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300 行
12 KiB
300 行
12 KiB
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Reflection;
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using UnityEngine;
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using UnityEditor.Experimental.UIElements;
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using UnityEngine.Experimental.UIElements;
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using UnityEditor.Graphing;
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using UnityEditor.Graphing.Util;
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using UnityEngine.Experimental.UIElements.StyleSheets;
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using Object = UnityEngine.Object;
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namespace UnityEditor.ShaderGraph.Drawing.Inspector
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{
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public class MasterPreviewView : VisualElement
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{
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PreviewManager m_PreviewManager;
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AbstractMaterialGraph m_Graph;
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PreviewRenderData m_PreviewRenderHandle;
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Image m_PreviewTextureView;
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public Image previewTextureView
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{
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get { return m_PreviewTextureView; }
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}
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Vector2 m_PreviewScrollPosition;
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ObjectField m_PreviewMeshPicker;
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IMasterNode m_MasterNode;
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Mesh m_PreviousMesh;
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bool m_Expanded = true;
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public bool expanded
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{
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get { return m_Expanded; }
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}
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bool m_RecalculateLayout;
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Vector2 m_ExpandedPreviewSize;
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VisualElement m_CollapsePreviewContainer;
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VisualElement m_CollapsePreviewButton;
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ResizeBorderFrame m_PreviewResizeBorderFrame;
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public ResizeBorderFrame previewResizeBorderFrame
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{
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get { return m_PreviewResizeBorderFrame; }
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}
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VisualElement m_Preview;
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Label m_Title;
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public VisualElement preview
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{
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get { return m_Preview; }
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}
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List<string> m_DoNotShowPrimitives = new List<string>(new string[] {PrimitiveType.Plane.ToString()});
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static Type s_ContextualMenuManipulator = AppDomain.CurrentDomain.GetAssemblies().SelectMany(x => x.GetTypesOrNothing()).FirstOrDefault(t => t.FullName == "UnityEngine.Experimental.UIElements.ContextualMenuManipulator");
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static Type s_ObjectSelector = AppDomain.CurrentDomain.GetAssemblies().SelectMany(x => x.GetTypesOrNothing()).FirstOrDefault(t => t.FullName == "UnityEditor.ObjectSelector");
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public string assetName
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{
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get { return m_Title.text; }
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set { m_Title.text = value; }
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}
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public MasterPreviewView(PreviewManager previewManager, AbstractMaterialGraph graph)
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{
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this.clippingOptions = ClippingOptions.ClipAndCacheContents;
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m_PreviewManager = previewManager;
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m_Graph = graph;
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AddStyleSheetPath("Styles/MasterPreviewView");
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m_PreviewRenderHandle = previewManager.masterRenderData;
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var topContainer = new VisualElement() { name = "top" };
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{
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m_Title = new Label() { name = "title" };
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// Add preview collapse button on top of preview
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m_CollapsePreviewContainer = new VisualElement { name = "collapse-container" };
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m_CollapsePreviewContainer.AddToClassList("collapse-container");
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m_CollapsePreviewButton = new VisualElement { name = "icon" };
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m_CollapsePreviewButton.AddToClassList("icon");
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m_CollapsePreviewContainer.Add(m_CollapsePreviewButton);
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m_CollapsePreviewContainer.AddManipulator(new Clickable(() =>
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{
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m_Graph.owner.RegisterCompleteObjectUndo("Collapse Preview");
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m_Expanded ^= true;
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UpdateExpandedButtonState();
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UpdatePreviewVisibility();
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}));
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topContainer.Add(m_Title);
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topContainer.Add(m_CollapsePreviewContainer);
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}
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Add(topContainer);
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m_Preview = new VisualElement {name = "middle"};
