您最多选择25个主题
主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
59 行
12 KiB
59 行
12 KiB
{
|
|
"m_SerializedProperties": [],
|
|
"m_GUID": {
|
|
"m_GuidSerialized": "8c205dea-e05d-4807-8eb9-2810c5044406"
|
|
},
|
|
"m_SerializableNodes": [
|
|
{
|
|
"typeInfo": {
|
|
"fullName": "UnityEditor.ShaderGraph.UnlitMasterNode"
|
|
},
|
|
"JSONnodeData": "{\n \"m_GuidSerialized\": \"ec7f3286-1a87-43fc-9fae-375285757296\",\n \"m_Name\": \"Unlit Master\",\n \"m_DrawState\": {\n \"m_Expanded\": true,\n \"m_Position\": {\n \"serializedVersion\": \"2\",\n \"x\": 166.0,\n \"y\": -98.0,\n \"width\": 208.0,\n \"height\": 406.0\n }\n },\n \"m_SerializableSlots\": [\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.ColorRGBMaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 0,\\n \\\"m_DisplayName\\\": \\\"Color\\\",\\n \\\"m_SlotType\\\": 0,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"Color\\\",\\n \\\"m_ShaderStage\\\": 2,\\n \\\"m_Value\\\": {\\n \\\"x\\\": 0.5,\\n \\\"y\\\": 0.5,\\n \\\"z\\\": 0.5\\n },\\n \\\"m_DefaultValue\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0,\\n \\\"z\\\": 0.0\\n }\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.Vector1MaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 7,\\n \\\"m_DisplayName\\\": \\\"Alpha\\\",\\n \\\"m_SlotType\\\": 0,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"Alpha\\\",\\n \\\"m_ShaderStage\\\": 2,\\n \\\"m_Value\\\": 1.0,\\n \\\"m_DefaultValue\\\": 1.0\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.Vector1MaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 8,\\n \\\"m_DisplayName\\\": \\\"AlphaClipThreshold\\\",\\n \\\"m_SlotType\\\": 0,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"AlphaClipThreshold\\\",\\n \\\"m_ShaderStage\\\": 2,\\n \\\"m_Value\\\": 0.0,\\n \\\"m_DefaultValue\\\": 0.0\\n}\"\n }\n ],\n \"m_PreviewExpanded\": true,\n \"m_SerializableSubShaders\": [\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEngine.Experimental.Rendering.LightweightPipeline.LightWeightUnlitSubShader\"\n },\n \"JSONnodeData\": \"{}\"\n }\n ],\n \"m_SurfaceType\": 0,\n \"m_AlphaMode\": 0,\n \"m_TwoSided\": false\n}"
|
|
},
|
|
{
|
|
"typeInfo": {
|
|
"fullName": "UnityEditor.ShaderGraph.Vector2Node"
|
|
},
|
|
"JSONnodeData": "{\n \"m_GuidSerialized\": \"c5cad04e-78ec-4801-8047-860257a2d0bf\",\n \"m_Name\": \"Vector 2\",\n \"m_DrawState\": {\n \"m_Expanded\": true,\n \"m_Position\": {\n \"serializedVersion\": \"2\",\n \"x\": -502.5,\n \"y\": 2.0,\n \"width\": 104.0,\n \"height\": 114.0\n }\n },\n \"m_SerializableSlots\": [\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.Vector1MaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 1,\\n \\\"m_DisplayName\\\": \\\"X\\\",\\n \\\"m_SlotType\\\": 0,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"X\\\",\\n \\\"m_ShaderStage\\\": 0,\\n \\\"m_Value\\\": 0.20000000298023225,\\n \\\"m_DefaultValue\\\": 0.20000000298023225\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.Vector1MaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 2,\\n \\\"m_DisplayName\\\": \\\"Y\\\",\\n \\\"m_SlotType\\\": 0,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"Y\\\",\\n \\\"m_ShaderStage\\\": 0,\\n \\\"m_Value\\\": 0.4000000059604645,\\n \\\"m_DefaultValue\\\": 0.4000000059604645\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.Vector2MaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 0,\\n \\\"m_DisplayName\\\": \\\"Out\\\",\\n \\\"m_SlotType\\\": 1,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"Out\\\",\\n \\\"m_ShaderStage\\\": 0,\\n \\\"m_Value\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0\\n },\\n \\\"m_DefaultValue\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0\\n }\\n}\"\n }\n ],\n \"m_PreviewExpanded\": true,\n \"m_Value\": {\n \"x\": 0.20000000298023225,\n \"y\": 0.4000000059604645\n }\n}"
|
|
},
|
|
{
|
|
"typeInfo": {
|
|
"fullName": "UnityEditor.ShaderGraph.Vector4Node"
|
|
},
|
|
"JSONnodeData": "{\n \"m_GuidSerialized\": \"f6fd1b40-21ee-4a1c-a143-2199ef7463be\",\n \"m_Name\": \"Vector 4\",\n \"m_DrawState\": {\n \"m_Expanded\": true,\n \"m_Position\": {\n \"serializedVersion\": \"2\",\n \"x\": -585.5,\n \"y\": 119.0,\n \"width\": 188.0,\n \"height\": 114.0\n }\n },\n \"m_SerializableSlots\": [\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.Vector1MaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 1,\\n \\\"m_DisplayName\\\": \\\"X\\\",\\n \\\"m_SlotType\\\": 0,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"X\\\",\\n \\\"m_ShaderStage\\\": 0,\\n \\\"m_Value\\\": 0.6000000238418579,\\n \\\"m_DefaultValue\\\": 0.6000000238418579\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.Vector1MaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 2,\\n \\\"m_DisplayName\\\": \\\"Y\\\",\\n \\\"m_SlotType\\\": 0,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"Y\\\",\\n \\\"m_ShaderStage\\\": 0,\\n \\\"m_Value\\\": 0.5,\\n \\\"m_DefaultValue\\\": 0.5\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.Vector1MaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 3,\\n \\\"m_DisplayName\\\": \\\"Z\\\",\\n \\\"m_SlotType\\\": 0,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"Z\\\",\\n \\\"m_ShaderStage\\\": 0,\\n \\\"m_Value\\\": 0.699999988079071,\\n \\\"m_DefaultValue\\\": 0.699999988079071\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.Vector1MaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 4,\\n \\\"m_DisplayName\\\": \\\"W\\\",\\n \\\"m_SlotType\\\": 0,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"W\\\",\\n \\\"m_ShaderStage\\\": 0,\\n \\\"m_Value\\\": 1.0,\\n \\\"m_DefaultValue\\\": 1.0\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.Vector4MaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 0,\\n \\\"m_DisplayName\\\": \\\"Out\\\",\\n \\\"m_SlotType\\\": 1,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"Out\\\",\\n \\\"m_ShaderStage\\\": 0,\\n \\\"m_Value\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0,\\n \\\"z\\\": 0.0,\\n \\\"w\\\": 0.0\\n },\\n \\\"m_DefaultValue\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0,\\n \\\"z\\\": 0.0,\\n \\\"w\\\": 0.0\\n }\\n}\"\n }\n ],\n \"m_PreviewExpanded\": true,\n \"m_Value\": {\n \"x\": 0.6000000238418579,\n \"y\": 0.5,\n \"z\": 0.699999988079071,\n \"w\": 1.0\n }\n}"
|
|
},
|
|
{
|
|
"typeInfo": {
|
|
