您最多选择25个主题
主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
467 行
17 KiB
467 行
17 KiB
using System;
|
|
using System.Collections.Generic;
|
|
using System.IO;
|
|
using System.Linq;
|
|
using System.Text;
|
|
using UnityEditor.Experimental.UIElements.GraphView;
|
|
using UnityEngine;
|
|
using UnityEngine.Experimental.UIElements;
|
|
using UnityEngine.Graphing;
|
|
using UnityEngine.MaterialGraph;
|
|
using UnityEngine.SceneManagement;
|
|
using Object = UnityEngine.Object;
|
|
|
|
namespace UnityEditor.MaterialGraph.Drawing
|
|
{
|
|
public interface IMaterialGraphEditWindow
|
|
{
|
|
void PingAsset();
|
|
|
|
void UpdateAsset();
|
|
|
|
void Repaint();
|
|
|
|
void ToSubGraph();
|
|
|
|
void Show();
|
|
void Focus();
|
|
Object selected { get; set; }
|
|
void ChangeSelection(Object newSelection);
|
|
}
|
|
|
|
public abstract class HelperMaterialGraphEditWindow : EditorWindow, IMaterialGraphEditWindow
|
|
{
|
|
public abstract AbstractMaterialGraph GetMaterialGraph();
|
|
public abstract void PingAsset();
|
|
public abstract void UpdateAsset();
|
|
public abstract void ToSubGraph();
|
|
public abstract Object selected { get; set; }
|
|
public abstract void ChangeSelection(Object newSelection);
|
|
}
|
|
|
|
public class MaterialGraphEditWindow : AbstractMaterialGraphEditWindow<UnityEngine.MaterialGraph.MaterialGraph>
|
|
{
|
|
public override AbstractMaterialGraph GetMaterialGraph()
|
|
{
|
|
return inMemoryAsset;
|
|
}
|
|
}
|
|
|
|
public class SubGraphEditWindow : AbstractMaterialGraphEditWindow<SubGraph>
|
|
{
|
|
public override AbstractMaterialGraph GetMaterialGraph()
|
|
{
|
|
return inMemoryAsset;
|
|
}
|
|
}
|
|
|
|
public class MasterReampGraphEditWindow : AbstractMaterialGraphEditWindow<MasterRemapGraph>
|
|
{
|
|
public override AbstractMaterialGraph GetMaterialGraph()
|
|
{
|
|
return inMemoryAsset;
|
|
}
|
|
}
|
|
|
|
public class LayeredGraphEditWindow : AbstractMaterialGraphEditWindow<LayeredShaderGraph>
|
|
{
|
|
public override AbstractMaterialGraph GetMaterialGraph()
|
|
{
|
|
return inMemoryAsset;
|
|
}
|
|
}
|
|
|
|
public abstract class AbstractMaterialGraphEditWindow<TGraphType> : HelperMaterialGraphEditWindow where TGraphType : AbstractMaterialGraph
|
|
{
|
|
[SerializeField]
|
|
Object m_Selected;
|
|
|
|
[SerializeField]
|
|
TGraphType m_InMemoryAsset;
|
|
|
|
GraphEditorView m_GraphEditorView;
|
|
GraphEditorView graphEditorView
|
|
{
|
|
get { return m_GraphEditorView; }
|
|
set
|
|
{
|
|
if (m_GraphEditorView != null)
|
|
{
|
|
if (m_GraphEditorView.presenter != null)
|
|
m_GraphEditorView.presenter.Dispose();
|
|
m_GraphEditorView.Dispose();
|
|
}
|
|
m_GraphEditorView = value;
|
|