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{
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m_PreviewTextureView = CreatePreview(Texture2D.blackTexture);
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m_PreviewScrollPosition = new Vector2(0f, 0f);
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preview.Add(m_PreviewTextureView);
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preview.AddManipulator(new Scrollable(OnScroll));
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}
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m_PreviewRenderHandle.onPreviewChanged += OnPreviewChanged;
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Add(preview);
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m_PreviewResizeBorderFrame = new ResizeBorderFrame(previewTextureView, this) { name = "resizeBorderFrame" };
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m_PreviewResizeBorderFrame.maintainAspectRatio = true;
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Add(m_PreviewResizeBorderFrame);
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m_ExpandedPreviewSize = new Vector2(256f, 256f);
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m_RecalculateLayout = false;
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previewTextureView.RegisterCallback<GeometryChangedEvent>(OnGeometryChanged);
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}
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void UpdateExpandedButtonState()
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{
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m_CollapsePreviewButton.RemoveFromClassList(!m_Expanded ? "expanded" : "collapsed");
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m_CollapsePreviewButton.AddToClassList(!m_Expanded ? "collapsed" : "expanded");
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}
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void UpdatePreviewVisibility()
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{
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if (m_Expanded)
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{
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RemoveFromClassList("collapsed");
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AddToClassList("expanded");
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m_PreviewResizeBorderFrame.visible = true;
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style.positionLeft = StyleValue<float>.Create(float.NaN);
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style.positionBottom = StyleValue<float>.Create(float.NaN);
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style.positionRight = StyleValue<float>.Create(parent.layout.width - layout.xMax);
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style.positionTop = StyleValue<float>.Create(layout.yMin);
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previewTextureView.style.width = StyleValue<float>.Create(m_ExpandedPreviewSize.x);
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previewTextureView.style.height = StyleValue<float>.Create(m_ExpandedPreviewSize.y);
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}
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else
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{
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m_ExpandedPreviewSize = previewTextureView.layout.size;
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m_PreviewResizeBorderFrame.visible = false;
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style.positionLeft = StyleValue<float>.Create(float.NaN);
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style.positionBottom = StyleValue<float>.Create(float.NaN);
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style.positionRight = StyleValue<float>.Create(parent.layout.width - layout.xMax);
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style.positionTop = StyleValue<float>.Create(layout.yMin);
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previewTextureView.style.width = StyleValue<float>.Create(0f);
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previewTextureView.style.height = StyleValue<float>.Create(0f);
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RemoveFromClassList("expanded");
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AddToClassList("collapsed");
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}
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m_RecalculateLayout = true;
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}
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Image CreatePreview(Texture texture)
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{
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var image = new Image { name = "preview", image = StyleValue<Texture>.Create(m_PreviewRenderHandle.texture ?? texture) };
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image.AddManipulator(new Draggable(OnMouseDragPreviewMesh, true));
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image.AddManipulator((IManipulator)Activator.CreateInstance(s_ContextualMenuManipulator, (Action<ContextualMenuPopulateEvent>)BuildContextualMenu));
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return image;
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}
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void BuildContextualMenu(ContextualMenuPopulateEvent evt)
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{
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foreach (var primitiveTypeName in Enum.GetNames(typeof(PrimitiveType)))
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{
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if (m_DoNotShowPrimitives.Contains(primitiveTypeName))
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continue;
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evt.menu.AppendAction(primitiveTypeName, e => ChangePrimitiveMesh(primitiveTypeName), ContextualMenu.MenuAction.AlwaysEnabled);
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}
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evt.menu.AppendAction("Custom Mesh", e => ChangeMeshCustom(), ContextualMenu.MenuAction.AlwaysEnabled);
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}
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IMasterNode masterNode
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{
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get { return m_PreviewRenderHandle.shaderData != null ? m_PreviewRenderHandle.shaderData.node as IMasterNode : null; }
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}
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void DirtyMasterNode(ModificationScope scope)
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{
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var amn = masterNode as AbstractMaterialNode;
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if (amn != null)
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amn.Dirty(scope);
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// If currently editing a subgraph, dirty the output node rather than master node.
