using System; using UnityEngine; using UnityEngine.Experimental.Rendering; namespace UnityEditor.Experimental.Rendering { [DebugUIDrawer(typeof(DebugUI.Value))] public sealed class DebugUIDrawerValue : DebugUIDrawer { public override bool OnGUI(DebugUI.Widget widget, DebugState state) { var w = Cast(widget); var rect = PrepareControlRect(); EditorGUI.LabelField(rect, CoreEditorUtils.GetContent(w.displayName), CoreEditorUtils.GetContent(w.GetValue().ToString())); return true; } } [DebugUIDrawer(typeof(DebugUI.Button))] public sealed class DebugUIDrawerButton : DebugUIDrawer { public override bool OnGUI(DebugUI.Widget widget, DebugState state) { var w = Cast(widget); var rect = EditorGUI.IndentedRect(EditorGUILayout.GetControlRect()); if (GUI.Button(rect, w.displayName, EditorStyles.miniButton)) { if (w.action != null) w.action(); } return true; } } [DebugUIDrawer(typeof(DebugUI.BoolField))] public sealed class DebugUIDrawerBoolField : DebugUIDrawer { public override bool OnGUI(DebugUI.Widget widget, DebugState state) { var w = Cast(widget); var s = Cast(state); EditorGUI.BeginChangeCheck(); var rect = PrepareControlRect(); bool value = EditorGUI.Toggle(rect, CoreEditorUtils.GetContent(w.displayName), w.GetValue()); if (EditorGUI.EndChangeCheck()) Apply(w, s, value); return true; } } [DebugUIDrawer(typeof(DebugUI.IntField))] public sealed class DebugUIDrawerIntField : DebugUIDrawer { public override bool OnGUI(DebugUI.Widget widget, DebugState state) { var w = Cast(widget); var s = Cast(state); EditorGUI.BeginChangeCheck(); var rect = PrepareControlRect(); int value = w.min != null && w.max != null ? EditorGUI.IntSlider(rect, CoreEditorUtils.GetContent(w.displayName), w.GetValue(), w.min(), w.max()) : EditorGUI.IntField(rect, CoreEditorUtils.GetContent(w.displayName), w.GetValue()); if (EditorGUI.EndChangeCheck()) Apply(w, s, value); return true; } } [DebugUIDrawer(typeof(DebugUI.UIntField))] public sealed class DebugUIDrawerUIntField : DebugUIDrawer { public override bool OnGUI(DebugUI.Widget widget, DebugState state) { var w = Cast(widget); var s = Cast(state); EditorGUI.BeginChangeCheck(); // No UIntField so we need to max to 0 ourselves or the value will wrap around var rect = PrepareControlRect(); int tmp = w.min != null && w.max != null ? EditorGUI.IntSlider(rect, CoreEditorUtils.GetContent(w.displayName), Mathf.Max(0, (int)w.GetValue()), Mathf.Max(0, (int)w.min()), Mathf.Max(0, (int)w.max())) : EditorGUI.IntField(rect, CoreEditorUtils.GetContent(w.displayName), Mathf.Max(0, (int)w.GetValue())); uint value = (uint)Mathf.Max(0, tmp); if (EditorGUI.EndChangeCheck()) Apply(w, s, value); return true; } } [DebugUIDrawer(typeof(DebugUI.FloatField))] public sealed class DebugUIDrawerFloatField : DebugUIDrawer { public override bool OnGUI(DebugUI.Widget widget, DebugState state) { var w = Cast(widget); var s = Cast(state); EditorGUI.BeginChangeCheck(); var rect = PrepareControlRect(); float value = w.min != null && w.max != null ? EditorGUI.Slider(rect, CoreEditorUtils.GetContent(w.displayName), w.GetValue(), w.min(), w.max()) : EditorGUI.FloatField(rect, CoreEditorUtils.GetContent(w.displayName), w.GetValue()); if (EditorGUI.EndChangeCheck()) Apply(w, s, value); return true; } } [DebugUIDrawer(typeof(DebugUI.EnumField))] public sealed class DebugUIDrawerEnumField : DebugUIDrawer { public override bool OnGUI(DebugUI.Widget widget, DebugState state) { var w = Cast(widget); var s = Cast(state); EditorGUI.BeginChangeCheck(); int value = w.GetValue(); if (w.enumNames == null || w.enumValues == null) { EditorGUILayout.LabelField("Can't draw an empty enumeration."); } else { var rect = PrepareControlRect(); int