}
|
|
}
|
|
|
|
protected TGraphType inMemoryAsset
|
|
{
|
|
get { return m_InMemoryAsset; }
|
|
set { m_InMemoryAsset = value; }
|
|
}
|
|
|
|
public override Object selected
|
|
{
|
|
get { return m_Selected; }
|
|
set { m_Selected = value; }
|
|
}
|
|
|
|
void Update()
|
|
{
|
|
if (graphEditorView != null)
|
|
{
|
|
if (graphEditorView.presenter == null)
|
|
CreatePresenter();
|
|
if (graphEditorView.presenter != null)
|
|
graphEditorView.presenter.UpdatePreviews();
|
|
}
|
|
}
|
|
|
|
void OnEnable()
|
|
{
|
|
graphEditorView = new GraphEditorView();
|
|
graphEditorView.onUpdateAssetClick += UpdateAsset;
|
|
graphEditorView.onConvertToSubgraphClick += ToSubGraph;
|
|
graphEditorView.onShowInProjectClick += PingAsset;
|
|
rootVisualContainer.Add(graphEditorView);
|
|
}
|
|
|
|
void OnDisable()
|
|
{
|
|
rootVisualContainer.Clear();
|
|
graphEditorView = null;
|
|
}
|
|
|
|
void OnDestroy()
|
|
{
|
|
if (EditorUtility.DisplayDialog("Shader Graph Might Have Been Modified", "Do you want to save the changes you made in the shader graph?", "Save", "Don't Save"))
|
|
{
|
|
UpdateAsset();
|
|
}
|
|
graphEditorView = null;
|
|
}
|
|
|
|
void OnGUI()
|
|
{
|
|
var presenter = graphEditorView.presenter;
|
|
var e = Event.current;
|
|
|
|
if (e.type == EventType.ValidateCommand && (
|
|
e.commandName == "Copy" && presenter.graphPresenter.canCopy
|
|
|| e.commandName == "Paste" && presenter.graphPresenter.canPaste
|
|
|| e.commandName == "Duplicate" && presenter.graphPresenter.canDuplicate
|
|
|| e.commandName == "Cut" && presenter.graphPresenter.canCut
|
|
|| (e.commandName == "Delete" || e.commandName == "SoftDelete") && presenter.graphPresenter.canDelete))
|
|
{
|
|
e.Use();
|
|
}
|
|
|
|
if (e.type == EventType.ExecuteCommand)
|
|
{
|
|
if (e.commandName == "Copy")
|
|
presenter.graphPresenter.Copy();
|
|
if (e.commandName == "Paste")
|
|
presenter.graphPresenter.Paste();
|
|
if (e.commandName == "Duplicate")
|
|
presenter.graphPresenter.Duplicate();
|
|
if (e.commandName == "Cut")
|
|
presenter.graphPresenter.Cut();
|
|
if (e.commandName == "Delete" || e.commandName == "SoftDelete")
|
|
presenter.graphPresenter.Delete();
|
|
}
|
|
|
|
if (e.type == EventType.KeyDown)
|
|
{
|
|
if (e.keyCode == KeyCode.A)
|
|
graphEditorView.graphView.FrameAll();
|
|
if (e.keyCode == KeyCode.F)
|
|
graphEditorView.graphView.FrameSelection();
|
|
if (e.keyCode == KeyCode.O)
|
|
graphEditorView.graphView.FrameOrigin();
|
|
if (e.keyCode == KeyCode.Tab)
|
|
graphEditorView.graphView.FrameNext();
|
|
if (e.keyCode == KeyCode.Tab && e.modifiers == EventModifiers.Shift)
|
|
graphEditorView.graphView.FramePrev();
|
|
}
|
|
}
|
|
|
|
