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uygar d82162c7 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into shadows 8 年前
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Batman.png Add a Batman cookie texture for testing 8 年前
Batman.png.meta Add LW SRP into material graph 7 年前
CoolingFilterLUT.exr Add LW SRP into material graph 7 年前
CoolingFilterLUT.exr.meta Add LW SRP into material graph 7 年前
LensDirt00.png Adding Demo Scene stuff. 8 年前
LensDirt00.png.meta Added a bunch of lens dirt textures 8 年前
LensDirt01.png Adding Demo Scene stuff. 8 年前
LensDirt01.png.meta Added a bunch of lens dirt textures 8 年前
LensDirt02.png Adding Demo Scene stuff. 8 年前
LensDirt02.png.meta Added a bunch of lens dirt textures 8 年前
bonifacio_street.exr adding a skydome 8 年前
bonifacio_street.exr.meta adding a skydome 8 年前
cookieTest.png separate test scene for fptl 8 年前
cookieTest.png.meta Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into shadows 8 年前
cubeTest.png TextureCache: rolled back format conversion code, fixed test scene to match code changes 8 年前
cubeTest.png.meta HDRenderLoop: Make cubemap code compile 8 年前