您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
 
 
 
 
Evgenii Golubev f8d04c4e Add missing .meta files 8 年前
..
BasicProfiling Added a basic profiling scene with fixed cameras (some lighting cases for now) 8 年前
CascadedShadowsTest Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
GammaTest Added a scene to test gamma (only basic case right now). 8 年前
GlobalIlluminationTest Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
GraphicTest Add missing .meta files 8 年前
HDRI HDRenderLoop: Submit 2 HDRI for our scene 8 年前
LayeredLitTest Add missing .meta files 8 年前
Material Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
Prefabs Add a test scene for HDRenderLoop 8 年前
Rock Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
SphereStandard Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
WindTest Add missing .meta files 8 年前
BasicProfiling.meta Added a basic profiling scene with fixed cameras (some lighting cases for now) 8 年前
BasicProfiling.unity Added a basic profiling scene with fixed cameras (some lighting cases for now) 8 年前
BasicProfiling.unity.meta Added a basic profiling scene with fixed cameras (some lighting cases for now) 8 年前
CascadedShadowsTest.meta Start of new small framework for debugging stuff in HDRenderPipeline. Used it for shadow map visualization. 8 年前
CascadedShadowsTest.unity Fixed material bindings on Cascaded test scene. 8 年前
CascadedShadowsTest.unity.meta Start of new small framework for debugging stuff in HDRenderPipeline. Used it for shadow map visualization. 8 年前
GammaTest.meta Added a scene to test gamma (only basic case right now). 8 年前
GammaTest.unity Added a scene to test gamma (only basic case right now). 8 年前
GammaTest.unity.meta Added a scene to test gamma (only basic case right now). 8 年前
GlobalIlluminationTest.meta Added the possibility to choose the update mode of sky environment lighting. 8 年前
GlobalIlluminationTest.unity Fixed GI test scene 8 年前
GlobalIlluminationTest.unity.meta Fixed global illumination setup and shader. 8 年前
GraphicTest.meta HDRenderPipeline; Add Pom test level 8 年前
HDRI.meta HDRenderPipeline: More rename of UnityEditor.Experimental.ScriptableRenderLoop + minor stuff 8 年前
HDRenderLoopTest.unity Fix the orientation of area lights 8 年前
HDRenderLoopTest.unity.meta Add a test scene for HDRenderLoop 8 年前
LayeredLitTest.meta Fixed LayeredLit detail maps and improved the LayeredLitTest scene. 8 年前
LayeredLitTest.unity Put a free camera in all the test scenes. 8 年前
LayeredLitTest.unity.meta Added proper support for Vertex Color in LayeredLit shader. 8 年前
Material.meta More work 8 年前
Prefabs.meta Add a test scene for HDRenderLoop 8 年前
Rock.meta Add a test scene for HDRenderLoop 8 年前
SphereStandard.meta HDRenderLoop: Fix issue with box projection and local offset + add test scene 8 年前
WindTest.meta Added first version of vertex wind and a corresponding test scene. 8 年前
WindTest.unity Added first version of vertex wind and a corresponding test scene. 8 年前
WindTest.unity.meta Added first version of vertex wind and a corresponding test scene. 8 年前