public override void PingAsset()
|
|
{
|
|
if (selected != null)
|
|
EditorGUIUtility.PingObject(selected);
|
|
}
|
|
|
|
public override void UpdateAsset()
|
|
{
|
|
if (selected != null && inMemoryAsset != null)
|
|
{
|
|
var path = AssetDatabase.GetAssetPath(selected);
|
|
if (string.IsNullOrEmpty(path) || inMemoryAsset == null)
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (typeof(TGraphType) == typeof(UnityEngine.MaterialGraph.MaterialGraph))
|
|
UpdateShaderGraphOnDisk(path);
|
|
|
|
if (typeof(TGraphType) == typeof(LayeredShaderGraph))
|
|
UpdateShaderGraphOnDisk(path);
|
|
|
|
if (typeof(TGraphType) == typeof(SubGraph))
|
|
UpdateAbstractSubgraphOnDisk<SubGraph>(path);
|
|
|
|
if (typeof(TGraphType) == typeof(MasterRemapGraph))
|
|
UpdateAbstractSubgraphOnDisk<MasterRemapGraph>(path);
|
|
}
|
|
}
|
|
|
|
public override void ToSubGraph()
|
|
{
|
|
string path = EditorUtility.SaveFilePanelInProject("Save subgraph", "New SubGraph", "ShaderSubGraph", "");
|
|
path = path.Replace(Application.dataPath, "Assets");
|
|
if (path.Length == 0)
|
|
return;
|
|
|
|
var graphPresenter = graphEditorView.presenter.graphPresenter;
|
|
var selected = graphPresenter.elements.Where(e => e.selected);
|
|
|
|
var filtered = new List<GraphElementPresenter>();
|
|
|
|
foreach (var presenter in selected)
|
|
{
|
|
var nodePresenter = presenter as MaterialNodePresenter;
|
|
if (nodePresenter != null)
|
|
{
|
|
if (!(nodePresenter.node is PropertyNode))
|
|
filtered.Add(nodePresenter);
|
|
}
|
|
else
|
|
{
|
|
filtered.Add(presenter);
|
|
}
|
|
}
|
|
|
|
var deserialized = MaterialGraphPresenter.DeserializeCopyBuffer(JsonUtility.ToJson(MaterialGraphPresenter.CreateCopyPasteGraph(filtered)));
|
|
|
|
if (deserialized == null)
|
|
return;
|
|
|
|
var graph = new SubGraph();
|
|
graph.AddNode(new SubGraphOutputNode());
|
|
|
|
var nodeGuidMap = new Dictionary<Guid, Guid>();
|
|
foreach (var node in deserialized.GetNodes<INode>())
|
|
{
|
|
var oldGuid = node.guid;
|
|
var newGuid = node.RewriteGuid();
|
|
nodeGuidMap[oldGuid] = newGuid;
|
|
graph.AddNode(node);
|
|
}
|
|
|
|
// remap outputs to the subgraph
|
|
var onlyInputInternallyConnected = new List<IEdge>();
|
|
var onlyOutputInternallyConnected = new List<IEdge>();
|
|
foreach (var edge in deserialized.edges)
|
|
{
|
|
var outputSlot = edge.outputSlot;
|
|
var inputSlot = edge.inputSlot;
|
|
|
|
Guid remappedOutputNodeGuid;
|
|
Guid remappedInputNodeGuid;
|
|
var outputRemapExists = nodeGuidMap.TryGetValue(outputSlot.nodeGuid, out remappedOutputNodeGuid);
|
|
var inputRemapExists = nodeGuidMap.TryGetValue(inputSlot.nodeGuid, out remappedInputNodeGuid);
|
|
|
|
// pasting nice internal links!
