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353 行
13 KiB
353 行
13 KiB
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Reflection;
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using UnityEditor.Experimental.UIElements.GraphView;
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using UnityEngine;
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using UnityEngine.Experimental.UIElements;
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using UnityEditor.Graphing;
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using UnityEditor.ShaderGraph.Drawing.Controls;
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namespace UnityEditor.ShaderGraph.Drawing
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{
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public sealed class MaterialNodeView : Node
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{
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List<VisualElement> m_ControlViews;
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PreviewRenderData m_PreviewRenderData;
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PreviewTextureView m_PreviewTextureView;
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VisualElement m_ControlsContainer;
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VisualElement m_PreviewContainer;
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List<Attacher> m_Attachers;
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GraphView m_GraphView;
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VisualElement m_ControlsDivider;
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public void Initialize(GraphView graphView, AbstractMaterialNode inNode, PreviewManager previewManager)
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{
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AddToClassList("MaterialNode");
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if (inNode == null)
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return;
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m_GraphView = graphView;
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node = inNode;
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persistenceKey = node.guid.ToString();
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UpdateTitle();
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m_ControlsContainer = new VisualElement
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{
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name = "controls"
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};
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extensionContainer.Add(m_ControlsContainer);
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m_ControlsDivider = new VisualElement {name = "divider"};
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m_ControlsDivider.AddToClassList("horizontal");
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if (node.hasPreview)
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{
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m_PreviewContainer = new VisualElement { name = "previewContainer" };
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m_PreviewContainer.AddToClassList("expanded");
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{
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m_PreviewTextureView = new PreviewTextureView
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{
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name = "preview",
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pickingMode = PickingMode.Ignore,
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image = Texture2D.whiteTexture
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};
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m_PreviewRenderData = previewManager.GetPreview(inNode);
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m_PreviewRenderData.onPreviewChanged += UpdatePreviewTexture;
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UpdatePreviewTexture();
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var collapsePreviewButton = new VisualElement { name = "collapse"};
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collapsePreviewButton.Add(new VisualElement { name = "icon" });
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collapsePreviewButton.AddManipulator(new Clickable(() =>
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{
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node.owner.owner.RegisterCompleteObjectUndo("Collapse Preview");
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UpdatePreviewExpandedState(false);
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}));
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UpdatePreviewExpandedState(node.previewExpanded);
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m_PreviewTextureView.Add(collapsePreviewButton);
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var expandPreviewButton = new VisualElement { name = "expand"};
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expandPreviewButton.Add(new VisualElement { name = "icon"});
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expandPreviewButton.AddManipulator(new Clickable(() =>
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{
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node.owner.owner.RegisterCompleteObjectUndo("Expand Preview");
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UpdatePreviewExpandedState(true);
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}));
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m_PreviewContainer.Add(expandPreviewButton);
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}
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extensionContainer.Add(m_PreviewContainer);
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}
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m_ControlViews = new List<VisualElement>();
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foreach (var propertyInfo in node.GetType().GetProperties(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic))
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foreach (IControlAttribute attribute in propertyInfo.GetCustomAttributes(typeof(IControlAttribute), false))
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m_ControlViews.Add(attribute.InstantiateControl(node, propertyInfo));
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m_Attachers = new List<Attacher>(node.GetInputSlots<MaterialSlot>().Count());
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AddSlots(node.GetSlots<MaterialSlot>());
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expanded = node.drawState.expanded;
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RefreshExpandedState(); //This should not be needed. GraphView needs to improve the extension api here
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UpdatePortInputVisibilities();
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SetPosition(new Rect(node.drawState.position.x, node.drawState.position.y, 0, 0));
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UpdateControls();
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if (node is PreviewNode)
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{
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var resizeHandle = new Label { name = "resize", text = "" };
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resizeHandle.AddManipulator(new Draggable(OnResize));
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Add(resizeHandle);
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UpdateSize();
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}
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}
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public AbstractMaterialNode node { get; private set; }
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public override bool expanded
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{
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get { return base.expanded; }
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set
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{
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if (base.expanded != value)
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base.expanded = value;
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if (node.drawState.expanded != value)
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{
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var ds = node.drawState;
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ds.expanded = value;
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node.drawState = ds;
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}
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UpdateControls();
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UpdatePortInputVisibilities();
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RefreshExpandedState(); //This should not be needed. GraphView needs to improve the extension api here
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}
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}
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void UpdatePreviewExpandedState(bool expanded)
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{
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node.previewExpanded = expanded;
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if (m_PreviewContainer == null)
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return;
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if (expanded)
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{
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if (m_PreviewTextureView.parent != m_PreviewContainer)
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{
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m_PreviewContainer.Add(m_PreviewTextureView);
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}
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m_PreviewContainer.AddToClassList("expanded");
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m_PreviewContainer.RemoveFromClassList("collapsed");
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}
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else
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{
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if (m_PreviewTextureView.parent == m_PreviewContainer)
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{
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m_PreviewTextureView.RemoveFromHierarchy();
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}
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m_PreviewContainer.RemoveFromClassList("expanded");
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m_PreviewContainer.AddToClassList("collapsed");
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}
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}
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void UpdateTitle()
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{
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var subGraphNode = node as SubGraphNode;
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if (subGraphNode != null && subGraphNode.subGraphAsset != null)
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title = subGraphNode.subGraphAsset.name;
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else
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title = node.name;
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}
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public void OnModified(ModificationScope scope)
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{
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UpdateTitle();
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if (node.hasPreview)
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UpdatePreviewExpandedState(node.previewExpanded);
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expanded = node.drawState.expanded;
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// Update slots to match node modification
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if (scope == ModificationScope.Topological)
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{
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var slots = node.GetSlots<MaterialSlot>().ToList();
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var anchorsToRemove = new List<VisualElement>();
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foreach (var anchor in inputContainer.Children())
