// // This file was automatically generated. Please don't edit by hand. // #ifndef SCREENSPACELIGHTING_CS_HLSL #define SCREENSPACELIGHTING_CS_HLSL // // UnityEngine.Experimental.Rendering.HDPipeline.ScreenSpaceLighting+ProjectionModel: static fields // #define PROJECTIONMODEL_NONE (0) #define PROJECTIONMODEL_PROXY (1) #define PROJECTIONMODEL_HI_Z (2) #define PROJECTIONMODEL_LINEAR (3) #define PROJECTIONMODEL_COUNT (4) // // UnityEngine.Experimental.Rendering.HDPipeline.ScreenSpaceLighting+HiZIntersectionKind: static fields // #define HIZINTERSECTIONKIND_NONE (0) #define HIZINTERSECTIONKIND_CELL (1) #define HIZINTERSECTIONKIND_DEPTH (2) #endif