您最多选择25个主题
主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
186 行
7.5 KiB
186 行
7.5 KiB
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Reflection;
|
|
using UnityEngine;
|
|
using UnityEditor.Experimental.UIElements;
|
|
using UnityEngine.Experimental.UIElements;
|
|
using UnityEditor.Graphing;
|
|
using UnityEngine.Experimental.UIElements.StyleSheets;
|
|
using Object = UnityEngine.Object;
|
|
|
|
namespace UnityEditor.ShaderGraph.Drawing.Inspector
|
|
{
|
|
public class MasterPreviewView : VisualElement
|
|
{
|
|
PreviewManager m_PreviewManager;
|
|
AbstractMaterialGraph m_Graph;
|
|
|
|
PreviewRenderData m_PreviewRenderHandle;
|
|
Image m_PreviewTextureView;
|
|
|
|
Vector2 m_PreviewScrollPosition;
|
|
ObjectField m_PreviewMeshPicker;
|
|
|
|
IMasterNode m_MasterNode;
|
|
Mesh m_PreviousMesh;
|
|
|
|
List<string> m_DoNotShowPrimitives = new List<string>( new string[] {PrimitiveType.Plane.ToString()});
|
|
|
|
static Type s_ContextualMenuManipulator = AppDomain.CurrentDomain.GetAssemblies().SelectMany(x => x.GetTypes()).FirstOrDefault(t => t.FullName == "UnityEngine.Experimental.UIElements.ContextualMenuManipulator");
|
|
static Type s_ObjectSelector = AppDomain.CurrentDomain.GetAssemblies().SelectMany(x => x.GetTypes()).FirstOrDefault(t => t.FullName == "UnityEditor.ObjectSelector");
|
|
|
|
public MasterPreviewView(string assetName, PreviewManager previewManager, AbstractMaterialGraph graph)
|
|
{
|
|
this.clippingOptions = ClippingOptions.ClipAndCacheContents;
|
|
m_PreviewManager = previewManager;
|
|
m_Graph = graph;
|
|
|
|
AddStyleSheetPath("Styles/MasterPreviewView");
|
|
|
|
m_PreviewRenderHandle = previewManager.masterRenderData;
|
|
|
|
var topContainer = new VisualElement() { name = "top" };
|
|
{
|
|
var title = new Label(assetName.Split('/').Last()) { name = "title" };
|
|
topContainer.Add(title);
|
|
}
|
|
Add(topContainer);
|
|
|
|
var middleContainer = new VisualElement {name = "middle"};
|
|
{
|
|
m_PreviewTextureView = CreatePreview(Texture2D.blackTexture);
|
|
m_PreviewScrollPosition = new Vector2(0f, 0f);
|
|
middleContainer.Add(m_PreviewTextureView);
|
|
middleContainer.AddManipulator(new Scrollable(OnScroll));
|
|
}
|
|
m_PreviewRenderHandle.onPreviewChanged += OnPreviewChanged;
|
|
Add(middleContainer);
|
|
}
|
|
|
|
Image CreatePreview(Texture texture)
|
|
{
|
|
var image = new Image { name = "preview", image = StyleValue<Texture>.Create(m_PreviewRenderHandle.texture ?? texture) };
|
|
image.AddManipulator(new Draggable(OnMouseDragPreviewMesh, true));
|
|
image.AddManipulator((IManipulator)Activator.CreateInstance(s_ContextualMenuManipulator, (Action<ContextualMenuPopulateEvent>)BuildContextualMenu));
|
|
return image;
|
|
}
|
|
|
|
void BuildContextualMenu(ContextualMenuPopulateEvent evt)
|
|
{
|
|
foreach (var primitiveTypeName in Enum.GetNames(typeof(PrimitiveType)))
|
|
{
|
|
if(m_DoNotShowPrimitives.Contains(primitiveTypeName))
|
|
continue;
|
|
evt.menu.AppendAction(primitiveTypeName, e => ChangePrimitiveMesh( primitiveTypeName ), ContextualMenu.MenuAction.AlwaysEnabled);
|
|
}
|
|
|
|
evt.menu.AppendAction("Custom Mesh", e => ChangeMeshCustom(), ContextualMenu.MenuAction.AlwaysEnabled);
|
|
}
|
|
|
|
IMasterNode masterNode
|
|
{
|
|
get { return m_PreviewRenderHandle.shaderData != null ? m_PreviewRenderHandle.shaderData.node as IMasterNode : null; }
|
|
}
|
|
|
|
void DirtyMasterNode(ModificationScope scope)
|
|
{
|
|
var amn = masterNode as AbstractMaterialNode;
|
|
if (amn != null)
|
|
amn.Dirty(scope);
