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BasicProfiling
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Merge branch 'master' into Branch_Batching2
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8 年前 |
CascadedShadowsTest
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Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop
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8 年前 |
GIParityTest
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Added GI modes test scene.
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8 年前 |
GammaTest
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Added a scene to test gamma (only basic case right now).
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8 年前 |
GlobalIlluminationTest
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Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop
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8 年前 |
GraphicTest
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Merge branch 'master' into Branch_Batching2
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7 年前 |
HDRI
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HDRenderPipeline: Fix PI issue in disney Diffuse integration for diffuse
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8 年前 |
LayeredLitTest
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Merge pull request #228 from Unity-Technologies/shadows
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8 年前 |
Material
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Merge branch 'master' into Branch_Batching2
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7 年前 |
NewBatcherLightprobes
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update some new batcher test scenes
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7 年前 |
NewBatcherTest
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update some new batcher test scenes
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7 年前 |
PostProcess Profiles
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Updated HDRenderLoopTest scene to use latest postfx
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8 年前 |
Prefabs
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Add a test scene for HDRenderLoop
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8 年前 |
Rock
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Merge branch 'master' into Branch_Batching2
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8 年前 |
SphereStandard
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Merge pull request #251 from EvgeniiG/material_id_update
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8 年前 |
WindTest
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Merge pull request #228 from Unity-Technologies/shadows
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8 年前 |
BasicProfiling.meta
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Added a basic profiling scene with fixed cameras (some lighting cases for now)
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8 年前 |
BasicProfiling.unity
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Correctly Updated BasicProfiling.unity and fixed wrong commit of HDRenderLoopTest.unity
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7 年前 |
BasicProfiling.unity.meta
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Added a basic profiling scene with fixed cameras (some lighting cases for now)
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8 年前 |
CascadedShadowsTest.meta
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Start of new small framework for debugging stuff in HDRenderPipeline. Used it for shadow map visualization.
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8 年前 |
CascadedShadowsTest.unity
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Fixed CascadedShadowsTest.unity (for real)
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7 年前 |
CascadedShadowsTest.unity.meta
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Start of new small framework for debugging stuff in HDRenderPipeline. Used it for shadow map visualization.
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8 年前 |
GIParityTest.meta
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Added GI modes test scene.
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8 年前 |
GIParityTest.unity
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Added GI modes test scene.
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8 年前 |
GIParityTest.unity.meta
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Added GI modes test scene.
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8 年前 |
GammaTest.meta
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Added a scene to test gamma (only basic case right now).
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8 年前 |
GammaTest.unity
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Added a scene to test gamma (only basic case right now).
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8 年前 |
GammaTest.unity.meta
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Added a scene to test gamma (only basic case right now).
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8 年前 |
GlobalIlluminationTest.meta
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Added the possibility to choose the update mode of sky environment lighting.
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8 年前 |
GlobalIlluminationTest.unity
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Fixed GI test scene
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8 年前 |
GlobalIlluminationTest.unity.meta
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Fixed global illumination setup and shader.
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8 年前 |
GraphicTest.meta
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HDRenderPipeline; Add Pom test level
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8 年前 |
HDRI.meta
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HDRenderPipeline: More rename of UnityEditor.Experimental.ScriptableRenderLoop + minor stuff
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8 年前 |
HDRenderLoopTest.unity
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Add shadow data to lights and update the cookie test
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7 年前 |
HDRenderLoopTest.unity.meta
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Add a test scene for HDRenderLoop
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8 年前 |
LayeredLitTest.meta
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Fixed LayeredLit detail maps and improved the LayeredLitTest scene.
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8 年前 |
LayeredLitTest.unity
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Put a free camera in all the test scenes.
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8 年前 |
LayeredLitTest.unity.meta
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Added proper support for Vertex Color in LayeredLit shader.
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8 年前 |
Material.meta
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More work
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8 年前 |
MultipleShadowsTest.unity
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HDRenderPipeline: Re-enable shadow atlas visualization + some clean
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8 年前 |
MultipleShadowsTest.unity.meta
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HDRenderPipeline: Relink enable shadow option + add test shadow scene
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8 年前 |
NewBatcherBench1.unity
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update some new batcher test scenes
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7 年前 |
NewBatcherBench1.unity.meta
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new test scene to bench the new batcher ( NewBatcherBench1 )
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8 年前 |
NewBatcherBench2.unity
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update some new batcher test scenes
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7 年前 |
NewBatcherBench2.unity.meta
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add NewBatcherBench2 scene with dynamic move & shadows. NewBatcherBench1 now use static batching to test new batcher support
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8 年前 |
NewBatcherLightprobes.meta
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update some new batcher test scenes
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7 年前 |
NewBatcherLightprobes.unity
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update some new batcher test scenes
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7 年前 |
NewBatcherLightprobes.unity.meta
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update some new batcher test scenes
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7 年前 |
NewBatcherSkin.unity
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new batcher test scenes updated
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8 年前 |
NewBatcherSkin.unity.meta
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adding new skinned mesh scene
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8 年前 |
NewBatcherTest.meta
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Merge pull request #257 from Unity-Technologies/Branch_Batching2
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8 年前 |
PostProcess Profiles.meta
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Updated HDRenderLoopTest scene to use latest postfx
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8 年前 |
Prefabs.meta
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Add a test scene for HDRenderLoop
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8 年前 |
Rock.meta
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Add a test scene for HDRenderLoop
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8 年前 |
SSSProfiling.unity
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Add the SSS profiling scene
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7 年前 |
SSSProfiling.unity.meta
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Add the SSS profiling scene
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7 年前 |
SphereStandard.meta
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HDRenderLoop: Fix issue with box projection and local offset + add test scene
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8 年前 |
WindTest.meta
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Added first version of vertex wind and a corresponding test scene.
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8 年前 |
WindTest.unity
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Added first version of vertex wind and a corresponding test scene.
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8 年前 |
WindTest.unity.meta
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Added first version of vertex wind and a corresponding test scene.
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8 年前 |