index = Array.IndexOf(w.enumValues, w.GetValue()); // Fallback just in case, we may be handling sub/sectionned enums here if (index < 0) value = w.enumValues[0]; value = EditorGUI.IntPopup(rect, CoreEditorUtils.GetContent(w.displayName), value, w.enumNames, w.enumValues); } if (EditorGUI.EndChangeCheck()) Apply(w, s, value); return true; } } [DebugUIDrawer(typeof(DebugUI.Foldout))] public sealed class DebugUIDrawerFoldout : DebugUIDrawer { public override void Begin(DebugUI.Widget widget, DebugState state) { var w = Cast(widget); var s = Cast(state); EditorGUI.BeginChangeCheck(); bool value = EditorGUILayout.Foldout(w.GetValue(), CoreEditorUtils.GetContent(w.displayName), true); if (EditorGUI.EndChangeCheck()) Apply(w, s, value); EditorGUI.indentLevel++; } public override bool OnGUI(DebugUI.Widget node, DebugState state) { var s = Cast(state); return s.value; } public override void End(DebugUI.Widget node, DebugState state) { EditorGUI.indentLevel--; } } [DebugUIDrawer(typeof(DebugUI.ColorField))] public sealed class DebugUIDrawerColorField : DebugUIDrawer { public override bool OnGUI(DebugUI.Widget widget, DebugState state) { var w = Cast(widget); var s = Cast(state); EditorGUI.BeginChangeCheck(); var rect = PrepareControlRect(); var value = EditorGUI.ColorField(rect, CoreEditorUtils.GetContent(w.displayName), w.GetValue(), w.showPicker, w.showAlpha, w.hdr); if (EditorGUI.EndChangeCheck()) Apply(w, s, value); return true; } } [DebugUIDrawer(typeof(DebugUI.Vector2Field))] public sealed class DebugUIDrawerVector2Field : DebugUIDrawer { public override bool OnGUI(DebugUI.Widget widget, DebugState state) { var w = Cast(widget); var s = Cast(state); EditorGUI.BeginChangeCheck(); var value = EditorGUILayout.Vector2Field(w.displayName, w.GetValue()); if (EditorGUI.EndChangeCheck()) Apply(w, s, value); return true; } } [DebugUIDrawer(typeof(DebugUI.Vector3Field))] public sealed class DebugUIDrawerVector3Field : DebugUIDrawer { public override bool OnGUI(DebugUI.Widget widget, DebugState state) { var w = Cast(widget); var s = Cast(state); EditorGUI.BeginChangeCheck(); var value = EditorGUILayout.Vector3Field(w.displayName, w.GetValue()); if (EditorGUI.EndChangeCheck()) Apply(w, s, value); return true; } } [DebugUIDrawer(typeof(DebugUI.Vector4Field))] public sealed class DebugUIDrawerVector4Field : DebugUIDrawer { public override bool OnGUI(DebugUI.Widget widget, DebugState state) { var w = Cast(widget); var s = Cast(state); EditorGUI.BeginChangeCheck(); var value = EditorGUILayout.Vector4Field(w.displayName, w.GetValue()); if (EditorGUI.EndChangeCheck()) Apply(w, s, value); return true; } } [DebugUIDrawer(typeof(DebugUI.Container))] public sealed class DebugUIDrawerContainer : DebugUIDrawer { public override void Begin(DebugUI.Widget widget, DebugState state) { if (!string.IsNullOrEmpty(widget.displayName)) EditorGUILayout.LabelField(widget.displayName, EditorStyles.boldLabel); EditorGUI.indentLevel++; } public override void End(DebugUI.Widget widget, DebugState state) { EditorGUI.indentLevel--; } } [DebugUIDrawer(typeof(DebugUI.HBox))] public sealed class DebugUIDrawerHBox : DebugUIDrawer { public override void Begin(DebugUI.Widget widget, DebugState state) { EditorGUILayout.BeginHorizontal(); } public override void End(DebugUI.Widget widget, DebugState state) { EditorGUILayout.EndHorizontal(); } } [DebugUIDrawer(typeof(DebugUI.VBox))] public sealed class DebugUIDrawerVBox : DebugUIDrawer { public override void Begin(DebugUI.Widget widget, DebugState state) { EditorGUILayout.BeginVertical(); } public override void End(DebugUI.Widget widget, DebugState state) { EditorGUILayout.EndVertical(); } } }