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Frédéric Vauchelles 78ba9e5b Merge master 7 年前
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Debugging Merge master 7 年前
IncludePaths Merge branch 'master' into LightweightPipeline 7 年前
Resources Update lightweight pipeline / SRP version 7 年前
ShaderGenerator Merge master 7 年前
Volume Merge pull request #769 from Unity-Technologies/scene-settings-serialization-fix 7 年前
CameraEditorUtils.cs [PlanarReflection] (wip) oblique frustrum drawing 7 年前
CameraEditorUtils.cs.meta [HDCameraEditor] Moved Camera utilities to Core 7 年前
CoreEditorDrawers.cs [PlanarReflection]Update UI 7 年前
CoreEditorDrawers.cs.meta Added drawers 7 年前
CoreEditorStyles.cs CoreEditorUtils additions 7 年前
CoreEditorStyles.cs.meta CoreEditorUtils additions 7 年前
CoreEditorUtils.cs [PlanarReflection] (wip) added capture camera gizmos 7 年前
CoreEditorUtils.cs.meta Update lightweight pipeline / SRP version 7 年前
Debugging.meta Add LW SRP into material graph 7 年前
FilterWindow.cs [Breaking] Moved volume components & profiles to disk-based assets 7 年前
FilterWindow.cs.meta Added "add component overrides" button in volume UI 7 年前
IncludePaths.meta Bump version + Various fixes for assembly definition files: 7 年前
MaterialUpgrader.cs Material upgrader now displays a dialog informing that at least one material must be selected when clicking on upgrade selection option. 7 年前
MaterialUpgrader.cs.meta Material Upgrader support first pass 8 年前
PropertyFetcher.cs Added drawers 7 年前
PropertyFetcher.cs.meta Update lightweight pipeline / SRP version 7 年前
Resources.meta Update lightweight pipeline / SRP version 7 年前
ShaderGenerator.meta moved editor-specific shader generator code to an Editor folder 8 年前
Volume.meta Generic volume framework 7 年前
com.unity.render-pipelines.core.Editor.asmdef Bump version + Various fixes for assembly definition files: 7 年前
com.unity.render-pipelines.core.Editor.asmdef.meta Bump version + Various fixes for assembly definition files: 7 年前