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sebastienlagarde 1bf59567 Regenerate shader include files for volumetrics 7 年前
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DensityVolumeManager.cs Manager for Homogenous volumes. 7 年前
DensityVolumeManager.cs.meta Manager for Homogenous volumes. 7 年前
HomogeneousDensityVolume.cs Manager for Homogenous volumes. 7 年前
HomogeneousDensityVolume.cs.meta Implement clustering of density volumes 7 年前
VBuffer.hlsl Clean up VBuffer sampling 7 年前
VBuffer.hlsl.meta Move VBuffer.hlsl 7 年前
VolumeVoxelization.compute Regenerate shader include files for volumetrics 7 年前
VolumeVoxelization.compute.meta Prepare the volume voxelization stub 7 年前
VolumetricLighting.compute Merge remote-tracking branch 'refs/remotes/origin/master' into switch_support 7 年前
VolumetricLighting.compute.meta Prepare the volume voxelization stub 7 年前
VolumetricLighting.cs Merge pull request #1268 from Unity-Technologies/volumetric-lighting-updates 7 年前
VolumetricLighting.cs.hlsl Implement vertically layered BSDF model with anisotropy. 7 年前
VolumetricLighting.cs.hlsl.meta Factor out volumetric lighting code 7 年前
VolumetricLighting.cs.meta Factor out volumetric lighting code 7 年前
VolumetricLightingController.cs Introduce the VolumetricLightingController component 7 年前
VolumetricLightingController.cs.meta Introduce the VolumetricLightingController component 7 年前