"fullName": "UnityEditor.ShaderGraph.PowerNode"
|
|
},
|
|
"JSONnodeData": "{\n \"m_GuidSerialized\": \"f0820908-0738-4d3d-acd0-1db38a8ac1eb\",\n \"m_Name\": \"Power\",\n \"m_DrawState\": {\n \"m_Expanded\": true,\n \"m_Position\": {\n \"serializedVersion\": \"2\",\n \"x\": -140.75,\n \"y\": -117.5,\n \"width\": 0.0,\n \"height\": 0.0\n }\n },\n \"m_SerializableSlots\": [\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.DynamicVectorMaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 0,\\n \\\"m_DisplayName\\\": \\\"A\\\",\\n \\\"m_SlotType\\\": 0,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"A\\\",\\n \\\"m_ShaderStage\\\": 0,\\n \\\"m_Value\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0,\\n \\\"z\\\": 0.0,\\n \\\"w\\\": 0.0\\n },\\n \\\"m_DefaultValue\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0,\\n \\\"z\\\": 0.0,\\n \\\"w\\\": 0.0\\n }\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.DynamicVectorMaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 1,\\n \\\"m_DisplayName\\\": \\\"B\\\",\\n \\\"m_SlotType\\\": 0,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"B\\\",\\n \\\"m_ShaderStage\\\": 0,\\n \\\"m_Value\\\": {\\n \\\"x\\\": 2.0,\\n \\\"y\\\": 2.0,\\n \\\"z\\\": 2.0,\\n \\\"w\\\": 2.0\\n },\\n \\\"m_DefaultValue\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0,\\n \\\"z\\\": 0.0,\\n \\\"w\\\": 0.0\\n }\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.DynamicVectorMaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 2,\\n \\\"m_DisplayName\\\": \\\"Out\\\",\\n \\\"m_SlotType\\\": 1,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"Out\\\",\\n \\\"m_ShaderStage\\\": 0,\\n \\\"m_Value\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0,\\n \\\"z\\\": 0.0,\\n \\\"w\\\": 0.0\\n },\\n \\\"m_DefaultValue\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0,\\n \\\"z\\\": 0.0,\\n \\\"w\\\": 0.0\\n }\\n}\"\n }\n ],\n \"m_PreviewExpanded\": true\n}"
|
|
}
|
|
],
|
|
"m_SerializableEdges": [
|
|
{
|
|
"typeInfo": {
|
|
"fullName": "UnityEditor.Graphing.Edge"
|
|
},
|
|
"JSONnodeData": "{\n \"m_OutputSlot\": {\n \"m_SlotId\": 0,\n \"m_NodeGUIDSerialized\": \"c5cad04e-78ec-4801-8047-860257a2d0bf\"\n },\n \"m_InputSlot\": {\n \"m_SlotId\": 0,\n \"m_NodeGUIDSerialized\": \"f0820908-0738-4d3d-acd0-1db38a8ac1eb\"\n }\n}"
|
|
},
|
|
{
|
|
"typeInfo": {
|
|
"fullName": "UnityEditor.Graphing.Edge"
|
|
},
|
|
"JSONnodeData": "{\n \"m_OutputSlot\": {\n \"m_SlotId\": 0,\n \"m_NodeGUIDSerialized\": \"f6fd1b40-21ee-4a1c-a143-2199ef7463be\"\n },\n \"m_InputSlot\": {\n \"m_SlotId\": 1,\n \"m_NodeGUIDSerialized\": \"f0820908-0738-4d3d-acd0-1db38a8ac1eb\"\n }\n}"
|
|
},
|
|
{
|
|
"typeInfo": {
|
|
"fullName": "UnityEditor.Graphing.Edge"
|
|
},
|
|
"JSONnodeData": "{\n \"m_OutputSlot\": {\n \"m_SlotId\": 2,\n \"m_NodeGUIDSerialized\": \"f0820908-0738-4d3d-acd0-1db38a8ac1eb\"\n },\n \"m_InputSlot\": {\n \"m_SlotId\": 0,\n \"m_NodeGUIDSerialized\": \"ec7f3286-1a87-43fc-9fae-375285757296\"\n }\n}"
|
|
}
|
|
],
|
|
"m_PreviewData": {
|
|
"serializedMesh": {
|
|
"m_SerializedMesh": "",
|
|
"m_Guid": ""
|
|
}
|
|
},
|
|
"m_Path": "Shader Graph Tests/Math/Basic"
|
|
}
|