
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/projects-system-shock-2018.1
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ScriptableRenderPipeline
/
Assets
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TestScenes
/
HDTest
文件历史
sebastienlagarde
b010d5c1
HDrenderPipeline: Add some comment to shadow tessellation fix
7 年前
..
BasicProfiling
Merge pull request #317 from Unity-Technologies/Branch_BasicProfiling
8 年前
CascadedShadowsTest
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop
8 年前
GIParityTest
Added GI modes test scene.
8 年前
GammaTest
Added a scene to test gamma (only basic case right now).
8 年前
GlobalIlluminationTest
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop
8 年前
GraphicTest
Merge pull request #314 from Unity-Technologies/Move-matId-Specular-in-Standard
8 年前
HDRI
HDRenderPipeline: Fix PI issue in disney Diffuse integration for diffuse
8 年前
LayeredLitTest
Merge pull request #228 from Unity-Technologies/shadows
8 年前
Material
HDrenderPipeline: Add some comment to shadow tessellation fix
7 年前
NewBatcherTest
Merge pull request #257 from Unity-Technologies/Branch_Batching2
8 年前
PostProcess Profiles
Updated HDRenderLoopTest scene to use latest postfx
8 年前
Prefabs
Add a test scene for HDRenderLoop
8 年前
Rock
Merge pull request #314 from Unity-Technologies/Move-matId-Specular-in-Standard
8 年前
SphereStandard
Merge pull request #251 from EvgeniiG/material_id_update
8 年前
WindTest
Merge pull request #228 from Unity-Technologies/shadows
8 年前
BasicProfiling.meta
Added a basic profiling scene with fixed cameras (some lighting cases for now)
8 年前
BasicProfiling.unity
Small camera fix
8 年前
BasicProfiling.unity.meta
Added a basic profiling scene with fixed cameras (some lighting cases for now)
8 年前
CascadedShadowsTest.meta
Start of new small framework for debugging stuff in HDRenderPipeline. Used it for shadow map visualization.
8 年前
CascadedShadowsTest.unity
Fixed material bindings on Cascaded test scene.
8 年前
CascadedShadowsTest.unity.meta
Start of new small framework for debugging stuff in HDRenderPipeline. Used it for shadow map visualization.
8 年前
GIParityTest.meta
Added GI modes test scene.
8 年前
GIParityTest.unity
Added GI modes test scene.
8 年前
GIParityTest.unity.meta
Added GI modes test scene.
8 年前
GammaTest.meta
Added a scene to test gamma (only basic case right now).
8 年前
GammaTest.unity
Added a scene to test gamma (only basic case right now).
8 年前
GammaTest.unity.meta
Added a scene to test gamma (only basic case right now).
8 年前
GlobalIlluminationTest.meta
Added the possibility to choose the update mode of sky environment lighting.
8 年前
GlobalIlluminationTest.unity
Fixed GI test scene
8 年前
GlobalIlluminationTest.unity.meta
Fixed global illumination setup and shader.
8 年前
GraphicTest.meta
HDRenderPipeline; Add Pom test level
8 年前
HDRI.meta
HDRenderPipeline: More rename of UnityEditor.Experimental.ScriptableRenderLoop + minor stuff
8 年前
HDRenderLoopTest.unity
HDRenderPipeline: Add test scene
8 年前
HDRenderLoopTest.unity.meta
Add a test scene for HDRenderLoop
8 年前
LayeredLitTest.meta
Fixed LayeredLit detail maps and improved the LayeredLitTest scene.
8 年前
LayeredLitTest.unity
Put a free camera in all the test scenes.
8 年前
LayeredLitTest.unity.meta
Added proper support for Vertex Color in LayeredLit shader.
8 年前
Material.meta
More work
8 年前
MultipleShadowsTest.unity
HDRenderPipeline: Re-enable shadow atlas visualization + some clean
8 年前
MultipleShadowsTest.unity.meta
HDRenderPipeline: Relink enable shadow option + add test shadow scene
8 年前
NewBatcherBench1.unity
fix additional lightdata stuff in NewBatcherBench test scenes (for shadows)
8 年前
NewBatcherBench1.unity.meta
new test scene to bench the new batcher ( NewBatcherBench1 )
8 年前
NewBatcherBench2.unity
fix additional lightdata stuff in NewBatcherBench test scenes (for shadows)
8 年前
NewBatcherBench2.unity.meta
add NewBatcherBench2 scene with dynamic move & shadows. NewBatcherBench1 now use static batching to test new batcher support
8 年前
NewBatcherTest.meta
Merge pull request #257 from Unity-Technologies/Branch_Batching2
8 年前
PostProcess Profiles.meta
Updated HDRenderLoopTest scene to use latest postfx
8 年前
Prefabs.meta
Add a test scene for HDRenderLoop
8 年前
Rock.meta
Add a test scene for HDRenderLoop
8 年前
SphereStandard.meta
HDRenderLoop: Fix issue with box projection and local offset + add test scene
8 年前
WindTest.meta
Added first version of vertex wind and a corresponding test scene.
8 年前
WindTest.unity
Added first version of vertex wind and a corresponding test scene.
8 年前
WindTest.unity.meta
Added first version of vertex wind and a corresponding test scene.
8 年前