#ifndef UNITY_FIBONACCI_INCLUDED #define UNITY_FIBONACCI_INCLUDED // Computes a point using the Fibonacci sequence of length N. // Input: Fib[N - 1], Fib[N - 2], and the index 'i' of the point. // Ref: Efficient Quadrature Rules for Illumination Integrals float2 Fibonacci2dSeq(float fibN1, float fibN2, int i) { // 3 cycles on GCN if 'fibN1' and 'fibN2' are known at compile time. // N.b.: According to Swinbank and Pusser [SP06], the uniformity of the distribution // can be slightly improved by introducing an offset of 1/N to the Z (or R) coordinates. return float2(i / fibN1 + (0.5f / fibN1), frac(i * (fibN2 / fibN1))); } static const int k_FibonacciSeq[] = { 0, 1, 1, 2, 3, 5, 8, 13, 21, 34, 55, 89, 144, 233, 377, 610, 987, 1597, 2584, 4181 }; static const float2 k_Fibonacci2dSeq21[] = { float2(0.02380952, 0.00000000), float2(0.07142857, 0.61904764), float2(0.11904762, 0.23809528), float2(0.16666667, 0.85714293), float2(0.21428572, 0.47619057), float2(0.26190478, 0.09523821), float2(0.30952382, 0.71428585), float2(0.35714287, 0.33333349), float2(0.40476191, 0.95238113), float2(0.45238096, 0.57142878), float2(0.50000000, 0.19047642), float2(0.54761904, 0.80952406), float2(0.59523809, 0.42857170), float2(0.64285713, 0.04761887), float2(0.69047618, 0.66666698), float2(0.73809522, 0.28571510), float2(0.78571427, 0.90476227), float2(0.83333331, 0.52380943), float2(0.88095236, 0.14285755), float2(0.92857140, 0.76190567), float2(0.97619045, 0.38095284) }; static const float2 k_Fibonacci2dSeq34[] = { float2(0.01470588, 0.00000000), float2(0.04411765, 0.61764705), float2(0.07352941, 0.23529410), float2(0.10294118, 0.85294116), float2(0.13235295, 0.47058821), float2(0.16176471, 0.08823538), float2(0.19117647, 0.70588231), float2(0.22058824, 0.32352924), float2(0.25000000, 0.94117641), float2(0.27941176, 0.55882359), float2(0.30882353, 0.17647076), float2(0.33823529, 0.79411745), float2(0.36764705, 0.41176462), float2(0.39705881, 0.02941132), float2(0.42647058, 0.64705849), float2(0.45588234, 0.26470566), float2(0.48529410, 0.88235283), float2(0.51470590, 0.50000000), float2(0.54411763, 0.11764717), float2(0.57352942, 0.73529434), float2(0.60294116, 0.35294151), float2(0.63235295, 0.97058773), float2(0.66176468, 0.58823490), float2(0.69117647, 0.20588207), float2(0.72058821, 0.82352924), float2(0.75000000, 0.44117641), float2(0.77941179, 0.05882263), float2(0.80882353, 0.67646980), float2(0.83823532, 0.29411697), float2(0.86764705, 0.91176414), float2(0.89705884, 0.52941132), float2(0.92647058, 0.14705849), float2(0.95588237, 0.76470566), float2(0.98529410, 0.38235283) }; static const float2 k_Fibonacci2dSeq55[] = { float2(0.00909091, 0.00000000), float2(0.02727273, 0.61818182), float2(0.04545455, 0.23636365), float2(0.06363636, 0.85454547), float2(0.08181818, 0.47272730), float2(0.10000000, 0.09090900), float2(0.11818182, 0.70909095), float2(0.13636364, 0.32727289), float2(0.15454546, 0.94545460), float2(0.17272727, 0.56363630), float2(0.19090909, 0.18181801), float2(0.20909090, 0.80000019), float2(0.22727273, 0.41818190), float2(0.24545455, 0.03636360), float2(0.26363635, 0.65454578), float2(0.28181818, 0.27272701), float2(0.30000001, 0.89090919), float2(0.31818181, 0.50909138), float2(0.33636364, 0.12727261), float2(0.35454544, 0.74545479), float2(0.37272727, 0.36363602), float2(0.39090911, 0.98181820), float2(0.40909091, 0.60000038), float2(0.42727274, 0.21818161), float2(0.44545454, 0.83636379), float2(0.46363637, 0.45454597), float2(0.48181817, 0.07272720), float2(0.50000000, 0.69090843), float2(0.51818180, 0.30909157), float2(0.53636366, 0.92727280), float2(0.55454546, 0.54545403), float2(0.57272726, 0.16363716), float2(0.59090906, 0.78181839), float2(0.60909092, 0.39999962), float2(0.62727273, 0.01818275), float2(0.64545453, 0.63636398), float2(0.66363639, 0.25454521), float2(0.68181819, 0.87272835), float2(0.69999999, 0.49090958), float2(0.71818179, 0.10909081), float2(0.73636365, 0.72727203), float2(0.75454545, 0.34545517), float2(0.77272725, 0.96363640), float2(0.79090911, 0.58181763), float2(0.80909091, 0.20000076), float2(0.82727271, 0.81818199), float2(0.84545457, 0.43636322), float2(0.86363637, 0.05454636), float2(0.88181818, 0.67272758), float2(0.89999998, 0.29090881), float2(0.91818184, 0.90909195), float2(0.93636364, 0.52727318), float2(0.95454544, 0.14545441), float2(0.97272730, 