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if (m_Graph is SubGraph)
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{
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var subgraph = m_Graph as SubGraph;
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if (subgraph != null && subgraph.outputNode != null)
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subgraph.outputNode.Dirty(scope);
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}
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}
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void OnPreviewChanged()
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{
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m_PreviewTextureView.image = StyleValue<Texture>.Create(m_PreviewRenderHandle.texture ?? Texture2D.blackTexture);
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m_PreviewTextureView.MarkDirtyRepaint();
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}
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void ChangePrimitiveMesh(string primitiveName)
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{
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Mesh changedPrimitiveMesh = Resources.GetBuiltinResource(typeof(Mesh), string.Format("{0}.fbx", primitiveName)) as Mesh;
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ChangeMesh(changedPrimitiveMesh);
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}
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void ChangeMesh(Mesh mesh)
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{
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Mesh changedMesh = mesh;
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DirtyMasterNode(ModificationScope.Node);
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if (m_Graph.previewData.serializedMesh.mesh != changedMesh)
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{
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m_Graph.previewData.rotation = Quaternion.identity;
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}
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m_Graph.previewData.serializedMesh.mesh = changedMesh;
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}
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private static EditorWindow Get()
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{
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PropertyInfo P = s_ObjectSelector.GetProperty("get", BindingFlags.Public | BindingFlags.Static);
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return P.GetValue(null, null) as EditorWindow;
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}
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void OnMeshChanged(Object obj)
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{
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var mesh = obj as Mesh;
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if (mesh == null)
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mesh = m_PreviousMesh;
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ChangeMesh(mesh);
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}
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void ChangeMeshCustom()
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{
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MethodInfo ShowMethod = s_ObjectSelector.GetMethod("Show", BindingFlags.NonPublic | BindingFlags.Instance | BindingFlags.DeclaredOnly, Type.DefaultBinder, new[] {typeof(Object), typeof(Type), typeof(SerializedProperty), typeof(bool), typeof(List<int>), typeof(Action<Object>), typeof(Action<Object>)}, new ParameterModifier[7]);
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m_PreviousMesh = m_Graph.previewData.serializedMesh.mesh;
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ShowMethod.Invoke(Get(), new object[] { null, typeof(Mesh), null, false, null, (Action<Object>)OnMeshChanged, (Action<Object>)OnMeshChanged });
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}
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void OnGeometryChanged(GeometryChangedEvent evt)
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{
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if (m_RecalculateLayout)
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{
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WindowDockingLayout dockingLayout = new WindowDockingLayout();
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dockingLayout.CalculateDockingCornerAndOffset(layout, parent.layout);
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dockingLayout.ClampToParentWindow();
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dockingLayout.ApplyPosition(this);
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m_RecalculateLayout = false;
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}
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if (!expanded)
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return;
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var currentWidth = m_PreviewRenderHandle.texture != null ? m_PreviewRenderHandle.texture.width : -1;
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var currentHeight = m_PreviewRenderHandle.texture != null ? m_PreviewRenderHandle.texture.height : -1;
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var targetWidth = Mathf.Max(1f, m_PreviewTextureView.contentRect.width);
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var targetHeight = Mathf.Max(1f, m_PreviewTextureView.contentRect.height);
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if (Mathf.Approximately(currentWidth, targetHeight) && Mathf.Approximately(currentHeight, targetWidth))
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return;
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m_PreviewManager.ResizeMasterPreview(new Vector2(targetWidth, targetHeight));
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}
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void OnScroll(float scrollValue)
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{
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float rescaleAmount = -scrollValue * .03f;
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m_Graph.previewData.scale = Mathf.Clamp(m_Graph.previewData.scale + rescaleAmount, 0.2f, 5f);
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DirtyMasterNode(ModificationScope.Node);
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}
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void OnMouseDragPreviewMesh(Vector2 deltaMouse)
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{
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Vector2 previewSize = m_PreviewTextureView.contentRect.size;
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m_PreviewScrollPosition -= deltaMouse * (Event.current.shift ? 3f : 1f) / Mathf.Min(previewSize.x, previewSize.y) * 140f;
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m_PreviewScrollPosition.y = Mathf.Clamp(m_PreviewScrollPosition.y, -90f, 90f);
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Quaternion previewRotation = Quaternion.Euler(m_PreviewScrollPosition.y, 0, 0) * Quaternion.Euler(0, m_PreviewScrollPosition.x, 0);
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m_Graph.previewData.rotation = previewRotation;
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DirtyMasterNode(ModificationScope.Node);
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}
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}
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}
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