您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
 
 
 
 
Filip Iliescu 7344b48c update project settings for iOS and metal 7 年前
..
AudioManager.asset Initial ScriptableRenderLoop 8 年前
ClusterInputManager.asset Initial ScriptableRenderLoop 8 年前
DynamicsManager.asset Initial ScriptableRenderLoop 8 年前
EditorBuildSettings.asset update project settings for iOS and metal 7 年前
EditorSettings.asset Initial ScriptableRenderLoop 8 年前
GraphicsSettings.asset update project settings for iOS and metal 7 年前
InputManager.asset - Added simple FreeCamera component to ScriptableRenderPipeline/common 7 年前
NavMeshAreas.asset Initial ScriptableRenderLoop 8 年前
NavMeshProjectSettings.asset revert the forward loop test scene to using the forward loop.. 8 年前
NetworkManager.asset Initial ScriptableRenderLoop 8 年前
Physics2DSettings.asset Initial ScriptableRenderLoop 8 年前
ProjectSettings.asset update project settings for iOS and metal 7 年前
ProjectVersion.txt HDRenderPipeline: Change from 16x16 to 32x32 tile size for clustered 7 年前
QualitySettings.asset Fixed BakedLighting in debug lighting mode and properly implemented them for forward shaders. 8 年前
TagManager.asset Initial ScriptableRenderLoop 8 年前
TimeManager.asset Initial ScriptableRenderLoop 8 年前
UnityConnectSettings.asset More work 8 年前