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vlad-andreev 7bb76860 [fptl] non-shadowcasting directional lights were turning the scene black 8 年前
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ForwardRenderLoop fixed shadows after the trunk merge 8 年前
RenderPasses fix exception when not all active lights have shadows enabled 8 年前
common TextureCache: rolled back format conversion code, fixed test scene to match code changes 8 年前
fptl [fptl] non-shadowcasting directional lights were turning the scene black 8 年前
AdditionalLightData.cs Initial ScriptableRenderLoop 8 年前
AdditionalLightData.cs.meta Initial ScriptableRenderLoop 8 年前
ForwardRenderLoop.meta Initial ScriptableRenderLoop 8 年前
RenderPasses.meta Initial ScriptableRenderLoop 8 年前
ScriptableRenderLoop.cs GetSupportedRenderingFeatures now figures out what the render loop supports, and changes UI accordingly. 8 年前
ScriptableRenderLoop.cs.meta Initial ScriptableRenderLoop 8 年前
ScriptableRenderLoopPicker.cs GetSupportedRenderingFeatures now figures out what the render loop supports, and changes UI accordingly. 8 年前
ScriptableRenderLoopPicker.cs.meta Initial ScriptableRenderLoop 8 年前
common.meta throwing in fptl project 8 年前
fptl.meta throwing in fptl project 8 年前