using System; using UnityEngine; namespace UnityEditor.Graphing { public class ConsoleLogHandler : ILogHandler { public void LogFormat(LogType logType, UnityEngine.Object context, string format, params object[] args) { var formatted = string.Format(format, args); Console.WriteLine("{0}:{1} - {2}", logType, context, formatted); } public void LogException(Exception exception, UnityEngine.Object context) { Console.WriteLine("{0} - {1}", context, exception); } } }