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49 行
1.6 KiB
49 行
1.6 KiB
using System;
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using System.Collections.Generic;
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using System.Linq;
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using UnityEditor.Experimental.UIElements.GraphView;
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using UnityEngine;
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using UnityEngine.MaterialGraph;
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namespace UnityEditor.MaterialGraph.Drawing
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{
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public class PropertyControlPresenter : GraphControlPresenter
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{
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public override void OnGUIHandler()
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{
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base.OnGUIHandler();
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var tNode = node as PropertyNode;
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if (tNode == null)
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return;
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var graph = node.owner as AbstractMaterialGraph;
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var currentGUID = tNode.propertyGuid;
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var properties = graph.properties.ToList();
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var propertiesGUID = properties.Select(x => x.guid).ToList();
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var currentSelectedIndex = propertiesGUID.IndexOf(currentGUID);
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var newIndex = EditorGUILayout.Popup("Property", currentSelectedIndex, properties.Select(x => x.displayName).ToArray());
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if (newIndex != currentSelectedIndex)
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tNode.propertyGuid = propertiesGUID[newIndex];
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}
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public override float GetHeight()
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{
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return (EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing) * 2 + EditorGUIUtility.standardVerticalSpacing;
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}
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}
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[Serializable]
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public class PropertyNodePresenter : MaterialNodePresenter
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{
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protected override IEnumerable<GraphControlPresenter> GetControlData()
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{
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var instance = CreateInstance<PropertyControlPresenter>();
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instance.Initialize(node);
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return new List<GraphControlPresenter> { instance };
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}
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}
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}
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