您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
 
 
 
 
sebastienlagarde a333a206 Make deferred rendering wortk and match forward 8 年前
..
API Merge branch 'ShaderLibrary' of https://github.com/Unity-Technologies/ScriptableRenderLoop into ShaderLibrary 8 年前
API.meta First set of files 8 年前
BSDF.hlsl Very minimal loop done, display red shader 8 年前
BSDF.hlsl.meta First set of files 8 年前
Color.hlsl Update a bit the code for deferred + some notation update 8 年前
Color.hlsl.meta First set of files 8 年前
Common.hlsl Make deferred rendering wortk and match forward 8 年前
Common.hlsl.meta First set of files 8 年前
CommonLighting.hlsl Update ShaderLibrary and UnityStandard code 8 年前
CommonLighting.hlsl.meta Update ShaderLibrary and UnityStandard code 8 年前
Filtering.hlsl Update a bit the code for deferred + some notation update 8 年前
Filtering.hlsl.meta Very minimal loop done, display red shader 8 年前
GeometricTools.hlsl First set of files 8 年前
GeometricTools.hlsl.meta First set of files 8 年前
Packing.hlsl Update a bit the code for deferred + some notation update 8 年前
Packing.hlsl.meta First set of files 8 年前
QuaternionMath.hlsl First set of files 8 年前
QuaternionMath.hlsl.meta First set of files 8 年前
SHMath.hlsl First set of files 8 年前
SHMath.hlsl.meta First set of files 8 年前
Sampling.hlsl First set of files 8 年前
Sampling.hlsl.meta First set of files 8 年前