%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!86 &8600000 CustomRenderTexture: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_Name: Generated.ExportTextureMasterNode71166862-083a-4792-8c3a-4111b9dd9d37 m_ImageContentsHash: serializedVersion: 2 Hash: 00000000000000000000000000000000 m_Width: 256 m_Height: 256 m_AntiAliasing: 1 m_DepthFormat: 0 m_ColorFormat: 0 m_MipMap: 0 m_GenerateMips: 1 m_SRGB: 0 m_TextureSettings: serializedVersion: 2 m_FilterMode: 1 m_Aniso: 1 m_MipBias: 0 m_WrapU: 1 m_WrapV: 1 m_WrapW: 1 m_Dimension: 2 m_VolumeDepth: 1 m_Material: {fileID: 2100000, guid: 3bf2f26244334984889b9e531155075d, type: 2} m_InitSource: 0 m_InitMaterial: {fileID: 0} m_InitColor: {r: 1, g: 1, b: 1, a: 1} m_InitTexture: {fileID: 0} m_UpdateMode: 0 m_InitializationMode: 2 m_UpdateZoneSpace: 0 m_CurrentUpdateZoneSpace: 0 m_UpdateZones: [] m_UpdatePeriod: 0 m_ShaderPass: 0 m_CubemapFaceMask: 4294967295 m_DoubleBuffered: 0 m_WrapUpdateZones: 0