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Filip Iliescu a44e4c7c spot and point lights now render their geometry with front face culling and greater ztest if near clip is intersected, rather than fullscreen quad. 8 年前
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LightingData.asset spot and point lights now render their geometry with front face culling and greater ztest if near clip is intersected, rather than fullscreen quad. 8 年前
LightingData.asset.meta working reflection probes. next I need to make them work on-chip ao there is no offscreen resolve and blend 8 年前
ReflectionProbe-0.exr change capsule to bnaked reflection probe 8 年前
ReflectionProbe-0.exr.meta working reflection probes. next I need to make them work on-chip ao there is no offscreen resolve and blend 8 年前
ReflectionProbe-1.exr add onchip-skybox material and some scene changes 8 年前
ReflectionProbe-1.exr.meta working reflection probes. next I need to make them work on-chip ao there is no offscreen resolve and blend 8 年前
ReflectionProbe-2.exr change capsule to bnaked reflection probe 8 年前
ReflectionProbe-2.exr.meta working reflection probes. next I need to make them work on-chip ao there is no offscreen resolve and blend 8 年前
ReflectionProbe-3.exr add onchip-skybox material and some scene changes 8 年前
ReflectionProbe-3.exr.meta change capsule to bnaked reflection probe 8 年前