|
|
if (outputRemapExists && inputRemapExists)
|
|
{
|
|
var outputSlotRef = new SlotReference(remappedOutputNodeGuid, outputSlot.slotId);
|
|
var inputSlotRef = new SlotReference(remappedInputNodeGuid, inputSlot.slotId);
|
|
graph.Connect(outputSlotRef, inputSlotRef);
|
|
}
|
|
// one edge needs to go to outside world
|
|
else if (outputRemapExists)
|
|
{
|
|
onlyOutputInternallyConnected.Add(edge);
|
|
}
|
|
else if (inputRemapExists)
|
|
{
|
|
onlyInputInternallyConnected.Add(edge);
|
|
}
|
|
}
|
|
|
|
var uniqueInputEdges = onlyOutputInternallyConnected.GroupBy(
|
|
edge => edge.outputSlot,
|
|
edge => edge,
|
|
(key, edges) => new {slotRef = key, edges = edges.ToList()});
|
|
var inputsNeedingConnection = new List<KeyValuePair<IEdge, IEdge>>();
|
|
foreach (var group in uniqueInputEdges)
|
|
{
|
|
var inputNode = new PropertyNode();
|
|
|
|
var sr = group.slotRef;
|
|
var fromNode = graphPresenter.graph.GetNodeFromGuid(sr.nodeGuid);
|
|
var fromSlot = fromNode.FindOutputSlot<MaterialSlot>(sr.slotId);
|
|
|
|
switch (fromSlot.concreteValueType)
|
|
{
|
|
case ConcreteSlotValueType.SamplerState:
|
|
break;
|
|
case ConcreteSlotValueType.Matrix4:
|
|
break;
|
|
case ConcreteSlotValueType.Matrix3:
|
|
break;
|
|
case ConcreteSlotValueType.Matrix2:
|
|
break;
|
|
case ConcreteSlotValueType.Texture2D:
|
|
break;
|
|
case ConcreteSlotValueType.Vector4:
|
|
break;
|
|
case ConcreteSlotValueType.Vector3:
|
|
break;
|
|
case ConcreteSlotValueType.Vector2:
|
|
break;
|
|
case ConcreteSlotValueType.Vector1:
|
|
break;
|
|
case ConcreteSlotValueType.Error:
|
|
break;
|
|
default:
|
|
throw new ArgumentOutOfRangeException();
|
|
}
|
|
}
|
|
|
|
var uniqueOutputEdges = onlyInputInternallyConnected.GroupBy(
|
|
edge => edge.inputSlot,
|
|
edge => edge,
|
|
(key, edges) => new {slot = key, edges = edges.ToList()});
|
|
|
|
var outputsNeedingConnection = new List<KeyValuePair<IEdge, IEdge>>();
|
|
foreach (var group in uniqueOutputEdges)
|
|
{
|
|
var outputNode = graph.outputNode;
|
|
var slotId = outputNode.AddSlot();
|
|
|
|
var inputSlotRef = new SlotReference(outputNode.guid, slotId);
|
|
|
|
foreach (var edge in group.edges)
|
|
{
|
|
var newEdge = graph.Connect(new SlotReference(nodeGuidMap[edge.outputSlot.nodeGuid], edge.outputSlot.slotId), inputSlotRef);
|
|
outputsNeedingConnection.Add(new KeyValuePair<IEdge, IEdge>(edge, newEdge));
|
|
}
|
|
}
|
|
|
|
File.WriteAllText(path, EditorJsonUtility.ToJson(graph));
|
|
AssetDatabase.ImportAsset(path);
|
|
|
|
var subGraph = AssetDatabase.LoadAssetAtPath(path, typeof(MaterialSubGraphAsset)) as MaterialSubGraphAsset;
|
|
if (subGraph == null)
|
|
return;
|
|
|
|
var subGraphNode = new SubGraphNode();
|
|
graphPresenter.graph.AddNode(subGraphNode);
|
|
subGraphNode.subGraphAsset = subGraph;
|
|
|
|
/* foreach (var edgeMap in inputsNeedingConnection)
|
|
{
|
|
graphPresenter.graph.Connect(edgeMap.Key.outputSlot, new SlotReference(subGraphNode.guid, edgeMap.Value.outputSlot.slotId));
|
|
}*/
|
|
|
|
foreach (var edgeMap in outputsNeedingConnection)
|
|
{
|
|
graphPresenter.graph.Connect(new SlotReference(subGraphNode.guid, edgeMap.Value.inputSlot.slotId), edgeMap.Key.inputSlot);