|
|
}
|
|
|
|
void OnPreviewChanged()
|
|
{
|
|
m_PreviewTextureView.image = StyleValue<Texture>.Create(m_PreviewRenderHandle.texture ?? Texture2D.blackTexture);
|
|
m_PreviewTextureView.Dirty(ChangeType.Repaint);
|
|
}
|
|
|
|
void ChangePrimitiveMesh(string primitiveName)
|
|
{
|
|
Mesh changedPrimitiveMesh = Resources.GetBuiltinResource(typeof(Mesh), string.Format("{0}.fbx", primitiveName)) as Mesh;
|
|
|
|
ChangeMesh(changedPrimitiveMesh);
|
|
}
|
|
|
|
void ChangeMesh(Mesh mesh)
|
|
{
|
|
Mesh changedMesh = mesh;
|
|
|
|
DirtyMasterNode(ModificationScope.Node);
|
|
|
|
if (m_Graph.previewData.serializedMesh.mesh != changedMesh)
|
|
{
|
|
m_Graph.previewData.rotation = Quaternion.identity;
|
|
}
|
|
|
|
m_Graph.previewData.serializedMesh.mesh = changedMesh;
|
|
}
|
|
|
|
private static EditorWindow Get()
|
|
{
|
|
PropertyInfo P = s_ObjectSelector.GetProperty("get", BindingFlags.Public | BindingFlags.Static);
|
|
return P.GetValue(null,null) as EditorWindow;
|
|
}
|
|
|
|
void OnMeshChanged(Object obj)
|
|
{
|
|
var mesh = obj as Mesh;
|
|
if (mesh == null)
|
|
mesh = m_PreviousMesh;
|
|
ChangeMesh(mesh);
|
|
}
|
|
|
|
void ChangeMeshCustom()
|
|
{
|
|
MethodInfo ShowMethod = s_ObjectSelector.GetMethod("Show", BindingFlags.NonPublic | BindingFlags.Instance | BindingFlags.DeclaredOnly, Type.DefaultBinder, new[] {typeof(Object), typeof(Type), typeof(SerializedProperty), typeof(bool), typeof(List<int>), typeof(Action<Object>), typeof(Action<Object>)}, new ParameterModifier[7]);
|
|
m_PreviousMesh = m_Graph.previewData.serializedMesh.mesh;
|
|
ShowMethod.Invoke(Get(), new object[] { null, typeof(Mesh), null, false, null, (Action<Object>)OnMeshChanged, (Action<Object>)OnMeshChanged });
|
|
}
|
|
|
|
public void RefreshRenderTextureSize()
|
|
{
|
|
var currentWidth = m_PreviewRenderHandle.texture != null ? m_PreviewRenderHandle.texture.width : -1;
|
|
var currentHeight = m_PreviewRenderHandle.texture != null ? m_PreviewRenderHandle.texture.height : -1;
|
|
|
|
var targetWidth = m_PreviewTextureView.contentRect.width;
|
|
var targetHeight = m_PreviewTextureView.contentRect.height;
|
|
|
|
if (Mathf.Approximately(currentWidth, targetHeight) && Mathf.Approximately(currentHeight, targetWidth))
|
|
return;
|
|
|
|
m_PreviewManager.ResizeMasterPreview(m_PreviewTextureView.contentRect.size);
|
|
}
|
|
|
|
public void UpdateRenderTextureOnNextLayoutChange()
|
|
{
|
|
RegisterCallback<PostLayoutEvent>(AdaptRenderTextureOnLayoutChange);
|
|
}
|
|
|
|
void AdaptRenderTextureOnLayoutChange(PostLayoutEvent evt)
|
|
{
|
|
UnregisterCallback<PostLayoutEvent>(AdaptRenderTextureOnLayoutChange);
|
|
RefreshRenderTextureSize();
|
|
}
|
|
|
|
void OnScroll(float scrollValue)
|
|
{
|
|
float rescaleAmount = -scrollValue * .03f;
|
|
m_Graph.previewData.scale = Mathf.Clamp(m_Graph.previewData.scale + rescaleAmount, 0.2f, 5f);
|
|
|
|
DirtyMasterNode(ModificationScope.Node);
|
|
}
|
|
|
|
void OnMouseDragPreviewMesh(Vector2 deltaMouse)
|
|
{
|
|
Vector2 previewSize = m_PreviewTextureView.contentRect.size;
|
|
|
|
m_PreviewScrollPosition -= deltaMouse * (Event.current.shift ? 3f : 1f) / Mathf.Min(previewSize.x, previewSize.y) * 140f;
|
|
m_PreviewScrollPosition.y = Mathf.Clamp(m_PreviewScrollPosition.y, -90f, 90f);
|
|
Quaternion previewRotation = Quaternion.Euler(m_PreviewScrollPosition.y, 0, 0) * Quaternion.Euler(0, m_PreviewScrollPosition.x, 0);
|
|
m_Graph.previewData.rotation = previewRotation;
|
|
|
|
DirtyMasterNode(ModificationScope.Node);
|
|
}
|
|
}
|
|
}
|