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Tim Cooper 47d64c52 [mat graph]Remove implicit node creation now that we have better code generation framework. 8 年前
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Edge.cs [Material Graph] split into runtime vs editor. Create UI delegation to handle node drawing nicely. 9 年前
Edge.cs.meta [Material Graph]Refactoring drawing. Working general drawing. 9 年前
NodeUtils.cs Add DepthFirstCollectNodesFromNodeSlotList (allows a list of input slot instead one) 8 年前
NodeUtils.cs.meta [Material Graph]Refactoring drawing. Working general drawing. 9 年前
SerializableGraph.cs [mat graph]Remove implicit node creation now that we have better code generation framework. 8 年前
SerializableGraph.cs.meta [Material Graph]Refactoring drawing. Working general drawing. 9 年前
SerializableNode.cs Fix nodes so that the master node now can do a mapping from vertex input to usage by the master node. 8 年前
SerializableNode.cs.meta [Material Graph]Refactoring drawing. Working general drawing. 9 年前
SerializableSlot.cs [Format]Run code formatting 8 年前
SerializableSlot.cs.meta [Material Graph]Refactoring drawing. Working general drawing. 9 年前
SlotType.cs [Material Graph] split into runtime vs editor. Create UI delegation to handle node drawing nicely. 9 年前
SlotType.cs.meta [Material Graph]Refactoring drawing. Working general drawing. 9 年前