using System.Collections.Generic; using System.Diagnostics; using System.Linq; using RMGUI.GraphView; using UnityEngine; using UnityEngine.RMGUI; using UnityEditor.Graphing.Util; using UnityEngine.RMGUI.StyleSheets; namespace UnityEditor.Graphing.Drawing { public class NodeDrawer : GraphElement { protected VisualContainer m_LeftContainer; protected VisualContainer m_RightContainer; private HeaderDrawer m_HeaderDrawer; private VisualContainer m_InputContainer; private VisualContainer m_OutputContainer; private List m_CurrentAnchors; private VisualContainer m_ControlsContainer; private List m_CurrentControlDrawData; private bool m_CurrentExpanded; public NodeDrawer() { content = new GUIContent(""); AddContainers(); classList = new ClassList("Node"); } public override void SetPosition(Rect newPos) { positionLeft = newPos.x; positionTop = newPos.y; } private void AddContainers() { /* * Layout structure: * node * - left * - - header * - - input * - - controls * - right * - - output */ m_LeftContainer = new VisualContainer { classList = new ClassList("pane", "left"), pickingMode = PickingMode.Ignore }; { m_HeaderDrawer = new HeaderDrawer(); m_HeaderDrawer.AddToClassList("paneItem"); m_LeftContainer.AddChild(m_HeaderDrawer); m_InputContainer = new VisualContainer { name = "input", pickingMode = PickingMode.Ignore, }; m_InputContainer.AddToClassList("paneItem"); m_LeftContainer.AddChild(m_InputContainer); m_ControlsContainer = new VisualContainer { name = "controls", pickingMode = PickingMode.Ignore, }; m_ControlsContainer.AddToClassList("paneItem"); m_LeftContainer.AddChild(m_ControlsContainer); } AddChild(m_LeftContainer); m_RightContainer = new VisualContainer { classList = new ClassList("pane", "right"), pickingMode = PickingMode.Ignore }; { m_OutputContainer = new VisualContainer { name = "output", pickingMode = PickingMode.Ignore, }; m_OutputContainer.AddToClassList("paneItem"); m_RightContainer.AddChild(m_OutputContainer); } AddChild(m_RightContainer); m_CurrentAnchors = new List(); m_CurrentControlDrawData = new List(); } private void AddHeader(NodeDrawData nodeData) { var headerData = nodeData.elements.OfType().FirstOrDefault(); m_HeaderDrawer.dataProvider = headerData; } private void AddSlots(NodeDrawData nodeData) { var anchors = nodeData.elements.OfType().ToList(); if (anchors.Count == 0) { m_RightContainer.AddToClassList("empty"); return; } if (anchors.ItemsReferenceEquals(m_CurrentAnchors) && m_CurrentExpanded == nodeData.expanded) return; m_CurrentAnchors = anchors; m_InputContainer.ClearChildren(); m_OutputContainer.ClearChildren(); int outputCount = 0; foreach (var anchor in anchors) { var hidden = !nodeData.expanded && !anchor.connected; if (!hidden && anchor.direction == Direction.Input) { m_InputContainer.AddChild(NodeAnchor.Create(anchor)); } else if (!hidden && anchor.direction == Direction.Output) { outputCount++; m_OutputContainer.AddChild(NodeAnchor.Create(anchor)); } } if (outputCount == 0) m_RightContainer.AddToClassList("empty"); else m_RightContainer.RemoveFromClassList("empty"); } private void AddControls(NodeDrawData nodeData) { var controlDrawData = nodeData.elements.OfType().ToList(); if (!nodeData.expanded) { m_ControlsContainer.ClearChildren(); m_CurrentControlDrawData.Clear(); return; } if (controlDrawData.ItemsReferenceEquals(m_CurrentControlDrawData)) { for (int i = 0; i < controlDrawData.Count; i++) { var controlData = controlDrawData[i]; var imContainer = m_ControlsContainer.GetChildAtIndex(i) as IMGUIContainer; imContainer.OnGUIHandler = controlData.OnGUIHandler; imContainer.height = controlData.GetHeight(); } } else { m_ControlsContainer.ClearChildren(); m_CurrentControlDrawData.Clear(); foreach (var controlData in controlDrawData) { var imContainer = new IMGUIContainer() { name = "element", OnGUIHandler = controlData.OnGUIHandler, pickingMode = PickingMode.Position, height = controlData.GetHeight() }; m_ControlsContainer.AddChild(imContainer); m_CurrentControlDrawData.Add(controlData); } } } public override void OnDataChanged() { base.OnDataChanged(); var nodeData = GetPresenter(); if (nodeData == null) { ClearChildren(); AddContainers(); return; } if (!nodeData.expanded) AddToClassList("collapsed"); else RemoveFromClassList("collapsed"); AddHeader(nodeData); AddSlots(nodeData); AddControls(nodeData); m_CurrentExpanded = nodeData.expanded; } } }