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sebastienlagarde 72362297 HDRenderPipeline: TilePass now use RenderPipelineResources from HDRenderPipeline 8 年前
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Editor Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
GraphicsTests Merge remote-tracking branch 'refs/remotes/origin/master' into Remove-lightloop-asset 8 年前
Plugins Removed the now uncessary legacy MGD files. Unity can now load libMGD if it is in the correct folder. 8 年前
ScriptableRenderPipeline HDRenderPipeline: TilePass now use RenderPipelineResources from HDRenderPipeline 8 年前
TestScenes HDRenderPipeline: Fix PS4 compilation + Fix test scene SSS 8 年前
Textures Merge branch 'master' 8 年前
Editor.meta Shader generator 8 年前
GraphicsTests.meta Initial pass at embedded gfx test framework for 8 年前
Plugins.meta Added MGD interceptor library and manifest to use Mali Graphics Debugger. 8 年前
ScriptableRenderPipeline.meta New SceneSettingsManager based on a stack. Also commited updated .meta since last folder rename. 8 年前
TestScenes.meta Initial ScriptableRenderLoop 9 年前
Textures.meta adding a skydome 9 年前