|
|
}
|
|
|
|
var toDelete = graphPresenter.elements.Where(e => e.selected).OfType<MaterialNodePresenter>();
|
|
graphPresenter.RemoveElements(toDelete, new List<GraphEdgePresenter>());
|
|
}
|
|
|
|
private void UpdateAbstractSubgraphOnDisk<T>(string path) where T : AbstractSubGraph
|
|
{
|
|
var graph = inMemoryAsset as T;
|
|
if (graph == null)
|
|
return;
|
|
|
|
File.WriteAllText(path, EditorJsonUtility.ToJson(inMemoryAsset, true));
|
|
AssetDatabase.ImportAsset(path);
|
|
}
|
|
|
|
private void UpdateShaderGraphOnDisk(string path)
|
|
{
|
|
var graph = inMemoryAsset as IShaderGraph;
|
|
if (graph == null)
|
|
return;
|
|
|
|
List<PropertyCollector.TextureInfo> configuredTextures;
|
|
graph.GetShader(Path.GetFileNameWithoutExtension(path), GenerationMode.ForReals, out configuredTextures);
|
|
|
|
var shaderImporter = AssetImporter.GetAtPath(path) as ShaderImporter;
|
|
if (shaderImporter == null)
|
|
return;
|
|
|
|
var textureNames = new List<string>();
|
|
var textures = new List<Texture>();
|
|
foreach (var textureInfo in configuredTextures.Where(x => x.modifiable))
|
|
{
|
|
var texture = EditorUtility.InstanceIDToObject(textureInfo.textureId) as Texture;
|
|
if (texture == null)
|
|
continue;
|
|
textureNames.Add(textureInfo.name);
|
|
textures.Add(texture);
|
|
}
|
|
shaderImporter.SetDefaultTextures(textureNames.ToArray(), textures.ToArray());
|
|
|
|
textureNames.Clear();
|
|
textures.Clear();
|
|
foreach (var textureInfo in configuredTextures.Where(x => !x.modifiable))
|
|
{
|
|
var texture = EditorUtility.InstanceIDToObject(textureInfo.textureId) as Texture;
|
|
if (texture == null)
|
|
continue;
|
|
textureNames.Add(textureInfo.name);
|
|
textures.Add(texture);
|
|
}
|
|
shaderImporter.SetNonModifiableTextures(textureNames.ToArray(), textures.ToArray());
|
|
File.WriteAllText(path, EditorJsonUtility.ToJson(inMemoryAsset, true));
|
|
shaderImporter.SaveAndReimport();
|
|
AssetDatabase.ImportAsset(path);
|
|
}
|
|
|
|
public override void ChangeSelection(Object newSelection)
|
|
{
|
|
if (!EditorUtility.IsPersistent(newSelection))
|
|
return;
|
|
|
|
if (selected == newSelection)
|
|
return;
|
|
|
|
selected = newSelection;
|
|
|
|
var path = AssetDatabase.GetAssetPath(newSelection);
|
|
var textGraph = File.ReadAllText(path, Encoding.UTF8);
|
|
inMemoryAsset = JsonUtility.FromJson<TGraphType>(textGraph);
|
|
inMemoryAsset.OnEnable();
|
|
inMemoryAsset.ValidateGraph();
|
|
|
|
CreatePresenter();
|
|
titleContent = new GUIContent(selected.name);
|
|
|
|
Repaint();
|
|
}
|
|
|
|
void CreatePresenter()
|
|
{
|
|
if (graphEditorView.presenter != null)
|
|
graphEditorView.presenter.Dispose();
|
|
var presenter = CreateInstance<GraphEditorPresenter>();
|
|
presenter.Initialize(inMemoryAsset, this, selected.name);
|
|
graphEditorView.presenter = presenter;
|
|
graphEditorView.RegisterCallback<PostLayoutEvent>(OnPostLayout);
|
|
}
|
|
|
|
void OnPostLayout(PostLayoutEvent evt)
|
|
{
|
|
graphEditorView.UnregisterCallback<PostLayoutEvent>(OnPostLayout);
|
|
graphEditorView.graphView.FrameAll();
|
|
}
|
|
}
|
|
}
|