#ifndef LIGHTWEIGHT_PASS_META_PBR_INCLUDED #define LIGHTWEIGHT_PASS_META_PBR_INCLUDED #include "LightweightPassMetaCommon.hlsl" half4 LightweightFragmentMeta(MetaVertexOuput i) : SV_Target { SurfaceData surfaceData; InitializeStandardLitSurfaceData(i.uv, surfaceData); BRDFData brdfData; InitializeBRDFData(surfaceData.albedo, surfaceData.metallic, surfaceData.specular, surfaceData.smoothness, surfaceData.alpha, brdfData); MetaInput o; o.Albedo = brdfData.diffuse + brdfData.specular * brdfData.roughness * 0.5; o.SpecularColor = surfaceData.specular; o.Emission = surfaceData.emission; return MetaFragment(o); } #endif // LIGHTWEIGHT_PASS_META_PBR_INCLUDED