.. |
ClusteredUtils.h
|
minor clean up for some clustered utility functions
|
7 年前 |
ClusteredUtils.h.meta
|
Add support for directional light
|
8 年前 |
FPTLRenderPipeline.asset
|
light/probe lists reference implementation
|
7 年前 |
FPTLRenderPipeline.asset.meta
|
Rename scriptableRenderLoop Folder to ScriptableRenderPipeline
|
8 年前 |
FinalPass.shader
|
tabs -> spaces
|
8 年前 |
FinalPass.shader.meta
|
Move non-shipping pipelines to TestbedPipelines/
|
7 年前 |
FptlLighting.cs
|
Update menu item location and label
|
7 年前 |
FptlLighting.cs.meta
|
throwing in fptl project
|
9 年前 |
Internal-DeferredReflections.shader
|
[Format]Reformat via format.pl to match the new conventions
|
8 年前 |
Internal-DeferredReflections.shader.meta
|
Move non-shipping pipelines to TestbedPipelines/
|
7 年前 |
Internal-DeferredShading.shader
|
[Format]Reformat via format.pl to match the new conventions
|
8 年前 |
Internal-DeferredShading.shader.meta
|
Move non-shipping pipelines to TestbedPipelines/
|
7 年前 |
LightBoundsDebug.shader
|
[Format]Reformat via format.pl to match the new conventions
|
8 年前 |
LightBoundsDebug.shader.meta
|
Move non-shipping pipelines to TestbedPipelines/
|
7 年前 |
LightDefinitions.cs
|
add a comment about possible cluster tile sizes
|
8 年前 |
LightDefinitions.cs.hlsl
|
Update all generated files
|
7 年前 |
LightDefinitions.cs.hlsl.meta
|
Move non-shipping pipelines to TestbedPipelines/
|
7 年前 |
LightDefinitions.cs.meta
|
throwing in fptl project
|
9 年前 |
LightingConvexHullUtils.hlsl
|
minor clean up
|
7 年前 |
LightingConvexHullUtils.hlsl.meta
|
Move non-shipping pipelines to TestbedPipelines/
|
7 年前 |
LightingTemplate.hlsl
|
Upgrade FPTL for the new ShaderLibrary
|
7 年前 |
LightingTemplate.hlsl.meta
|
Move non-shipping pipelines to TestbedPipelines/
|
7 年前 |
LightingUtils.hlsl
|
support orthographic projection in tiled lighting (fptl renderloop only atm)
|
7 年前 |
LightingUtils.hlsl.meta
|
Move non-shipping pipelines to TestbedPipelines/
|
7 年前 |
ReflectionTemplate.hlsl
|
[Format]Reformat via format.pl to match the new conventions
|
8 年前 |
ReflectionTemplate.hlsl.meta
|
Move non-shipping pipelines to TestbedPipelines/
|
7 年前 |
RegularForwardLightingTemplate.hlsl
|
[Format]Reformat via format.pl to match the new conventions
|
8 年前 |
RegularForwardLightingTemplate.hlsl.meta
|
Move non-shipping pipelines to TestbedPipelines/
|
7 年前 |
RegularForwardLightingUtils.hlsl
|
cleanup
|
7 年前 |
RegularForwardLightingUtils.hlsl.meta
|
Move non-shipping pipelines to TestbedPipelines/
|
7 年前 |
RegularForwardReflectionTemplate.hlsl
|
[Format]Reformat via format.pl to match the new conventions
|
8 年前 |
RegularForwardReflectionTemplate.hlsl.meta
|
Move non-shipping pipelines to TestbedPipelines/
|
7 年前 |
ShaderBase.h
|
fix box projection issue with DirectionToSphericalTexCoordinate
|
8 年前 |
ShaderBase.h.meta
|
throwing in fptl project
|
9 年前 |
Shadow.hlsl
|
Re-factor Shadow.hlsl in core such that the user of the library is including things instead. This is required for package usage, as Core package cannot depend on anything outside itself.
|
7 年前 |
Shadow.hlsl.meta
|
Re-factor Shadow.hlsl in core such that the user of the library is including things instead. This is required for package usage, as Core package cannot depend on anything outside itself.
|
7 年前 |
ShadowContext.hlsl
|
Upgrade FPTL for the new ShaderLibrary
|
7 年前 |
ShadowContext.hlsl.meta
|
Re-factor Shadow.hlsl in core such that the user of the library is including things instead. This is required for package usage, as Core package cannot depend on anything outside itself.
|
7 年前 |
ShadowDispatch.hlsl
|
Added dithering to cascade transitions. There are now two functions to choose from, to either blend between cascades doing two fetches, or dither doing just one fetch.
|
7 年前 |
ShadowDispatch.hlsl.meta
|
Move non-shipping pipelines to TestbedPipelines/
|
7 年前 |
SkyboxHelper.cs
|
Moved back GetRenderPipelineMaterialList to HDUtils as it's HDRP specific
|
7 年前 |
SkyboxHelper.cs.meta
|
More work
|
8 年前 |
SortingComputeUtils.hlsl
|
[Format]Reformat via format.pl to match the new conventions
|
8 年前 |
SortingComputeUtils.hlsl.meta
|
Move non-shipping pipelines to TestbedPipelines/
|
7 年前 |
StandardTest.shader
|
Remove LIGHTMAP_OFF, DIRLIGHTMAP_OFF and DYNAMICLIGHTMAP_OFF keyword
|
7 年前 |
StandardTest.shader.meta
|
Move non-shipping pipelines to TestbedPipelines/
|
7 年前 |
TiledLightingTemplate.hlsl
|
allow clustered tiled to use 16, 32 or 64 as its tile size
|
8 年前 |
TiledLightingTemplate.hlsl.meta
|
Move non-shipping pipelines to TestbedPipelines/
|
7 年前 |
TiledLightingUtils.hlsl
|
[Format]Reformat via format.pl to match the new conventions
|
8 年前 |
TiledLightingUtils.hlsl.meta
|
Move non-shipping pipelines to TestbedPipelines/
|
7 年前 |
TiledReflectionTemplate.hlsl
|
allow clustered tiled to use 16, 32 or 64 as its tile size
|
8 年前 |
TiledReflectionTemplate.hlsl.meta
|
Move non-shipping pipelines to TestbedPipelines/
|
7 年前 |
UnityStandardForwardNew.cginc
|
[Format]Reformat via format.pl to match the new conventions
|
8 年前 |
UnityStandardForwardNew.cginc.meta
|
Move non-shipping pipelines to TestbedPipelines/
|
7 年前 |
lightlistbuild-bigtile.compute
|
support orthographic projection in tiled lighting (fptl renderloop only atm)
|
7 年前 |
lightlistbuild-bigtile.compute.meta
|
Move non-shipping pipelines to TestbedPipelines/
|
7 年前 |
lightlistbuild-clustered.compute
|
minor clean up
|
7 年前 |
lightlistbuild-clustered.compute.meta
|
Move non-shipping pipelines to TestbedPipelines/
|
7 年前 |
lightlistbuild.compute
|
support orthographic projection in tiled lighting (fptl renderloop only atm)
|
7 年前 |
lightlistbuild.compute.meta
|
Move non-shipping pipelines to TestbedPipelines/
|
7 年前 |
scrbound.compute
|
minor clean up
|
7 年前 |
scrbound.compute.meta
|
Move non-shipping pipelines to TestbedPipelines/
|
7 年前 |