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sebastienlagarde 30443854 Add support of per light shadow mask control 7 年前
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Reflection Merge pull request #1313 from Unity-Technologies/Update-UI-of-resolution-of-cookie-and-reflection 7 年前
Volumetric Updates based on feedback. VolumeTextureAtlas now a Alpha8 texture. DensityVolume renamed. 7 年前
AdditionalShadowDataEditor.cs Enable Additional component in UI 7 年前
AdditionalShadowDataEditor.cs.meta Enable Additional component in UI 7 年前
HDAdditionalLightDataEditor.cs Enable Additional component in UI 7 年前
HDAdditionalLightDataEditor.cs.meta Enable Additional component in UI 7 年前
HDLightEditor.Styles.cs Add support of per light shadow mask control 7 年前
HDLightEditor.Styles.cs.meta LightEditor refactor for 2017.3 7 年前
HDLightEditor.cs Add support of per light shadow mask control 7 年前
HDLightEditor.cs.meta First draft of new light editor 7 年前
Reflection.meta Renamed reflection editor files 7 年前
Volumetric.meta Adding support for 3D textures to mask local homogeneous fog volumes. 7 年前