您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
 
 
 
 

31 行
831 B

using UnityEngine;
public class ShellExplosion : MonoBehaviour
{
public LayerMask m_TankMask;
public ParticleSystem m_ExplosionParticles;
public AudioSource m_ExplosionAudio;
public float m_MaxDamage = 100f;
public float m_ExplosionForce = 1000f;
public float m_MaxLifeTime = 2f;
public float m_ExplosionRadius = 5f;
private void Start()
{
Destroy(gameObject, m_MaxLifeTime);
}
private void OnTriggerEnter(Collider other)
{
// Find all the tanks in an area around the shell and damage them.
}
private float CalculateDamage(Vector3 targetPosition)
{
// Calculate the amount of damage a target should take based on it's position.
return 0f;
}
}