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GitHub ca67bebf Merge pull request #5 from Unity-Technologies/LightmapSupport 8 年前
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Ground Merge pull request #5 from Unity-Technologies/LightmapSupport 8 年前
Blue_Alpha.mat HDRenderLoop: Plenty of stuff + Meta pass renaming + Depth pass 8 年前
Blue_Alpha.mat.meta Added GBuffer Debug shader. 8 年前
CubeTransparent.mat HDRenderLoop: Plenty of stuff + Meta pass renaming + Depth pass 8 年前
CubeTransparent.mat.meta HDRenderloop: Update Parameters of lit material and update GBuffer layout + add aniso function 8 年前
Gray.mat HDRenderLoop: Plenty of stuff + Meta pass renaming + Depth pass 8 年前
Gray.mat.meta My changes 8 年前
Green.mat HDRenderLoop: Plenty of stuff + Meta pass renaming + Depth pass 8 年前
Green.mat.meta My changes 8 年前
Ground.meta HDRenderLoop: Added a LayeredLit material test to JulienTest scene. 8 年前
LayerMask.tga HDRenderLoop: Added a LayeredLit material test to JulienTest scene. 8 年前
LayerMask.tga.meta HDRenderLoop: Add PreLightData concept (optimization) 8 年前
Layered.mat HDRenderLoop: Plenty of stuff + Meta pass renaming + Depth pass 8 年前
Layered.mat.meta HDRenderLoop: Added a LayeredLit material test to JulienTest scene. 8 年前
Red.mat HDRenderLoop: Plenty of stuff + Meta pass renaming + Depth pass 8 年前
Red.mat.meta My changes 8 年前
Terrain.mat HDRenderLoop: Plenty of stuff + Meta pass renaming + Depth pass 8 年前
Terrain.mat.meta Add a test scene for HDRenderLoop 8 年前
test-alpha.mat HDRenderLoop: Plenty of stuff + Meta pass renaming + Depth pass 8 年前
test-alpha.mat.meta HDRenderLoop: Update scene + make double sided work 8 年前
test-transparent.mat HDRenderLoop: Plenty of stuff + Meta pass renaming + Depth pass 8 年前
test-transparent.mat.meta HDRenderLoop: Update scene + make double sided work 8 年前
test-twosidedLighting.mat HDRenderLoop: Plenty of stuff + Meta pass renaming + Depth pass 8 年前
test-twosidedLighting.mat.meta HDRenderLoop: Update scene + make double sided work 8 年前
test.mat HDRenderLoop: Plenty of stuff + Meta pass renaming + Depth pass 8 年前
test.mat.meta More work 8 年前
unlitTest.mat HDRenderLoop: Plenty of stuff + Meta pass renaming + Depth pass 8 年前
unlitTest.mat.meta HDRenderLoop: Update Unlit material 8 年前