%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!30 &1 GraphicsSettings: m_ObjectHideFlags: 0 serializedVersion: 10 m_Deferred: m_Mode: 0 m_Shader: {fileID: 0} m_DeferredReflections: m_Mode: 1 m_Shader: {fileID: 74, guid: 0000000000000000f000000000000000, type: 0} m_ScreenSpaceShadows: m_Mode: 1 m_Shader: {fileID: 64, guid: 0000000000000000f000000000000000, type: 0} m_LegacyDeferred: m_Mode: 0 m_Shader: {fileID: 0} m_DepthNormals: m_Mode: 1 m_Shader: {fileID: 62, guid: 0000000000000000f000000000000000, type: 0} m_MotionVectors: m_Mode: 1 m_Shader: {fileID: 75, guid: 0000000000000000f000000000000000, type: 0} m_LightHalo: m_Mode: 1 m_Shader: {fileID: 105, guid: 0000000000000000f000000000000000, type: 0} m_LensFlare: m_Mode: 1 m_Shader: {fileID: 102, guid: 0000000000000000f000000000000000, type: 0} m_AlwaysIncludedShaders: - {fileID: 7, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 15104, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 15105, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 15106, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 10782, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 4800000, guid: 36c23fe83f8e7a54d8fb168fa6cf2a3d, type: 3} - {fileID: 16000, guid: 0000000000000000f000000000000000, type: 0} m_PreloadedShaders: [] m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_TierSettings_Tier1: renderingPath: 1 useCascadedShadowMaps: 1 useHDR: 0 hdrMode: 0 m_TierSettings_Tier2: renderingPath: 1 useCascadedShadowMaps: 1 useHDR: 0 hdrMode: 0 m_TierSettings_Tier3: renderingPath: 1 useCascadedShadowMaps: 1 useHDR: 0 hdrMode: 0 m_DefaultRenderingPath: 1 m_DefaultMobileRenderingPath: 1 m_TierSettings: - serializedVersion: 2 m_BuildTarget: 1 m_Tier: 0 m_Settings: standardShaderQuality: 2 renderingPath: 1 hdrMode: 0 useReflectionProbeBoxProjection: 1 useReflectionProbeBlending: 1 useHDR: 0 useDetailNormalMap: 1 useCascadedShadowMaps: 1 useDitherMaskForAlphaBlendedShadows: 1 m_Automatic: 0 - serializedVersion: 2 m_BuildTarget: 1 m_Tier: 1 m_Settings: standardShaderQuality: 2 renderingPath: 1 hdrMode: 0 useReflectionProbeBoxProjection: 1 useReflectionProbeBlending: 1 useHDR: 0 useDetailNormalMap: 1 useCascadedShadowMaps: 1 useDitherMaskForAlphaBlendedShadows: 1 m_Automatic: 0 - serializedVersion: 2 m_BuildTarget: 1 m_Tier: 2 m_Settings: standardShaderQuality: 2 renderingPath: 1 hdrMode: 0 useReflectionProbeBoxProjection: 1 useReflectionProbeBlending: 1 useHDR: 0 useDetailNormalMap: 1 useCascadedShadowMaps: 1 useDitherMaskForAlphaBlendedShadows: 1 m_Automatic: 0 m_LightmapStripping: 0 m_FogStripping: 0 m_LightmapKeepPlain: 1 m_LightmapKeepDirCombined: 1 m_LightmapKeepDirSeparate: 1 m_LightmapKeepDynamicPlain: 1 m_LightmapKeepDynamicDirCombined: 1 m_LightmapKeepDynamicDirSeparate: 1 m_FogKeepLinear: 1 m_FogKeepExp: 1 m_FogKeepExp2: 1