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Peter Bay Bastian 6cdf82d9 Further ShaderStageCapability work 7 年前
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Graphs Further ShaderStageCapability work 7 年前
Implementation Rebuild previous branch (see comments) 7 年前
Interfaces Fix per-stage requirements and translations part 1 7 年前
LightweightPipeline Merge pull request #275 from Unity-Technologies/integrate-sg-subshaders 7 年前
MasterNodes Fix per-stage requirements and translations part 1 7 年前
Nodes Further ShaderStageCapability work 7 年前
SubGraph Merge pull request #304 from Unity-Technologies/sub-graph-preview-fix 7 年前
SurfaceModel Major shader generation refactor part 1 7 年前
Util Refactor GenerateStandardTransforms 7 年前
Graphs.meta Merge branch 'exposed-prop-subgraph' 7 年前
Implementation.meta [Material Graph]Refactoring drawing. Working general drawing. 9 年前
Interfaces.meta [Material Graph]Refactoring drawing. Working general drawing. 9 年前
LightweightPipeline.meta Initial attempt 7 年前
MasterNodes.meta Really Rough working HD Unlit master node. 7 年前
Nodes.meta [Material Graph]Refactoring drawing. Working general drawing. 9 年前
SubGraph.meta Merge branch 'exposed-prop-subgraph' 7 年前
SurfaceModel.meta [mat graph]Move material options into the master node they exist for + add GUID support for selected master node. 8 年前
Util.meta [Material Graph]Refactoring drawing. Working general drawing. 9 年前