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Peter Bay Bastian e7218ad7 Remove unused variables and classes and rework how master preview resizing is handled 7 年前
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Controls Split up ScreenPositionSlotControl into its own .USS file 7 年前
Blackboard.uss Import blackboard to project, still WIP 7 年前
Blackboard.uss.meta Import blackboard to project, still WIP 7 年前
Controls.meta Split up MaterialGraph.USS file into multiple USS files for better organization. 7 年前
GraphEditorView.uss Merge branch 'master' into node-bugfixes 7 年前
GraphEditorView.uss.meta Split up MaterialGraph.USS file into multiple USS files for better organization. 7 年前
MasterPreviewView.uss Remove unused variables and classes and rework how master preview resizing is handled 7 年前
MasterPreviewView.uss.meta Split up MaterialGraph.USS file into multiple USS files for better organization. 7 年前
MaterialGraph.uss Merge branch 'master' into node-bugfixes 7 年前
MaterialGraph.uss.meta [MatGraph]Use generated names for properties so that they do not conflict and are formatted properly. 7 年前
MaterialGraphView.uss Split up MaterialGraph.USS file into multiple USS files for better organization. 7 年前
MaterialGraphView.uss.meta Split up MaterialGraph.USS file into multiple USS files for better organization. 7 年前
MaterialNodeView.uss Split up MaterialGraph.USS file into multiple USS files for better organization. 7 年前
MaterialNodeView.uss.meta Split up MaterialGraph.USS file into multiple USS files for better organization. 7 年前
PixelCacheProfiler.uss * Hunt down code causing pixel cache dirtying every frame 7 年前
PixelCacheProfiler.uss.meta * Hunt down code causing pixel cache dirtying every frame 7 年前
PortInputView.uss Merge branch 'master' into node-bugfixes 7 年前
PortInputView.uss.meta Split up MaterialGraph.USS file into multiple USS files for better organization. 7 年前
ShaderPort.uss Merge branch 'master' into node-bugfixes 7 年前
ShaderPort.uss.meta Split up MaterialGraph.USS file into multiple USS files for better organization. 7 年前
ShaderPropertyView.uss Split up MaterialGraph.USS file into multiple USS files for better organization. 7 年前
ShaderPropertyView.uss.meta Split up MaterialGraph.USS file into multiple USS files for better organization. 7 年前