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if (!slots.Contains(anchor.userData as MaterialSlot))
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anchorsToRemove.Add(anchor);
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foreach (var anchorElement in anchorsToRemove)
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{
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inputContainer.Remove(anchorElement);
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var attacher = m_Attachers.FirstOrDefault(a => a.target == anchorElement);
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if (attacher != null)
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{
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attacher.Detach();
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attacher.element.parent.Remove(attacher.element);
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m_Attachers.Remove(attacher);
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}
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}
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anchorsToRemove.Clear();
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foreach (var anchor in outputContainer.Children())
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if (!slots.Contains(anchor.userData as MaterialSlot))
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anchorsToRemove.Add(anchor);
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foreach (var ve in anchorsToRemove)
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outputContainer.Remove(ve);
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foreach (var port in inputContainer.Union(outputContainer).OfType<Port>())
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{
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var slot = (MaterialSlot)port.userData;
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port.portName = slot.displayName;
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}
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AddSlots(slots.Except(inputContainer.Children().Concat(outputContainer.Children()).Select(data => data.userData as MaterialSlot)));
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if (inputContainer.childCount > 0)
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inputContainer.Sort((x, y) => slots.IndexOf(x.userData as MaterialSlot) - slots.IndexOf(y.userData as MaterialSlot));
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if (outputContainer.childCount > 0)
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outputContainer.Sort((x, y) => slots.IndexOf(x.userData as MaterialSlot) - slots.IndexOf(y.userData as MaterialSlot));
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}
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UpdatePortInputVisibilities();
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foreach (var control in m_ControlViews)
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{
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var listener = control as INodeModificationListener;
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if (listener != null)
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listener.OnNodeModified(scope);
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}
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}
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void AddSlots(IEnumerable<MaterialSlot> slots)
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{
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foreach (var slot in slots)
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{
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if (slot.hidden)
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continue;
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var port = InstantiatePort(Orientation.Horizontal, slot.isInputSlot ? Direction.Input : Direction.Output, null);
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port.portName = slot.displayName;
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port.userData = slot;
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port.visualClass = slot.concreteValueType.ToClassName();
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if (slot.isOutputSlot)
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{
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outputContainer.Add(port);
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}
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else
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{
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inputContainer.Add(port);
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var portInputView = new PortInputView(slot);
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Add(portInputView);
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m_Attachers.Add(new Attacher(portInputView, port, SpriteAlignment.LeftCenter) { distance = -8f });
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}
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}
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}
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public void UpdatePortInputVisibilities()
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{
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foreach (var attacher in m_Attachers)
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{
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var slot = (MaterialSlot)attacher.target.userData;
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attacher.element.visible = expanded && !node.owner.GetEdges(node.GetSlotReference(slot.id)).Any();
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}
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}
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public void UpdatePortInputTypes()
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{
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foreach (var anchor in inputContainer.Concat(outputContainer).OfType<Port>())
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{
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var slot = (MaterialSlot) anchor.userData;
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anchor.portName = slot.displayName;
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anchor.visualClass = slot.concreteValueType.ToClassName();
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}
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foreach (var attacher in m_Attachers)
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{
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var portInputView = (PortInputView)attacher.element;
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portInputView.UpdateSlotType();
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}
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}
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void OnResize(Vector2 deltaSize)
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{
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var updatedWidth = topContainer.layout.width + deltaSize.x;
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var updatedHeight = m_PreviewTextureView.layout.height + deltaSize.y;
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var previewNode = node as PreviewNode;
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if (previewNode != null)
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{
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previewNode.SetDimensions(updatedWidth, updatedHeight);
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UpdateSize();
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}
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}
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void UpdatePreviewTexture()
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{
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if (m_PreviewRenderData.texture == null || !node.previewExpanded)
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{
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m_PreviewTextureView.visible = false;
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m_PreviewTextureView.image = Texture2D.blackTexture;
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}
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else
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{
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m_PreviewTextureView.visible = true;
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m_PreviewTextureView.AddToClassList("visible");
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m_PreviewTextureView.RemoveFromClassList("hidden");
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if (m_PreviewTextureView.image != m_PreviewRenderData.texture)
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m_PreviewTextureView.image = m_PreviewRenderData.texture;
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else
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m_PreviewTextureView.Dirty(ChangeType.Repaint);
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}
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}
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void UpdateControls()
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{
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if (!expanded)
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{
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m_ControlsContainer.Clear();
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m_ControlsDivider.RemoveFromHierarchy();
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}
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else if (m_ControlsContainer.childCount != m_ControlViews.Count)
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{
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m_ControlsContainer.Clear();
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foreach (var view in m_ControlViews)
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m_ControlsContainer.Add(view);
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extensionContainer.Add(m_ControlsDivider);
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if (m_PreviewContainer != null)
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m_ControlsDivider.PlaceBehind(m_PreviewContainer);
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}
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}
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void UpdateSize()
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{
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var previewNode = node as PreviewNode;
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if (previewNode == null)
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return;
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var width = previewNode.width;
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var height = previewNode.height;
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m_PreviewTextureView.style.height = height;
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}
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public void Dispose()
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{
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foreach (var attacher in m_Attachers)
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{
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((PortInputView) attacher.element).Dispose();
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attacher.Detach();
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attacher.element.parent.Remove(attacher.element);
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}
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m_Attachers.Clear();
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node = null;
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if (m_PreviewRenderData != null)
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{
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m_PreviewRenderData.onPreviewChanged -= UpdatePreviewTexture;
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m_PreviewRenderData = null;
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}
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}
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}
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}
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