0.76363754), float2(0.99090910, 0.38181686) }; static const float2 k_Fibonacci2dSeq89[] = { float2(0.00561798, 0.00000000), float2(0.01685393, 0.61797750), float2(0.02808989, 0.23595500), float2(0.03932584, 0.85393250), float2(0.05056180, 0.47191000), float2(0.06179775, 0.08988762), float2(0.07303371, 0.70786500), float2(0.08426967, 0.32584238), float2(0.09550562, 0.94382000), float2(0.10674157, 0.56179762), float2(0.11797753, 0.17977524), float2(0.12921348, 0.79775238), float2(0.14044943, 0.41573000), float2(0.15168539, 0.03370762), float2(0.16292135, 0.65168476), float2(0.17415731, 0.26966286), float2(0.18539326, 0.88764000), float2(0.19662921, 0.50561714), float2(0.20786516, 0.12359524), float2(0.21910113, 0.74157238), float2(0.23033708, 0.35955048), float2(0.24157304, 0.97752762), float2(0.25280899, 0.59550476), float2(0.26404494, 0.21348286), float2(0.27528089, 0.83146000), float2(0.28651685, 0.44943714), float2(0.29775280, 0.06741524), float2(0.30898875, 0.68539238), float2(0.32022473, 0.30336952), float2(0.33146068, 0.92134666), float2(0.34269664, 0.53932571), float2(0.35393259, 0.15730286), float2(0.36516854, 0.77528000), float2(0.37640449, 0.39325714), float2(0.38764045, 0.01123428), float2(0.39887640, 0.62921333), float2(0.41011235, 0.24719048), float2(0.42134830, 0.86516762), float2(0.43258426, 0.48314476), float2(0.44382024, 0.10112190), float2(0.45505619, 0.71910095), float2(0.46629214, 0.33707809), float2(0.47752810, 0.95505524), float2(0.48876405, 0.57303238), float2(0.50000000, 0.19100952), float2(0.51123595, 0.80898666), float2(0.52247190, 0.42696571), float2(0.53370786, 0.04494286), float2(0.54494381, 0.66292000), float2(0.55617976, 0.28089714), float2(0.56741571, 0.89887428), float2(0.57865167, 0.51685333), float2(0.58988762, 0.13483047), float2(0.60112357, 0.75280762), float2(0.61235952, 0.37078476), float2(0.62359548, 0.98876190), float2(0.63483149, 0.60673904), float2(0.64606744, 0.22471619), float2(0.65730339, 0.84269333), float2(0.66853935, 0.46067429), float2(0.67977530, 0.07865143), float2(0.69101125, 0.69662857), float2(0.70224720, 0.31460571), float2(0.71348315, 0.93258286), float2(0.72471911, 0.55056000), float2(0.73595506, 0.16853714), float2(0.74719101, 0.78651428), float2(0.75842696, 0.40449142), float2(0.76966292, 0.02246857), float2(0.78089887, 0.64044571), float2(0.79213482, 0.25842667), float2(0.80337077, 0.87640381), float2(0.81460673, 0.49438095), float2(0.82584268, 0.11235809), float2(0.83707863, 0.73033524), float2(0.84831458, 0.34831238), float2(0.85955054, 0.96628952), float2(0.87078649, 0.58426666), float2(0.88202250, 0.20224380), float2(0.89325845, 0.82022095), float2(0.90449440, 0.43820190), float2(0.91573036, 0.05617905), float2(0.92696631, 0.67415619), float2(0.93820226, 0.29213333), float2(0.94943821, 0.91011047), float2(0.96067417, 0.52808762), float2(0.97191012, 0.14606476), float2(0.98314607, 0.76404190), float2(0.99438202, 0.38201904) }; // Loads elements from one of the precomputed tables for sample counts of 21, 34, 55, and 89. // Computes sample positions at runtime otherwise. // Sample count must be a Fibonacci number (see 'k_FibonacciSeq'). float2 Fibonacci2d(uint i, uint sampleCount) { switch (sampleCount) { case 21: return k_Fibonacci2dSeq21[i]; case 34: return k_Fibonacci2dSeq34[i]; case 55: return k_Fibonacci2dSeq55[i]; case 89: return k_Fibonacci2dSeq89[i]; default: { int fibN1 = sampleCount; int fibN2 = sampleCount; // These are all constants, so this loop will be optimized away. for (int j = 1; j < 20; j++) { if (k_FibonacciSeq[j] == fibN1) { fibN2 = k_FibonacciSeq[j - 1]; } } return Fibonacci2dSeq(fibN1, fibN2, i); } } } // Returns the radius as the X coordinate, and the angle as the Y coordinate. float2 SampleDiskFibonacci(uint i, uint sampleCount) { float2 f = Fibonacci2d(i, sampleCount); return float2(f.x, TWO_PI * f.y); } // Returns the zenith as the X coordinate, and the azimuthal angle as the Y coordinate. float2 SampleHemisphereFibonacci(uint i, uint sampleCount) { float2 f = Fibonacci2d(i, sampleCount); return float2(1 - f.x, TWO_PI * f.y); } // Returns the zenith as the X coordinate, and the azimuthal angle as the Y coordinate. float2 SampleSphereFibonacci(uint i, uint sampleCount) { float2 f = Fibonacci2d(i, sampleCount); return float2(1 - 2 * f.x, TWO_PI * f.y); } #endif // UNITY_FIBONACCI_INCLUDED