namespace UnityEngine.Experimental.Rendering.HDPipeline { [DisallowMultipleComponent] public class HDRISkySettings : SkySettings { public Cubemap skyHDRI; public override SkyRenderer GetRenderer() { return new HDRISkyRenderer(this); } public override int GetHashCode() { int hash = base.GetHashCode(); unchecked { hash = skyHDRI != null ? hash * 23 + skyHDRI.GetHashCode() : hash; } return hash; } } }