using System; using System.Collections.Generic; using UnityEditor.Experimental.UIElements.GraphView; using UnityEngine.MaterialGraph; namespace UnityEditor.MaterialGraph.Drawing { class SwizzleControlPresenter : GraphControlPresenter { public override void OnGUIHandler() { base.OnGUIHandler(); /*var tNode = node as SwizzleNode; if (tNode == null) return; SwizzleNode.SwizzleChannel[] newSwizzleChannels = (SwizzleNode.SwizzleChannel[])tNode.swizzleChannels.Clone(); EditorGUI.BeginChangeCheck(); newSwizzleChannels[0] = (SwizzleNode.SwizzleChannel)EditorGUILayout.EnumPopup("Red output:", newSwizzleChannels[0]); newSwizzleChannels[1] = (SwizzleNode.SwizzleChannel)EditorGUILayout.EnumPopup("Green output:", newSwizzleChannels[1]); newSwizzleChannels[2] = (SwizzleNode.SwizzleChannel)EditorGUILayout.EnumPopup("Blue output:", newSwizzleChannels[2]); newSwizzleChannels[3] = (SwizzleNode.SwizzleChannel)EditorGUILayout.EnumPopup("Alpha output:", newSwizzleChannels[3]); if (EditorGUI.EndChangeCheck()) { tNode.swizzleChannels = newSwizzleChannels; }*/ } public override float GetHeight() { return (EditorGUIUtility.singleLineHeight * 4 + EditorGUIUtility.standardVerticalSpacing) + EditorGUIUtility.standardVerticalSpacing; } } [Serializable] public class SwizzleNodePresenter : PropertyNodePresenter { protected override IEnumerable GetControlData() { var instance = CreateInstance(); instance.Initialize(node); return new List(base.GetControlData()) { instance }; } } }