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sebastienlagarde 1065c023 HDRednerLoop: Fixed bad code to reconstruct world position 8 年前
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ForwardRenderLoop fixed script compile errors in the standalone build 8 年前
HDRenderLoop HDRednerLoop: Fixed bad code to reconstruct world position 8 年前
RenderPasses fix exception when not all active lights have shadows enabled 8 年前
ShaderLibrary Add a test scene for HDRenderLoop 8 年前
common Merge pull request #2 from Unity-Technologies/ShaderLibrary 8 年前
fptl Add a test scene for HDRenderLoop 8 年前
AdditionalLightData.cs Initial ScriptableRenderLoop 9 年前
AdditionalLightData.cs.meta Initial ScriptableRenderLoop 9 年前
ForwardRenderLoop.meta Initial ScriptableRenderLoop 9 年前
HDRenderLoop.meta Change UnityStandard to HDRenderLoop 8 年前
RenderPasses.meta Initial ScriptableRenderLoop 9 年前
ScriptableRenderLoop.cs GetSupportedRenderingFeatures now figures out what the render loop supports, and changes UI accordingly. 9 年前
ScriptableRenderLoop.cs.meta Initial ScriptableRenderLoop 9 年前
ScriptableRenderLoopPicker.cs fixed script compile errors in the standalone build 8 年前
ScriptableRenderLoopPicker.cs.meta Initial ScriptableRenderLoop 9 年前
ShaderLibrary.meta First set of files 8 年前
common.meta throwing in fptl project 9 年前
fptl.meta throwing in fptl project 9 年前