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68 行
2.1 KiB
68 行
2.1 KiB
using System;
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using UnityEditor.MaterialGraph.Drawing.Inspector;
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using UnityEngine;
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using UnityEngine.Graphing;
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using UnityEngine.MaterialGraph;
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namespace UnityEditor.MaterialGraph.Drawing
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{
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public class GraphEditorPresenter : ScriptableObject, IDisposable
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{
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[SerializeField]
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MaterialGraphPresenter m_GraphPresenter;
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[SerializeField]
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GraphInspectorPresenter m_GraphInspectorPresenter;
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PreviewSystem m_PreviewSystem;
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public PreviewRate previewRate
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{
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get { return m_PreviewSystem.previewRate; }
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set { m_PreviewSystem.previewRate = value; }
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}
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public MaterialGraphPresenter graphPresenter
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{
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get { return m_GraphPresenter; }
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set { m_GraphPresenter = value; }
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}
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public GraphInspectorPresenter graphInspectorPresenter
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{
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get { return m_GraphInspectorPresenter; }
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set { m_GraphInspectorPresenter = value; }
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}
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public void Initialize(AbstractMaterialGraph graph, HelperMaterialGraphEditWindow container, string assetName)
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{
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m_PreviewSystem = new PreviewSystem(graph);
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m_GraphInspectorPresenter = CreateInstance<GraphInspectorPresenter>();
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m_GraphInspectorPresenter.Initialize(assetName, m_PreviewSystem, container);
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m_GraphPresenter = CreateInstance<MaterialGraphPresenter>();
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m_GraphPresenter.Initialize(graph, container, m_PreviewSystem);
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m_GraphPresenter.onSelectionChanged += m_GraphInspectorPresenter.UpdateSelection;
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}
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public void UpdatePreviews()
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{
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m_PreviewSystem.Update();
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}
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public void Dispose()
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{
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if (m_GraphInspectorPresenter != null)
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{
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m_GraphInspectorPresenter.Dispose();
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m_GraphInspectorPresenter = null;
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}
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if (m_PreviewSystem != null)
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{
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m_PreviewSystem.Dispose();
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m_PreviewSystem = null;
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}
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}
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}
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}
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